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TangerineSedge

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Everything posted by TangerineSedge

  1. I have a light(ish) fighter submitted - a pusher design like the XP-55 or J7W1, however she looks more like a Vampire/Venom with the boom layout. She has 2xMk.108 30mm cannons in the nose for good fire power, and hopefully one burst kills.
  2. So, here she is. My EE Lightning. This one uses all stock parts, except for the tweakscaled engines. I've tested her in FAR and she flies in a straight line well-ish. Just to test manoeuvres now, and add some weapons...
  3. On the wobble, are you 'pushing' or pulling the craft with the engines. I find large interplanetary vessels benefit from being pulled rather than pushed through space
  4. @tetryds well...I think Werner just packed up and left, apparently lots of explosions due to both hype and 1000lb bombs doesn't do him much good And I am now waiting in anticipation for the next update, any time-frame in mind for when it's due?
  5. Can't wait now for those rockets to come out... I don't think Werner is going to like me when I get my hands on them. *Evil laughter* Anyhow, lovely mod you have here, I didn't know how much I needed it until I got it (I needed it a lot btw - The bombs especially) and can't wait for all of the planned features.
  6. So, after realising that I had used TweakScale, purrely out of habit, I present to you the Now 100% Stock Angel Interceptor from Captain Scarlet! Pictures, show them how much I've failed...errrr, what I've achieved! The New, and actually worse, Angel Interceptor. Anyhow, the thing is I can now claim a completely 100% stock-ness. Yay! It flies! My God, it flies. Well, it doesn't crash into the ground with some help, lots of help actually, but details...details... Anyway, if anyone wants to try to fly it, or even better, improve it, here's the KerbalX page. Enjoy
  7. So, the Angel Interceptor is started, here are some screen shots of the development of the project: Hmmm...the nose looks way too big. Back to the drawing board! Now that the nose looks about right, lets start on the rest. I can always tweak it later. The rest of the aircraft is now complete(ish) and the nose looks better. This could be interesting to fly...if it gets that far... Moar struts required! And I just noticed the wheels are offset. Time to get back to fixing the AI... And the Angel Interceptor the AI flies Oh, and yes, I am aware that TweakScale is a mod, but I hope you guys allow it, as I'm only using stock parts, just often they are smaller and more fragile. Like that damned nose that won't stay on at speed...
  8. Thats a beautiful looking Welly. Its amazing what you guys can do... Anyway, I'm starting on an Angel Interceptor from the TV show Captain Scarlet (bow-wow-wow-wow) Pictures 'n stuff soonTM
  9. So, this is how she turned out: Not as great, or as easy, as first imagined. Never mind, it can only get better, right?
  10. Heres a few of my own builds: F9F Panther: Gloster Meteor: Ilyushin Il-28 'Beagle': And my favorite of all, simply because of how Kerbal it is, a Blohm und Voss BV 141: Links to all craft mentioned above and in the future on KerbalX: http://kerbalx.com/Tangerine_Sedge/craft All four aircraft use TweakScale, and the BV 141 uses KAX. Constructive criticism is welcome.
  11. Alright, nice builds everyone. I know its not a bi-plane, but it is from the early 1900's, so I'm gonna attempt to build a Fokker Eindecker: I will post a (Hopefully) finished build soonTM This should be interesting...
  12. Are there any plans on building a Me-163 Komet? (For those who don't know) I'd love to see a working one, every time I've tried they fail amazingly
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