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Everything posted by michal.don
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Quick update.... I designed (in my opinion) a pretty cool Mun base, consisting of three modules, which is assembled by a robotic arm on the surface. Programming the arm and testing took a couple of hours, and when I was happy with it and installed the arm subassembly into the shuttle, I found out that the KAL controler programs were not copied with the arm. That sucks, big time. Does anyone know if that is intended, did I make a mistake, or is it some sort of a bug? Michal.don
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Shuttles are cool, indeed It certainly takes a bit of time to build one, so hopefully you'll have the time after you pass your exams STS-9 - Capturing and landing an asteroid back on Kerbin
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So finally, time to claim a badge I did not have yet - a commander badge for asteroid hunting! Last time I tried, there was a bug that made all of the asteroids 150 tons heavy. Not a good thing. This time around, I chose a small A-class, which was much, much easier to land. This one is robotics-free, I will probably amend that in my Mun missions soon Michal.don
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Hello all, some of you might know me as an administrator of the v5 of the Shuttle challenge on the forums. After running it for quite some time, I passed it to another shuttle enthusiast and I took a long-ish break from KSP as a whole. But in these home-staying times, I started playing a bit again, and decided to take part in the challenge, since I never properly flew some of the later missions. I designed a new orbiter, started to learn how to fly shuttles again, and I'm having a great time doing so. Also, I decided to create video reports of the missions, instead of just posting s
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Ok, one mission down, plenty of them to go This time I'm aiming for the stock badges for a change, my last go was with modded parts, especially heavy SRBs, since we didn't have them in stock game yet. Modlist and a few pictures of the shuttle in the spoiler: Video report here - I opted for this format of reports this time, I hope it would be more comfortable to judge than a bunch of screenshots And a proof that the fuel pod is full: And now comes the question... Will I be able to land them both at the same time? Honestly, I have no idea.
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Alright, since we have a round two of corona incoming where I live, it's probably a good time to get back to KSP again, and while I'm at it, I could try and get the badges for the missions I designed and never have flown properly So, I'm learning to fly shuttles again, and I'm designing a shuttle to take me through the missions as fat as it can. So far I've completed the preliminary design of the orbiter: We'll see how it goes in a few days, and hopefully, I'll come around to claim a badge or two from time to time Nice to be back again, Micha.don
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I have to admit, this answers my question quite completely I did not have an opportunity to have a proper look at the report yet, but I sure will check it soon, and send a few likes your way And, in my opinion, this one is firmly in the "skunkworks" territory, but I'll leave the honors to @sturmhauke Michal.don
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Great to see you around again, my friend I can't say I know exactly what battling MS is about, but I wish you the best of luck, and of course, I'm looking forward to seeing your missions, since they've always been something special. I won't be the one awarding the badges this time, but I'll check the mission report for sure Michal.don
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RP-1 Realistic Progression One v1.4.1 for KSP 1.8.1
michal.don replied to pap1723's topic in Add-on Releases
I must have missed that, thank you! Michal.don -
RP-1 Realistic Progression One v1.4.1 for KSP 1.8.1
michal.don replied to pap1723's topic in Add-on Releases
Hello, I've started playing around in RP-1 after quite a while, the last time I tried was in 1.3.1 RP-0. I'm wondering, is KIS/KAS compatible with RP-1? I remember it was back in the day, but is it still the case? I can't find it anywhere in the wiki. Thanks, Michal.don -
Need your own thread moved or locked? Post here.
michal.don replied to Rich's topic in Kerbal Network
Hello, could you please lock the "Shuttle challenge v5" thread? After two and a half years, I retired from the challenge administrator position, and someone else took the challenge to its "v6" iteration. Thank you! Michal.don -
Alright, the transition was faster than I expected. So, After a long, long time, I pronounce the v5 of the Shuttle challenge finished, thank you @sturmhauke for taking the administrator seat and I wish you the best of luck with the v6, and thanks to all of you for participating - I'll be watching all of you in the v6 from time to time Michal.don
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Hello there. It's me again. First of all, I'd like to apologize for not being around lately. The beginning of the year was quite busy for me, but lately it's been another issue - I got a proper case of "KSP burnout" - I haven't played the game in months (which would have been unthinkable before ), and haven't even visited the forums. When I came back and saw the new entries and people around here, I couldn't help myslef and felt ashamed - the shuttle community here is going strong, new designs and amazing mission reports are appearing here, and I am, simply put, not doing my part. A
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I sense that the regular missions are getting too easy for you... But I love the fact that you create your own goals to fulfill during them, and even add a bit of a story.... As always, I have no reservations about your mission, so I'll go straight to the badge-awarding part... Good job! And you did a great job as well! A bit on the easy side, but an important one, nice mission, and good job landing the plane too! Well... Sorry, but in this case, this would be a "no"... I always try to encourage a creative solution, but this is not the intended