dboi88

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About dboi88

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    Chief Engineer

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  1. That's a pretty rude way to request a feature . . .
  2. Emissive on windows.

    We've all been there
  3. I still have this on my list to give a full model and texture overhaul, for my own career as much as anything, I'd be happy to take on the mod if required.
  4. [1.3] Heisenberg - Airships Part Pack v2.8.5

    First step whenever you encounter a problem on a heavily modded install is to recreate the issues with stock and a fresh up to date download of the mod in question with no other mods installed. If that doesn't have the same issues start adding mods back until you get the issues again. There is very little a mod author can do until you've shown it's present without other mods installed. If it turns out to be a mod conflict the author can then quickly decide if it's an issue they want to deal with or not. @Angel-125 I don't recognise the MM format of the patch for the Gondola Habs, i'm not sure if they are correct or not
  5. This isn't completely correct but this diagram will give you a general idea as to why low terrains settings causes jumping basis. The base loads with a section under the terrain and then gives a big kick when the physics kicks in. The higher your terrain settings the less steps there are and so the less chance of the base loading under the terrain.
  6. @vossiewulf Turn up your terrain settings. It should lessen the kraken.
  7. KSPedia Creation Tutorial

    FML! i've also done that hundreds of times, i'd also like to know where this apply button is lol.
  8. [1.3] BARIS - Building A Rocket Isn't Simple

    I'm sad people have made Angel sad
  9. [1.3] USI Life Support [0.5.0]

  10. That depends on how you define 'land'
  11. Konstruction is now bundled with MKS which is why the space dock page hasn't been updated. Sounds like you haven't installed it properly. You should have this button available. Which will open this screen
  12. Pinging @steedcrugeon The plan is to introduce deep freeze support via REKT Escape Pod Mod there is going to be a 'rack' module that holds a set of Escape Pods, with one of the variants being "REKT mk1C - Single Kerbal Cryogenic† pod with built in RTG."
  13. @Krakatoa that looks correct
  14. Yeah they are used just like any docking port but they only grab the ends of kontainers. You can redock them, there are 6 proper docking ports on the truss.