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dboi88

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About dboi88

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    Chief Engineer

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    Last Thursday

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  1. Unfortunately no i don't have the time to even play anymore and the mod does need a bit more work to it than just a recompile unfortunately. Hopefully @zer0Kerbal will get to it eventually.
  2. I've given permission to @zer0Kerbal to take over management of this mod.
  3. I always intended to update it myself but I'm really not sure when I will find the time to get back playing. I'm happy for someone to take over management of the mod. If anyone wants to please let me know.
  4. I've no idea. Not had the chance to play since 1.3. Its automatic so if the thrust isnt lining up then the plug in needs updating. Maybe just recompiling.
  5. If your using 1.3 the plugin will automatically move the centre of mass to match the thrust.
  6. @MaxPeck You're correct, that was the plan. Unfortunately I rarely get time to play anymore so working on adding more stuff to the mod probably won't happen. I do hope to find the time to get everything update to the latest KSP version though.
  7. The animations are looking sweeeeet!
  8. Cheers, thanx for testing that. The workshop already supports OSE but there is a bug, a few missing brackets, if you replace the file GameData/CoyoteSpaceIndustries/Freighter/OSE.cfg with the file below it should work for you. https://raw.githubusercontent.com/dboi88/CSI-Cargo-Freighter/master/FOR_RELEASE/GameData/CoyoteSpaceIndustries/Freighter/OSE.cfg Development isn't dead per se but i'm not getting any time to work on it. I still hope to update this at some point
  9. Everything's fine my end. Nothing's changed with attachment nodes. Are you using alt key when attaching?
  10. Yup, update incoming. Latest Release v0.3.1 v0.3.1 Recompiled for 1.3.1 & updated dependencies
  11. It does reach space if you fly it right. if you're looking for a ship designed for landing on a moon I'd suggest you try the eagle mod.
  12. It's not supposed to land. It's not supposed to reach space. It has nuclear reactors.
  13. Oh I hadn't realised CKAN did that. I'll try and get a release out this weekend
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