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Space Guy the 99th

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  1. I have two ships that are combat-worthy: LoII Defender Parts:112 Weapon Systems: X4 High-Velocity Impact Rockets (Fires 2 at a time) Thrusters: X2 LV-909 Forward and Reverse. Controls: Fire the first pair of rockets with 1 Detach the first rocket clip with 3 Fire second pair with 2 Use 9 to set engines to forward and 10 to set them backward. Description: The Defender was created by the League of Independent Interests to protect scientific vessels from hijacking and piracy. The craft is fairly slow but highly maneuverable, and has light armor. A notable feature is the fact that in most of the "Durability tests" the pilot survived even when the rest of the ship had broken up around him. The pilots died only when the impact of the missile was enough to destroy the entire ship. http://kerbalx.com/SpaceGuyThe99th/League--Fighter LoII Hydra Corvette Parts:224 Weapon Systems: X6 HVI Rockets, X4 Tracer Rockets Thrusters X2 Lv-909 Controls: 1: Fire first 2 rockets 2: Remove clip(to fire rockets 2+3) 3: Fire 2nd rockets 4: Fire 3rd rockets (these do NOT hit anything at long range) Tracking rockets: First select a rocket Right-click the probe core and choose "control from here" Decople the rocket Point at target Press space. Description The Hydra was made by the LoII for the same purpose as it's smaller sister ship, protecting science vessels. It's RCS drive is faster than the Fighter's, but it must turn completely around to use the main thusters. It's durability is great, but it is vulnerable to a long-range assault. http://kerbalx.com/SpaceGuyThe99th/League-Corvette-Mk-2 These ships can go to either corporation, and i can build a launch system for the Hydra. I already have one for the Defender. If you want any more information, don't hesitate to ask me.
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