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Posts posted by EliasDanger
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It'd be nice to have some of the deadlines extended just a little bit in the new version...maybe a lot bit in some cases... That's my two cents at least. I don't like feeling under the gun so much.
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5 minutes ago, rsparkyc said:
I never had any issues stock, so maybe that's why. Maybe my issue was number of mods, and not base performance.
Well, on my rig if i ever try to dock two ships with over 1000 parts each in 1.1.3 or you have a huge space station the game is a crawl. Single digit fps. In 1.2, it's like 20-30 fps with huge ships.
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40 minutes ago, rsparkyc said:
Sorry to crush your hype, but honestly I feel like it's about the same. I know there are some mods that can increase the amount of mem KSP uses to reduce garbage collection, but I'm still playing around with those
I've tried that, but I never noticed much of a difference with it.
I'll set the hype levels to low then. Stock 1.2 seemed a huge performance boost to stock 1.1.3, and overall seemed more polished. I'm just surprised it doesn't seem to bring much to Realism Overhaul.
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Question to those who are testing the pre release, how much would you say 1.2.2 improves performance? Specifically the stutter due to garbage collection? Are heavy launches much smoother and faster would ya say?
That assumed performance boost of 1.2 on RO is pretty much the main thing I am looking forward too. @rsparkyc said it runs fine except with the visual enhancements, but does it run better and smoother than 1.1.3 and by how much? What else is exciting about the 1.2.2 release do you think? I gotta know so I can set my hype levels accordingly.
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Help! Someone locked this thread with me in it! I want out!
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We accidentally warped time so hard that our our returning craft clipped through the earth before we could stop it and now it has two weeks to go before it comes around again...and only 2 more days of life support.
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3 hours ago, rsparkyc said:
The spreadsheet has an RP-0 tab, and things are working pretty well for me. I'm working on my first manned orbital flight in my RP-0 campaign on 1.2.2 (currently trying to work out how I want my fairings on my Launch Escape System)
*salivates* Does it run as smooth and pretty as I dreamed?
*strokes kitty* Soon, my precious. Soon™.
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We can confirm the existence of a space kraken. And it is indeed responsible for every mission failure we have ever experienced.
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On 1/22/2017 at 6:55 PM, 0111narwhalz said:
Rainbows. Butterflies.
The sun and the moon, and even Mars
The Milky Way and ******** shooting stars
UFOs, a river flows
Plant a little seed and nature grows
Niagara falls and the pyramids
Everything you believed in as kids
******* rainbows after it rains
There's enough miracles here to blow your brains -
Banned for getting to almost 2000 posts and never getting around to changing your avatar. For shame.
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What has 8 arms and an I.Q. of 60?
4 Packers fan's watching a football game.
What does a Wisconsin tornado have in common with a cheese head getting a divorce?
Either way, someone is losing a trailer.
Why doesn't Aaron Rogers ever answer the phone?
He can't find the receiver.
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We forgot to set an alarm for when the probe would enter Saturn's SOI, so we forgot about it until after it flew by and ended up on an interstellar trajectory. Unfortunately this means the probe flew by without collecting any science and we learned absolutely nothing from this 500 million dollar launch. Oh well, there's always next launch window.
Due to issues with the probe's auto-guidance systems, the space craft wobbled itself to pieces during the transfer burn.
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-"I wanna be an astronaut!"
-"How very brave of you. Have an explorer's heart, eh?"
-"No, I just wanna get as far as humanly possible from you. I bet its awesome."
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I drop a thermonuclear warhead on your sandwich. My irradiated and atomized elements that once were a sandwich.
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2/10 Who's Tucker? Is that your son? Are you.....Mother Tucker?
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2/10 Could be more specific. Then again, the mystery itself may give your location even more charm....hmmm
*deliberates*
.....
.....
Okay, 9/10, intriguingly vague.
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8.71/10 Kewl.
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Granted....stranded on Dres.
I wish something objectively good happens to everyone tomorrow. Everyone on earth just gets a nice surprise good thing that happens during the day and it just makes everyone have a good day. Now go ahead and corrupt that, you monster!
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249: Don't hate on PC players if you're just a console player. It's not our fault the port sucks. We're sorry for you, guys. Srsly. We hope it gets better, or at least we don't care either way. We aren't actively wishing the console port gets worse, that's for sure.
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Things not going your way? Punch a solid wall as hard as you can, throw things, get angry and yell, intimidate those around you, drink heavily, and blame everyone else for your problems until you die alone cuz you pushed everyone away by not taking responsibility for your own life, Dad! Whoa...got too real there. Not really tho.
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You're soup is just attractive.
Waiter! There's a fraggle in my soup!
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10: Go back a bunch of numbers! It's almost like starting over again!
11:?
12: See what I did there in number 11? That.
13: Fine fine, before anyone complains, go back to number is generally close to the number you were at before you went back a bunch of numbers.
175: There? Happy?
176: Dominate the front page of the forum-games section. Do it once. It's a challenge.
[1.2.2] Realistic Progression Zero (RP-0) - Lightweight RealismOverhaul career v0.53 June 12
in KSP1 Mod Releases
Posted · Edited by EliasDanger
A lot of them give you enough time if you get it right on the transfer window you're planning on making...but if your craft or crafts dont succeed on that transfer window and you have to try again on the next one....you've pretty much failed and take a pretty big penalty. I would prefer at least two or three transfer windows worth of leeway including transit time. Lotta pressure to hit your target on the first try on those early venus and Mars flybys. It adds difficulty, sure, but it kinda discourages you from trying until you are practically sure you'll hit it on the first try.
And when you look at the real space programs...they failed a bunch of times before they started getting things right.
Also, not a big fan of building the rocket first and then accepting the contract for its mission. Seems unnecessary.
The generic satellite contracts give you so much time, it's silly that the more important progression contracts would be so strict.
But that's just my opinion. Don't have to change it for me if no one else feels the same.