sabreheim
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Posts posted by sabreheim
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On 10/27/2018 at 4:27 AM, RealKerbal3x said:
@Angel-125 sooner or later I'm going to run out of RAM. I keep saying 'OK, that's the last mod I'll install' but then I find another shiny mod like yours and I just have to install it. I believe this is known as 'mod creep'.
This looks fantastic though!! I will definitely try this out later, once I've finished installing updates for the ~30 mods I already have installed.
30 is nothing, I'm at about 70 and actually watching some old YouTube videos of a guy with over 120
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Does this work with USI?
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will this work with 1.4.5?
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So ive come back to KSP after a while away, and while going thru the modules i noticed that the Logistics Module makes "Transport Credits". What exactly are these for?
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Yea ive got usi and your icon isn't there for me. Hmm, I'll have to work on that when I get home, and possibly message Rover about it to see if he's suppressing it
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Ok so this may have been stated before, but heck there are almost 150 pages here so im just gonna come out and ask.
Im finding the Orbital Shipyard and the Launchpad, but cant seem to find the Runway. Was it removed or am i just missing something?
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9 minutes ago, MrMeeb said:
I think I broke something!
You talking about the 'Suicide Burn' being at 'Infinity Mm'?
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ah ok - then I give Release Candidate 1 a gold star
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@Ziw ok so my first impressions here:
-The UI is perfect
- Love the build aid (just noticed it itf it was already there)
- The only con I see is that I built a basic rover with Curiosity wheels and it bugged out on spawn. It tilted up on its back two wheels and stayed put, but when I moved the parts and got all four wheels back on the ground it shot up in the air (I spotted the height at 50m when I realized I was up a bit)
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ok just makin sure
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aight ill get back to you in a few
did the legacy parts change, or still the same files?
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3 minutes ago, Ziw said:
so this trumps out Beta 4?
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@Ziw I see theJesuit gave you a nice heart attack.
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2 minutes ago, Ziw said:
Ok, I think I know what's the problem. I'll prepare a proper build with a hotfix in a while.
Just confirm my suspicion - you don't run KSP from SSD?
mine is not on a SSD (i assume you do mean Solid State Drive)
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not sure but as you need testing i am at your disposal
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Steam Folder through CKAN and apparently im at Half Res
only settings i changed upon install were putting it at 1360 and Full Screen
should i try it at full res and pray it doesnt blow up my PC?
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Lotta assets 'not stored on disk' - I see none in my Log
also whats '[ERR 10:16:38.683] WheelCollider requires an attached Rigidbody to function.' all about?
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9 hours ago, Ziw said:
@sabreheim, @theJesuit and anyone else with similar problem please check again in latest beta4
https://github.com/MagicSmokeIndustries/InfernalRobotics/releases/tag/2.0.0-beta4
Alright so the UI is showing up properly in beta 4 - ill let know if i find any other issues as i play more
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oh shoot man i completely forgot about posting for you in my sleep deprived state
beta 2 did work and i will try 4 out in the morning
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so does this mod work with 1.1?
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so i found a bug?
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3 hours ago, Ziw said:
Can you also send me a screen shot of your graphic settings in KSP, I've read that this error might arise when changing from Full Res to Half Res
Not a problem mate. Anything I can do to help with one of my fav mods
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13 minutes ago, Ziw said:
Hmm, this is really odd. That line indicates a problem, but I don't know where it originates:
[ERR 15:01:15.067] Trying to reload asset from disk that is not stored on disk
Can you try beta2 (https://github.com/MagicSmokeIndustries/InfernalRobotics/releases/tag/2.0.0-beta2) or beta1 (https://github.com/MagicSmokeIndustries/InfernalRobotics/releases/tag/2.0.0-beta) and report?
I did change a couple lines in our Asset Loader, but it should now cause issues like that.
Also, please test:
1) Copy KSP directory from Steam folder (C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program) on your desktop
2) Run KSP from this new folder on your Desktop and check whether it fixes the issue (maybe something to do with permissions)
Alright I will test that either when I get home from work (around midnight EST) or when i get up tomorrow, and will post an update for you. and i will try both of them if beta 2 glitches on me too.
P.S. thank you for your patience
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ok i give up, just sending this in case ive found some sort of bug.
I deleted the entire game folder and reinstalled thru steam then added the files (not including the ones you said) and still came up with the same screen.
Log file: https://www.dropbox.com/s/hz3niifypx8tvdv/KSP.log?dl=0
and unfortunately i have no clue how to read that log
[1.12] Stockalike Station Parts Redux (June 12, 2022)
in KSP1 Mod Releases
Posted
So this may have been touched on already. I see that the containers are compatible with USI-LS, but are the habitation modules and all? Or do they just act as structural parts