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sabreheim

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Everything posted by sabreheim

  1. here you are sir https://www.dropbox.com/s/ay2q2m4du8ikl8u/KSP.log?dl=0
  2. ok so im gonna just come out and say my issues could be due to no sleep since about noon yesterday (its 1:30pm now) That said im now running into the issue of: These are the IR files I have installed: Have i done something wrong that you may know off hand?
  3. Thank you both I was trying to use the parts from the Develop Zip and only got like 6 parts
  4. Ok so how do you use the behemoth engine? Every launcher I put it on flips immediately after launching.
  5. Alright so I'm about to go to work so no screenshot. But B was using this just fine on 1.1, then you did the update yesterday or the day before and it just stopped working. I use cKan for my mods, btw.
  6. not sure exactly how to use this mod, tho the concept is awesome. so total noob request here - is there a nice youtuber out there that would be willing to do a 'how-to' for this mod?
  7. So is this cleared for 1.0.4? CKAN won't let me have it, but then CKAN can be bugged at times. lol ~Sabreheim
  8. I have recently started to use the Custom Category option to make my craft creation easier. My question is: how do you make the +'s and x's disappear after you are done populating your Categories? Thank you in advance for your help. ~Sabreheim
  9. First off - I love the look of the rovers - will test them out on my next play. Also, do you per chance have a file available for the 'Jebs' truck - provided you are allowing use of it. EDIT: Thank you
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