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JacobJHC

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Posts posted by JacobJHC

  1. @problemecium Congratulations on completing the Jool 5 on Jeb's Level! This mission just kept amping up my excitement as it become clear just how massive of a craft you'd constructed. The story-like career mode setting was also very enjoyable to follow as well, and I liked the logistical breakdown of much of the mission as well. Visually, this is one of my favorite craft I've seen in a submission. I'll add the Aletheia to the leaderboards now. :) 

  2. On 2/21/2024 at 8:36 PM, Kimera Industries said:

    I seem to have been placed in the "Jeb" category? Did I miss something or is this a mistake?

    A mistake indeed! When I went to check, I missed the small italicized Jeb's Level  line, leading me to believe this is how the mishap happened to begin with! I put a few blank lines to separate the categories better! Thanks again for your patience, I eagerly await my wifi to get better since recently it's been rather awful. 

  3. Congratulations @Kimera Industries on completing the Jool 5 on Level 3! Your mission thread was very enjoyable to read, I found the craft construction portion to be most interesting, and I couldn't get enough of the Interstellar references :) I think I am most interested by your lander design, and it is not one I've seen often, and its staging is as bold as it is effective. It's range is very impressive as well! Congratulations, again! I have added your submission to the leaderboard.

     

  4. Congratulations  @king of nowhere on a truly emotional, awe-inspiring Jool 5 submission on Level 2! I apologize for likely the biggest delay in Jool 5 history, but my internet simply would not load the images on your thread and it took me forever to actually get them to load, but when I did, wow! Your thread covered emotional outbursts from the crew, discoveries of insanely low cabin pressures, glitchy ships, run-ins with radiation belts, the whole shabang! Congratulations on completing a complete Grand Tour in Kerbalism, despite the game's bugs (and on occasion your crew and reaction wheels!) working against you! I shall add this mission to its rightful place on the leaderboards now!

  5. On 12/25/2023 at 3:02 PM, DennisB said:

    Is it in the spirit of the rules to find that special places, where a biome covers both water and land parts, to collect landed and splashed science, during the preparation and make some notes for myself to find those places in the real misson?

    If that's alright with you I don't see the issue. Biome information can be found online anyway so it gets difficult to say what would or would not be in spirit about that specifically. I think that it comes down to your save's lore (IE, how much does the KSC know about Laythe prior to the mission departure).

    1 hour ago, Kimera Industries said:

    My Jool 5 is technically complete, but I am having problems with it exploding when I try to reenter Kerbin's atmosphere. :P 

    I believe in you!

  6. On 11/27/2023 at 1:49 AM, camacju said:

    This doesn't quite make it on the low mass leaderboard

    HOW.

    This mission is so perfect I don't even know where to start. Seriously. There isn't a single aspect of that entire mission that wasn't meticulously thought out, and you even landed standing. My mind is blown. I think this would fit on the low mass leaderboard but if you would prefer it in Level 1 that works too.

  7. 9 hours ago, DennisB said:

    What about the science points from the vessel recovery? They show up in the list at the end of the mission, they are related to Jool, but they don't come from a science experiment. Do they count to the final score? And what about surface deployed science?

    Really good point regarding the vessel recovery science, although there is science for recovering vessels that have landed on planets or moons, which would be Jool related. Honestly I think that since it probably has been included in every mission previously that we just keep accepting it, although I do see you point. For deployed science the science counts but do keep track of how much is making its way back to Kerbin.

  8. On 10/18/2023 at 2:31 PM, Robin Patenall said:

    I’ve eventually completed my Jool 5 entry. I believe it matches the criterion for a Jebediah level DLC entry

    Congratulations @Robin Patenall on completing the Jool 5 Challenge on Jeb's Level with 61174.6 science! I think your mission thread is one of the better organized I've seen, I really enjoyed the chart to help me keep track of the launches, the costs, and so on. The finished ship itself was very versatile, and I do hope it gets an additional voyage someday. The thoroughness of how you broke apart the ship and used the drive cores as independent vessels at times was genius, and I've definitely learned a few things from your mission I might incorporate into one of my own some day. The Emerald Star did an outstanding job, and I'll gladly add it to the leaderboard now. :)

  9. On 10/21/2023 at 8:35 AM, king of nowhere said:

    by landing an aircraft carrier on laythe

    :o

     

    On 10/21/2023 at 8:35 AM, king of nowhere said:

    my question is, should I try to gather the same experiment multiple times? or is that against the spirit of the science grab?

    It is a science grab after all, go for it!

    On 10/21/2023 at 11:38 AM, Robin Patenall said:

    I certainly hope its not against the spirit, as in my recent run I was very careful to run every experiment three times if possible, twice for return to Kerbin and once for loading into a mobile processing lab (which didn't count towards my score as it was transmitted). The fact that you get some extra science for re-runs of some experiments has never been hidden, it just needs planning in bringing something that can store the science (say multiple experiment storage containers or remote guidance units) and bring it home.

    I got quite practised at running science bay / mystery goo / surface sample storing it all in one container, restoring the experiments and doing it again (twice) for the other containers. Doing this for all the Bop and Pol biomes and four landed / splashed down  situations on Laythe were a significant contribution to my final total.

    I've begun reviewing your mission and I am really digging the launch assembly chart and the ship's overall design. I'll try to have it finished reviewed soon and get you on the leaderboard!

  10. On 10/6/2023 at 5:47 PM, Robin Patenall said:

    Quick question, does anybody know if using a mod like KSP_PartVolume to make more parts available to be moved using EVA construction would make the attempt a MODDED one?

    I've got myself in a corner where I'm going to have to throw away fuel because I'm separating a lander and I don't have enough tank space on the mother ship to remove the excess fuel and save it (I think I have way too much fuel but throwing it away goes against the grain). I thought I could rearrange some tanks via EVA construction, but I've been playing with KSP_PartVolume too long and forgot that none of the 2.5m tanks (specifically the Rockomax X200-8 Fuel Tank) can be affected by an engineer.

    I'd like not to throw away fuel, but I'd prefer not to have a MODDED entry when I don't need to.

    If it's making parts not otherwise movable movable then I'd say that would could as a modded attempt.

  11. On 7/3/2023 at 12:19 AM, camacju said:

    Yet another Jool 5, this time optimized for low mass.

    Congratulations @camacju on the lowest mass Jool 5 mission to date! The craft design is so simply its difficult to understand how you made it work, yet at the same time the video is aesthetically pleasing and straight-forward enough that its easy to follow. I applaud the engineering masterpiece you've created, and will happily add it to the leaderboard now. :)

  12. On 7/3/2023 at 12:19 AM, camacju said:

    Yet another Jool 5, this time optimized for low mass.

    This is insane. I don't even know where to begin on what I just witnessed. Congratulations on completing the Jool 5 on the low mass challenge, though. Can I ask how you lifted off from the runway? What were those two tiny blue things? Were you using tiny flags as sleds?

  13. On 6/27/2023 at 7:35 PM, Lyra said:

    Finished uploading my single-launch Jool 5 yesterday evening! Here it is for review:

    It's in 100% stock with no DLC. Commnet was turned off for the mission. Feel free to ask questions about specifics, although I may not have screenshots of every single maneuver or moment.

    Congratulations @Lyra on completing the Jool 5 mission on Level 2! Congrats on managing a single launch mission. I liked the tallness of your Tylo lander, as well as the overall design of your interplanetary vessel. The unique thing to me that I haven't seen done much with an interplanetary vessel was "barnacling" the smaller landers on the outer hull. It was a clever workaround to save weight on the landers by not needing docking ports. Congrats again, and I'll have your submission on the leaderboards momentarily!

    EDIT: My wifi died immediately after posting that so NOW I'm adding you to the leaderboards.

  14. 5 hours ago, king of nowhere said:

    I started as a full career, went as far as part 6, realized my jool mission was faulty, lost interest.

    then i reloaded back to after part 1 - after I had farmed most of the science and money, but before I launched any interplanetary mission - and went for just a jool 5 intead.

     

    if you mean understanding the maneuvers, the basic principle is to figure out where, more or less, your target will be in the time you'll get there, then make a big burn pointed in that direction. as I was often fast enough to have minimal influence from the local gravity field, it was quite akin to aiming a bullet.

    "And so I completed the Jool 5 in day 383, 1 hour and 9 minutes of a new career

    Congratulations on completing the fastest Jool 5 in history! The fact you managed to get all landings done within a 12 day window is incredible, and your trajectories! I've never seen anything like it! I'll add this submission to the leaderboard now, congratulations!

  15. On 2/15/2023 at 7:02 PM, king of nowhere said:

    I thought back about being criticized for my kerbalism grand tours because my ships are unrealistically big, and I wondered, could I make a kerbalism Jool 5 with realistic constraints and the mass to orbit of a single Saturn V launch?

    I had to cut comfort a bit too much at times, but here it is. A Jool 5 made to look as much as possible as a realistic mission with current technology. Well, if you ignore some whacky hijinks I had to pull because I'm only one guy doing this for hobby and can't plan as well as a real space agency.

     

    Congratulations on completing the Jool 5 Challenge on level 1! Apologies again for the delay. Your mission's use of Kerbalism (specifically with Jool's radiation belt) added a level of anxiety not present in most Jool 5s. Usually I am just seeing how the landers were designed and what trajectories were used, but for this one I was genuinely concerned any time you had to dip into the danger zone. Your limitations to account for realism added an additional level of intrigue as well. It was very interesting to see what compromises you made and when. Overall, I found your mission very entertaining to review, and it was very thought provoking when considering how a real space agency might have done it. Fantastic job! I'll add this submission to the leaderboard now :D 

  16. On 1/25/2023 at 3:24 AM, kspfreak said:

    I humbly present this mission for the Jool 5 and all moons challenge on level 1:

    Most of the details you need to know is already in the video description.

    Congratulations @kspfreakon going above and beyond for a level 1 submission! Your Tylo lander was a design I haven't seen in a while, your Bop landing paid a visit to the Kraken which is also not super common, and you visited every other moon in the solar system on top of that. Excellent work. Adding you to the leaderboard now.

  17. 2 hours ago, LBDC said:

    Hi, I'm currently working towards posting my first submission to this challenge! However, I have some questions regarding the rules:

    Does ladders (such as Kelus-LV Bay Mobility Enhancer) under a faring, that once deployed, goes though the faring are considered a violation of this rule?

     

    If I have to use MechJeb Smart. AS module to stabilize my ship, would it break this rule? I'm unsure of what this rules means:confused:

    Thanks for answering me!

    For the ladders: No that's fine. I've built ships where I clip entire payloads out of a fairing to pretend I have a service bay.

     

    For MechJeb: That's fine too. Good luck!

  18. On 1/25/2023 at 3:09 AM, Alpaca Z said:

    Video submission for low mass Jool 5 mission.

    5.82 ton (excluding pilot mass) at launch. After a painfully long time, I was finally able to break Bradley Whistance record on this.

     

    Congratulations on a record breaking Jool 5 mission!

    You video was very well narrated and broke down your reasoning and potential improvements in an easy to understand way.  I think the most interesting thing you did was not use air-breathing engines for Laythe. The method you used saved weight and was not something many of us have considered. Congratulations on this achievement!

  19. On 12/7/2022 at 9:29 PM, kspnerd122 said:

    Question for you real quick, why ban certain mods, bc for me id say just let people have fun rather than disqualify them to complete the challenge, just add another category for "Casual" basically, no restrictions other than infinite fuel

    Basically any mod except OP mods are allowed. The Gatecrashers / honorary mentions category is pretty much for casual or rule-breaking runs.

    On 12/18/2022 at 7:13 PM, Richmountain112 said:

    Why is atomic Age banned? Is it because the Nuclear Lightbulb is OP?

    Also with regards to Jool, I installed a mod which gives it biomes. I wonder why Jool has no biomes in the Stock game when several modders have made gas planets with biomes.

    Yeah it's because of the lightbulb.

    Yeah not sure why Jool doesn't have biomes either, would be easy to add.

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