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Estebanium

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    Bottle Rocketeer
  1. thank you guys for the help. I watched the sounding rockets video and was able to build my own. Unfortunately the rocket will overturn while in flight when the fuel will be consumed.. However, with some additional rockets attached, I was able to reach space with it. I would like to know if it is really necessary to have RSS installed. Being on 1.3.3, most visual mods will work fine with stock solar system, but with RSS it becomes a bit tricky.. RVE, SVE etc.
  2. I installed Scatterer with forced DX11. I use RSS in addition. I noticed a small blue line at the coastline and if I launch a rocket, the atmosphere looks like it would bounce up and down. Is this normal? http://steamcommunity.com/sharedfiles/filedetails/?id=733572257 Oh and is it normal that the planet in the start screen looks like in vanilla? There is no cool effect on it..
  3. Ok, thank you. I will give it a try. I tried to build a plane, but I wasn't sure which wing I should use and most of my tests were going to explode. The aileron wasn't working very well, too minor changes. Is it normal that I have no science points at the beginning? I unistalled construction time, because I was not able to research something and now with a new game, I guess that I have to do some contracts first?
  4. Good to hear that, I thought I made something wrong, because I was not yet able to play career mode with RP-0.
  5. I have no idea what I did wrong, but I only have propeller engines if I start a game.. http://images.akamai.steamusercontent.com/ugc/448490901514670964/1A0317BEAB540663491CD632C60D728089E0737E/
  6. Hi guys, I installed Real Solar System and I am wondering why the sun will rise at 12 pm?
  7. Ok I will try it out. BTW, I don't know how to implement my album here, because if I quote your post I will get only (URL)your album url(/URL) tag.<br><br>BTT. Physics is pretty awesome, I never thought about that, LOL.
  8. Hey guys, after my first attempts to launch a vessel I am now stuck. I can not launch my second stage, because getting the message "Vapor in feed line". Before I start the engine it will give me this message "Propellant unstable". I don't know what to do, because the third stage works. Here are some screenshots of my rocket: http://imgur.com/a/7hchT
  9. Yes it was like a hard punch in my face after installing the mod and starting the carrier mode. It was raining rockets and I didn't even know how. Will try out RP-0 and hope it will be better.BTW. Can someone provide a tutorial for Ferram Aerospace. I mean the calculator when you construct a rocket and the flight utility when you start a rocket. Both makes no sense to me..
  10. Are you meaning the Mod "Procedural Fairings" and "Procedural Fairings - For Everything"? If true then I have to research it, because I play the Carrier mode. I hope Realism Overhaul is configured for this mode...
  11. Ah thank you, I will try it out. I were recently able to launch a rocket successfully after deactivating all FAR assistance utilities, don't know how to use them properly. Another thing are engines. By attaching another stage, the fairing is a bit larger than the rest of the rocket, this is really annoying. I don't know if I miss a mod, or if I only have to use the procedural parts: http://imgur.com/a/0n4sV
  12. Hey guys, I installed Realism Overhaul via CKAN and I'm experiencing lags during my launch. Each 40 to 60 Meters the Game will halt on and continue then. It's something like a stop-go thing. Down below you can see my installed mods and my KSP.log file. I hope you can give me an advice for fixing this annoying thing. Picture of my mods Log File
  13. Strange thing is, that I tried everything out and it seems so that the game will more likely crash if I launch it via Steam. If I use CKAN it will work..
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