Joe Couvillion
Members-
Posts
7 -
Joined
-
Last visited
Reputation
4 Neutral-
What that "Not Actual Gameplay" really means?
Joe Couvillion replied to Climberfx's topic in Prelaunch KSP2 Discussion
Just as a suppose, I could see that with SpaceX shiny starship work, a shiny metal texture options is likely in the cards for KSP2 game parts, but hasn't been done yet. The trailer since it is custom rendered, the artist added a metal texture to almost everything whether it made since or not, because it is cool, eye catching. The actual game will be different from both and both will have wrong elements. -
Strange docking behaviour with robotic parts
Joe Couvillion replied to Levelord's topic in Breaking Ground Support
This is fixed in the latest release, just tested it, -
Strange docking behaviour with robotic parts
Joe Couvillion replied to Levelord's topic in Breaking Ground Support
Well I can do that, I've been trying to create a good bug report. Sometimes the robot part detaches some times the station part being moved detaches and I don't understand the in's and out of that. Bug file 22751 -
Strange docking behaviour with robotic parts
Joe Couvillion replied to Levelord's topic in Breaking Ground Support
I wanted to use jr docking ports on my robot arms because the advanced grabbing unit and pressurized vessels offend my delicate sensibilities. I presume it will get fixed and if we can create a clear explanation as o to when it does happen and when it doesn't, it will happen that much faster. -
Strange docking behaviour with robotic parts
Joe Couvillion replied to Levelord's topic in Breaking Ground Support
I can confirm that I have seen this. and I have not found a work around. Seems to require a in game docking. I also created a case in which this behavior didn't recreate, but my docking port that I was moving seemed to go dead, and couldn't reattach. It is a more complicated bug than it might seem at first. -
[Minimum KSP: 1.12.2] Heisenberg - Airships Part Pack
Joe Couvillion replied to Angelo Kerman's topic in KSP1 Mod Releases
Does this model in any sort of body lift? I was wondering if JP Aerospace airship to orbit concept might work using this mod.