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ProtoJeb21

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Everything posted by ProtoJeb21

  1. Hey, Sigma88, when will this plugin be updated for KSP 1.0.5? I'm stuck with 0.90 for now, but I will be getting 1.0.5 off of Steam soon and I would LOVE to use Sigma Binary in some of my planet packs. I will probably use it for the Titan-like planet Anthe in my Othrys Planet Pack, which will eventually have a large moon based off of Enceladus. They would look really cool as a binary. Right now, though, Anthe is very buggy and that moon won't come until at least version 0.6.
  2. Alright, the Othrys Planet Pack is up on Curse, but it will be a few hours until it is set for download. Now I am going to create a forum page about the mod. - - - Updated - - - The reason why I do not use regular Kopernicus is because, with my experiences with other planet packs, it seems like there is no pure Kopernicus for 0.90. If there is regular Kopernicus for 0.90, please let me know. Then I will start to make a version of the Othrys Planet Pack (OPP) with that.
  3. Everyone! The Othrys Planet Pack version 0.5 is almost complete! Just going through a few system checks before I upload it to Curse...
  4. I'm planning to get KSP via Steam soon, and I once tried to do regular Kopernicus (before I realized it was for 1.0:P), so I somewhat understand how to use it in later versions. In fact, the planets (part of the Kerbal Frontiers mod I used to make) actually loaded up in the tracking station, yet my ships randomly exploded when I launched them. Also, is there any way I can update my download of KSP via the KSP store, and is that new copy you mentioned free or not? Also, is there a Kittopia PQSMod that enhances a planet's texture when you get closer? My planet textures are somewhat blurry (especially the mountains) and very pyramid-like in some areas, so it is making my planets (such as Krios) unrealistic looking. I will post a screenshot in a bit with the pyramid mountains of my moon Krios. - - - Updated - - - I'm planning to get KSP via Steam soon, and I once tried to do regular Kopernicus (before I realized it was for 1.0:P), so I somewhat understand how to use it in later versions. In fact, the planets (part of the Kerbal Frontiers mod I used to make) actually loaded up in the tracking station, yet my ships randomly exploded when I launched them. Also, is there any way I can update my download of KSP via the KSP store, and is that new copy you mentioned free or not? Also, is there a Kittopia PQSMod that enhances a planet's texture when you get closer? My planet textures are somewhat blurry (especially the mountains) and very pyramid-like in some areas, so it is making my planets (such as Krios) unrealistic looking. I will post a screenshot in a bit with the pyramid mountains of my moon Krios.
  5. I'm planning to get KSP via Steam soon, and I once tried to do regular Kopernicus (before I realized it was for 1.0:P), so I somewhat understand how to use it in later versions. In fact, the planets (part of the Kerbal Frontiers mod I used to make) actually loaded up in the tracking station, yet my ships randomly exploded when I launched them. Also, is there any way I can update my download of KSP via the KSP store, and is that new copy you mentioned free or not? Also, is there a Kittopia PQSMod that enhances a planet's texture when you get closer? My planet textures are somewhat blurry (especially the mountains) and very pyramid-like in some areas, so it is making my planets (such as Krios) unrealistic looking. I will post a screenshot in a bit with the pyramid mountains of my moon Krios.
  6. I'm new to the forum, but not to Kerbal Space Program modding. After months of grueling coding, game crashes, mutant planets, and stranded kerbals, I have finally gotten the hang of Kopernicus Tech. I've made a planet pack via K-Tech called the Othrys Planet Pack. As of right now, there are 4 planets and 6 moons this mod adds, but in the future there will (probably) be around 2 dozen! Each planet is unique and created by a LOT of effort. I will post some development screenshots in a few days and eventually create a forum page just for the mod. BTW this mod is in KSP 0.90 because I got the game off of the official KSP website and I cannot figure out how to update it. So to anyone who wants to experience this mod but has a game version past 0.90 beta, sorry.
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