Bungus2Bungus
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[1.0.5] Contract Pack: SCANSat [v0.6.0] [2016-01-19]
Bungus2Bungus replied to DBT85's topic in KSP1 Mod Releases
Perfect, Ill cycle it. I didnt realize they came back around. Ill just eat the Rep penalty. Thanks for the info. -
[1.0.5] Contract Pack: SCANSat [v0.6.0] [2016-01-19]
Bungus2Bungus replied to DBT85's topic in KSP1 Mod Releases
Is it possible to undo a cancelled contract - I accidentally cancelled a ScanSat contract to upgrade my sats. No good. Im using the version available here (which I installed through CKAN) : https://github.com/DBT85/CC-CP-SCANSat -
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
Bungus2Bungus replied to cybutek's topic in KSP1 Mod Releases
[quote name='Red Iron Crown']1. Go here ... 5. Enjoy![/QUOTE] Thank you, this was perfect. Kudos to the creators of this mod. -
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
Bungus2Bungus replied to cybutek's topic in KSP1 Mod Releases
I got this game 2 months ago and found it interesting but bewildering. I figured out the science and all that, but it wasnt until I installed KER that I really enjoyed this game. Before KER, I didnt even know what delta-V was, even after doing dozens of launches in campaign. Can anyone explain in fairly straight-forward steps how to get ANY version of KER to work with 1.0.5? I dont really follow what is being discussed here but I really enjoy this mod and I cant really play KSP without it. Im not interested in "jumping ship" to MechJeb or whatever else... TL;DR - Got a quick-and-easy checklist to make KER work on 1.0.5?