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Everything posted by NeoFatalis
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I think that this nosecone is way too long for an F22, it makes the plane look like this (I don't want to say it but I think the best way would be another cockpit)
- 4,257 replies
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I know that this mod got landing gear that folds to the side (it's a continuation of ALG which is way better than the stock gear)
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@blackheart612Why can't you just reuse the IVA from the 2.5 meters cockpit?, I don't know if it is that critical
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It's the first time that I see these tanks like that, maybe it's because that TKS is not fully constructed in this image?
- 21,832 replies
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Now they look spot on, I really like the fact that they are flat on the top and that the cover is also flat, they look more functional for some reason (like every Soviet design)
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I like the new shape but the cylinders look a bit too thin (or is that just me?)
- 21,832 replies
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@blackheart612The new jet sounds awesome!
- 4,257 replies
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If you are still planning to make Mir parts ,can you make a very big panels like the one's from ETS Mir (also I would really like to see the round generators from Mir 2, I've never seen those in any other mod)
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@Motokid600 What is KPAX?
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- renaissance compilation
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@minepagan A 1.25 version of the NK33 would be awesome
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Are there going to be independent gimbal engines at some point? they can be very useful sometimes (and the stock one's are kinda ugly :P)
- 21,832 replies
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
NeoFatalis replied to Pak's topic in KSP1 Mod Releases
I know it may be a bit off topic but the shuttle rear looks kinda cool without any engines- 2,344 replies
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Oh , are you planning to revamp Energia? Great! is it going to be a part of AB launchers or Tantares?
- 21,832 replies
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I just searched something on the internet and I accidentally found photos from the last time you revamped the Proton , apparently it was exactly a year ago.. wow the time flies quickly
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[1.1.2][1-1-2] May 13-2016 EnvironmentalVisualEnhancements
NeoFatalis replied to rbray89's topic in KSP1 Mod Releases
Use this -
It would mean that the panels would need to have 2 modes (fully closed and half closed) otherwise it would be awkward to launch them
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
NeoFatalis replied to Galileo's topic in KSP1 Mod Releases
I think you still have the original EVE clouds , you should search for a folder called BoulderCo and delete it -
Is there a chance for a real plume config for the jet engine? (I hate the stock plume and I tried to make my own and somehow messed it up) also with real plume you can make exhaust effects for props which would look dope
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