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Istrati

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  1. Ok...so yea...this mod is dead.. and dont even end up on his planets... lol.
  2. @ProtoJeb21 Dude... you make beautifull mods.. relly, i relly play your mods,but , tell me pls. Are you gonna finish what you started back few mounths ago ? because i play [1.1.3] [Kopernicus] Kumar's Dwarf Stars v0.3 [25July16], and i folow that post, and is not finished... i play now on that mod and cannot continue because of bugs..:( so.. finish the project pls first, and than continue with this one, or perhaps maybe MAYBE you will finish this mod to play...tks for all your hard work.
  3. So.. @ProtoJeb21 tell us some news dude. I play now with the mod, and in contract they give me about 50,000 money to go to KeplarA and 420,000 money to go to 99b where KeplarA is maybe 7x far from Kerbin , dispite 99b where is much closer to kerbin.... so ? something new about this mod?. Tks for this planets. Need to continue carrier.
  4. o excrements.... i just playing right now with this mod... and i started a carrier...and try some sandbox, and i realize that when i.m out of the our solar, the game didnt give me the new gravitational thing to enter in a dwarf planet, the game didnt give me that lines tht orbital lines.. it just a straight line that tells me that i will out from our solar system.,..... so...how we solve this? or maybe...i keep lpaying this mod or i give up?
  5. Yes is almost done.. i almost find what cause this issue with fps.. so the mod himself is not the problem... compability with sve/eve is the problem. ok i go to understand exactly what cause this issue. BRB... EDIT : - i manage to understand that this mod is somehow causing problems fps with combination of scatterer,but i cant manage to understand exactly why..so.. this mod with any mod is fine, but only with the scatterer is causing the fps to drop little by little.. and without a scatterer the graphics is low... SOLVED temporarly is to quick save and quick load or faster just escape/options/and change texture to high or medium etc, and you will have again constant 85 fps another 2-3 minutes, and repeeat the same procedure.. but if i had a 60 hz and 60 fps monitor, this problem wouldnt be a problem anymore.. The end for the moment..
  6. Hey ! electricpants ! nice work dude ! i'm just playing now the new planets system.. i have tweaked almost all mods with graphic content in the past (not a moder maker) i have some quite big experience in finding isues's of mods, and in this mod i find a bug related to fps.. and is very important. i have a powerfull pc POWERFULL its working well all fine until... lets give you a exemple.. in space 100000 above kerbin (orbit) i have 85 fps CONSTANT (85 fps forced cap for 85 hz monitor vsync enable).. if you stay there for about 2-3 minutes , the frames start to drop a litlle by little..and in the end , after about 4-5 minutes fps goes down to a medium 55-60 fps.. and stay all the time at 50-60..so it's a bug somewhere... becouse when i delete the mod is working fine stay 85 fps even half hour (same setings graphic. Let's resolve together this isue (big for me) couse i want to play with your planets ! .. i will continue investigation tomorow in cfg-s, or maybe is somehow related to specific kopernicus.dll.. becouse when ksp 1.1.3 was pop-out the same problem was with this (or maybe another mod with planets?), and all have i done was to replace the kopernicus 1.0.5 with 1.0.4 and bug was disapear. here is exemple of that bug in - minute - 14:00 . And oh.. was from ksprc..
  7. Whaiting for this ! But i want Kerbin planet to be the same color,mass,atmosphere, and the moon and minmus to be the same.. all we used with this planets, so.. it's a good start to leave it that way.. just my opinion.
  8. And i find now that the planet shine is not working with this mod (half Size Rss) , i left just squad and planetshine (last ) and is working , but with this mod is not.. so maybe you will help me (and others) to find a solution to bring some light in dark nights ;). UPDATE - the ambientlight (mod) is working for lighten the nights.
  9. Hey ! I manage to add clouds to this mod, i download the Stock and EVE from Real solar system (stock kerbin size) and scatter and planetshine. All work awesome.. The clouds are a little bit higher than planet,but is ok. I also in the past- i made a youtube video on for 1.0.5 for best graphics out there (tweaked the ksprc) I read that you need to learn more about clouds.. maybe (just maybe) this will help you to understand more. check this - https://www.youtube.com/watch?v=NWoPzREnSMY. And keep the good work,becouse i "need you" !
  10. OPT me in !! i have more than 1000 hours playing/tweaking and make ksp play with a lot of fps >https://www.youtube.com/watch?v=KM-tIHT_5nY  . TKs

  11. OPT me in !! i have more than 1000 hours playing/tweaking and make ksp play with a lot of fps >https://www.youtube.com/watch?v=KM-tIHT_5nY
  12. I'm sorry to hear that bothers you this topic,by your email, but my discussion releated to fps, is a part of ksprc. I think what i say has to do with the subject,and a lot of players complain about that from ksprc, if you think i skidded a little bit and it disturb you, my apologies than.
  13. OMG.. 60+ mods???? Well this explain a lot.. you deserve it ! :)) think in positive way... you are lucky stand-up guy one that can run 60+ mods :)) The 8 gb is enough for 25-35 mods, but you need also a good graphic card when it comes to this graphic mode KSPRC,you need a lot to have 60+fps becouse scatterer from ksprc it's "hungry" for fps,the new resolution textures from ksprc also is drain fps,the reflection from ksprc also have a impact, and planet shine has, and distant object has.. and i can write about mods all day long.. so ram is not the only one you need there to run ksp with a lot of fps.. special when comes to graphic, (only graphic) the ram doesn't matter for fps. maybe just 2,3 fps? i have gtx 660 (is very cheap now) and i have 55-60 fps on kerbin with all within KSPRC (scatterer+PS+DO+textures+all !. watch these to see: https://www.youtube.com/watch?v=KM-tIHT_5nY . you can have like me 120 fps in kerbin (just squad in mods) or 60 fps with vsync enabled,but when you throw mods + graphics there comes the graphic card. take this from my dropbox > https://www.dropbox.com/s/p52c8pt5ztn42pt/MSIAfterburnerSetup.zip?dl=0 and enable from afterburner to show you the use of graphic card in game.
  14. Guys!! Wt@ dudes ! Logic that You have just 20-30 fps. I have toGg SOMETHING IN VERY WRONG ON PHONE! CANT DELETE OR EDIT THIS POST.
  15. OMG guys....you have right that you have just 20-30 fps, and for me is the same , if i run in opengl i(but i DONT) , and this is normal for OPENGL ! STOP USING IT ! and go to unity workaround ! - is alternative for opengl but with a lot of fps improvement ! You can use over 3.5 Gb ram exactly like Opengl, but you will have 2x maybe 3x time more fps than Opengl ! and you can use over 30 to 35 max mods (i have 28)if you have 8 gb ram, and if you have 16 maybe 60-80 mods? how is done ? : here > and watch from 1:26 to 4:02 how to instal unity 4.6.4 ! https://www.youtube.com/watch?v=NWoPzREnSMY . And there i have game data folders , a link in description, with teaked files by me to work with that graphic and good fps, but for this you will need to go here : https://www.youtube.com/watch?v=KM-tIHT_5nY&feature=iv&src_vid=NWoPzREnSMY&annotation_id=annotation_1260774159
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