-
Posts
55 -
Joined
-
Last visited
Reputation
2 NeutralProfile Information
-
About me
Rocketry Enthusiast
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
While this is true, to say that they blew up and lived just didn't have quite the dramatic impact.
-
Well, I can't say I'm particularly skilled at the game, but I am a bit of a steampunk nerd. I would certainly be up for a good game now-and-again.
-
KSP .21 and Kerbal Drivers around space center.
Astrobug replied to Diewoe's topic in KSP1 Discussion
LUDICROUS DRIFT Its glorious. Clearly this is the best aspect of 0.21. -
I'm not sure exactly what you're looking for here. But going by exploration alone, a couple of my recommendations: Terraria: Fairly well known sandbox/exploration/hack-and-slash Antichamber: An interesting title similar to portal in its first-person puzzle style gameplay. Don't Starve: A silly little survival game.
-
The Best Vacuum Simulator of All Time
Astrobug replied to TheCanadianVendingMachine's topic in The Lounge
This thing is the best thing. I AM THE DUSTBUNNY ANNIHILATOR. -
Don't view the result until you vote; vote with your first thought.
Astrobug replied to Cesrate's topic in The Lounge
+1 for the hipster Choose This. Gonna become a trend. -
Another thing: I'm not sure exactly how this landing system is intended to function, but from my experience, nuclear thrusters are very fragile and should be used carefully. In cases like this, I generally use skycranes for my rovers. Just some more things to factor in. That is a boss rover, by the way. Nice work!
-
Oh my gosh. It looks like he's flying a lobster... I lol'd, hat's off to this vid.
-
FTL is also rather tough to beat in a hurry. As I heard it described once: "It's a bit like climbing a ladder. And then halfway up the ladder, someone punches you in the groin and you have to start over". That being said, it's still a tremendously fun and unique game, and reminds me of old pencil-and-paper starship RPGs I used to play with my friends back whenever. The game's atmosphere is fantastic, and you get surprisingly attached to the going-ons of your little starship crew as they hightail it from sector to sector. Terraria, on the other hand, gives you more variation with its gameplay. I went into it expecting a Minecraft clone, and got a notably different experience. Much more to do there than first meets the eye. It lies somewhere between sandbox builder and side-scrolling adventure. Given these two, though their very different games, I would probably recommend Terraria, especially if you have a friend or two to play with.
-
A quick virus scan might be in order. As said above, while its likely you didn't get anything, it's still a possibility. It's also probably best that you take the hyperlink down and just say the name of the website, so people know what to look for without actually being directed there. EDIT: As long as I'm here; It's worth noting I've seen some phony Java update alerts going around. I'd recommend always updating through your computer's existing updater or the official website.
-
I remember having tons of fun with this one. ...I should mine more kethane...
-
Well, thanks for that. I guess I'll forgo sleep in favor in replicating this with clampotrons.
-
Better to push or pull payload?
Astrobug replied to JaySmoka's topic in KSP1 Gameplay Questions and Tutorials
Beyond things that KSP models, I have to wonder what the effects might be of putting your payload "downwind" of your propulsion. This sounds like it would have less-than-ideal results, especially in the case of nuclear thrusters. -
Well, darn
-
Hey, listen! I have an idea! How about we buzz the tower?