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Hieronimous Bosch

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    Italy

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  1. This is really interesting, textures are perfect. Good job
  2. Actually there is, is hullcam vds, and is compatible with 1.1.3 since i use it with good performance, especially driving rover with the command chair.
  3. Hello, I think this will be a beautiful mod, I said "will be" because I love test all the parts before the actual mission eh eh. Right now i'm stuck in testing mod for my ship (since 4 day by now eh eh, i take my time) because i have to report a bug, and i see it's an old one. The lab is for me inaccessible, the crew tube of the lab isn't solid, my kerbal can walk through it, the "board" doesn't appear and if i attach the lab to a command module such as lander can mk2 and inflate i can, after clicking on the module hatch, transfer a kerbal to the lab, but when i click on Eva a message appear saying there is no hatch and i don't know how transfer the poor kerbal back. Mmmm disappointing I've just installed the newer version. I tested the same condition for the chuckwagon but it's ok, except for the Iva, it seems to be the cupola module model, but i think it's normal. Greetings from italy and keep going with this mod please, you've just gain a fan from here!
  4. Thanks Sarbian, it was like I expected so. Adssi, I can rename ship in the tracking station right now, I don't know only if it's because some mod I have, but I can, just double click on the name and input a new name.
  5. I use both of them, tac for life support and kerbalism for insanity, radiation and so one. Plus remotetech for communication, cause I don't like the included communication system in kerbalism.
  6. Hi everyone, I'm just wondering if there is some mod that adds more different ship type a part lander, satellite, flag, debris, base and so one, because I think, as a remotetech user, adding the type communication satellite would be fundamental. Can I mod this myself or is something inside the game that we are not alle to do?
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