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  1. My reading indicates that Rings exist because they consist of literaly the smallest posible bodies that can exist Within the Roche limmit that would not be pulled apart by gravity over time. Bassicaly some modles seem to indicate that the proto moon needs to form and stay outside of the Roch limmit, while other simulations indicates that a shepard moonlet would slowly kick itself out of the roche limmit and then start accumulating mass while thoes acreations would "Gravity tracktor" itself away from the earth. and then the existing hammer throw would countinue to push it out. Granted my information may be dated. ok then you have a tiny problem, if thats suposed to be the earth moon anolog the Proto moon is going to need more mass than a Roche limmit ring can hold by the moddles I saw, Basicaly at that stage the planet would be a Kesler syndrome waiting to happen as >290%. of the moons current mass would still be in orbit around earth at that stage (most of its mass would be ejected either by impacting earth or being tossed out of earth orbit by Gravitational interactions with other debree, the proto moon. Ranted Kerbal Scaleing and Rule of Kool. One last thing Smallest ring we currently know is https://en.wikipedia.org/wiki/Rings_of_Chariklo
  2. granted a lot is what they already showed us.
  3. Well to be fair.... our Moon is a Super Kerbin.
  4. Well yah I was trying to emulate part of our reality by modding in Konsumables. it got to the point where you kind of needed to use onion staged Orion drives as boosters just to get the entire ship to get out of a 250km orbit to Jool , so yah, it got kind of ridiculous. And even then they used up all the onboard Konsumables a couple of weeks before they got home.
  5. The basic reality is. 1 coms delay is a thing. It’s not a fun thing. Adding coms delay to anything remote controlled really is not that Much fun, and often seems to be agrivating for the sake of frustrating people. 2 Kerbals are far more amusing than probes and sounding rockets unless you have a payload that’s interesting. And even then that payload + Kerbal = interesting and amusing. 3 talking about Signal delay, KSP 2 is launching .... when? it’s already overdue. in fact they recently admitted its being pushed back again. And even then it’s not going to feature anything not in KSP 1 apart from some of the more likely Sci Fi interstellar concepts, multiplayer, and some Exoplanets in Kerbols local stellar cluster. so how much longer do you want Them to go past Fall/winter 2022/23?
  6. Ok, someone other has blatantly not been paying attention to my comments here and elsewhere or something. when they, as in the people over at take two, are the ones making puff statments to there shareholders on the one hand about getting more and more aggressive about monitization. At the same time many of the same people talk about the need to cultivate there IPs, both new and ongoing, and matching them to the monitization scheme that makes the most sense for them from one time sales, to regular sequels / dlc / micro transactions / loot boxes / collectible “ card “ sets, and that any changes to monetization was basicaly undesirable in the fact that it would alienate part of the audience, and increasingly you need to get buyin on any change to micro transactions. (but, realize the reality is part of the audience for a game is subject to churn simply because over time changes in the audience is inevitable. And the acceptance of and the perception of that’s ok to do changes as well. Take me. I don’t have a problem with them making payed DLC for KSP for example. Given the behavior of the industry as a whole it becomes way too easy for people to ascribe the worst motives to corporate behavior when they see the people above there team acting in ways that seem to be Shady at best. and to say the industry as a whole Is a hive of scum and villainy at best seems to be an understament. And by that I mean the At every level personaly I suspect something like Fallout 4 / city skylines In That we get to mod it, and we get DLC and a season pass.
  7. I know all of this. Hell one of the worst offenders with loot boxes and monetization has released multiple games that did not have any level of monetization beyond the box price. that does not stop people from having what is basically a well founded fear that someone is going to find a way to shove in abusive monetization. After all gaming corporations do have owners who want there “ 14 % “ profits and ceos who are blatantly CEOs because they think or say they can make money and have repeatedly promised to deliver more money than the other guy even if the other guy is himself. they also know the value of good PR, Of having loss leaders, And supplying nich markets because you never know where your next The Sims, Final Fantasy, Fall guys, among us, or WoW will come from. They as in the same Corporate heads who run those company’s.
  8. The problem is ranting about how they plan to monitize the game is kind of pointless at this point. The game will not even be out for just over a year, they have said nothing about it at this point, if they Cary out there commitment to are the game modifiable, whell Nexus and the creation club somehow manage to exist side by side. granted Bethesda keeps making noises about modding 76. Aparently they don’t seem to realize your not suposed to talk out of that hole, because that’s also not where you inset pie.
  9. The problem is if we are talking about some of the more outlandish monitization crap out there, and realize we’re talking about a game who’s top guy is Mr https://en.wikipedia.org/wiki/Strauss_Zelnick, the guy who was on record as saying there’s basicaly nothing wrong with pay per fight mechanics that The Culling tried to introduce, it’s just needed a more realistic price point, and defended -Loot-box mechanics saying there’s basicaly nothing wrong with them, and were less likely to be abused than other in game item acquisition methods. and to be fair I’ve seen stamina mechanics that make ones like they shoved into dungeon keeper seem to be non existent by comparison. and to be fair I have donated far more to modders for fallout than 200. I’ve also dealt with companies like this to realize that while they woul love it if everyone actualy spent close to the limit the reality is that in 2000 the average active wow player spent $19.71 a month not including expansions, including people buying or using the tokens or subscriptions.
  10. That’s kind of an exaggeration. Both city skylines and survive shipped as complete games. Skylines to be honest has turned into bloat ware, and to be honest surviving Mars is starting to tun into that, but they seem to be less greedy on the price for some reason, although that may be partly due to smaller teamsize .
  11. Forget to check my staging. probably the most honest post on this thread
  12. Ive tried the mod that. Does this, the problem was i found it agrivating to click though time to get anything built to the point it was literaly the first and last time I stoped playing ksp prior to landing on the mun. I’ve not reloaded the mon since. that said I’m not innately against a mod that properly integrates time constraints. But it sounds like KSP 2 is going for more of a reputation based system.
  13. There’s a couple of sci fi stories about similar world. Rocheworld aka flight of the Dragonfly is one of them. There’s also a Japanese story about a similar situation where someone decided that destabilizing a stable binary planet was the fastest way to strip mine the 2 super earths down to roughly one earth mass each.
  14. No problem. Not sure how extensive ship stores are on other Navy’s. the ones in the us navy evolved in part from the navy wanting to eliminate Bumboats ( small harbor boats that would show up that were basicaly floating “independent”, “convenience”stores on a small boat selling overpriced items to crewmen, not the Singapore tourist boats of the same name, although those appear to have originated from bumboats durring and or shortly after WW2. The US. Navy started selling items like Tobaco and eventually small items and personal grooming items onboard ship. The Gedunk and snack bar more or less became part of it due to prohibition, and the shops expanded when they realized that things like spare battery’s for personal cassette players and replacement cassette players were better off in the ships store than cramed in the sailors trunk or locker given increasing time on station. oh and before anyone asks. Yes I know the star bucks on the Regan is next to the bowling ally. It’s kind of a joke. It’s a space that looks like you can fit a bowling lane in it. If you just took out the pipes, conduits, and that big block of what I assume is hydraulic equipment at one end of it, it is just the right size for one. Bascaly it’s a Jeffries tube I can walk upright in. And at the time you could get a Starbucks coffe on the other side of the bulkhead. but you can get Starbucks just next door to it. Unless the moved it.
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