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Jay The Amazing Toaster

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About Jay The Amazing Toaster

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    Spacecraft Engineer

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  1. So I mentioned in one of my previous posts that there would be surprises, without further ado I would like to give a little sneak peak at some of what is to come. Orbital MMSEV 2028 NTR Asteroid Survey Mission Lunar MMSEV Lunar Outpost (final version may look slightly different from this) Inspired by NASA's Constellation Architecture Team Lunar Scenario 12.0 detailed here; (https://ntrs.nasa.gov/citations/20100003415) All of this has been thanks to @benjee10's amazing new part mod which allows for easy surface base construction and provides the MMSEV rover. The
  2. Since my last mission I have updated the Ares V first stage to utilize NFLV's orange tankage, I think it looks better than a tweakscaled Redirect tank. Tankage is still 6.25m
  3. Yes ofc! I've been caught up with IRL stuff like work and school but I have recently figured out the skills of time management. There will be some surprises coming soon!
  4. Orion 13, and Altair 2, 2020 - Crewed Landing on the Mun With all preparations that have taken place, it's finally time to land on the Mun The Altair does most of the legwork for the injection burn followed by Orion finishing it off The crew departs for the surface For the first time in decades crew have finally touched down on the surface of their nearest celestial neighbor The crew take a step out on the surface for the first time and probably say something poetic The rest of the crew join him to put up the flag After spending a co
  5. Idk man I'm just going vaguely off the mission list which shows everything after Ares I-Y is crewed
  6. Orion 11 and Altair 1, 2020 Mission objective is to test the Altair in low orbit akin to how Apollo 9 tested the LM. New RS-68B engines from Bluedog Design Bureau to help alleviate the problems with having ablative nozzles alongside SRB's Also sporting new 5 segment SRB's from @DylanSemrau's Photon Corp Orion meets up with the Altair in low orbit Docking successful Relight of the J-2X while pushing the Altair and Orion like how it will on a trip beyond low orbit Now testing free flight of both craft where crew will enter the lander and test its capab
  7. As benjee said, make sure to see if you’re using the right engines as the shuttle runs on LH2/Oxidizer. I’d also add to double check the decoupler and see if crossfeed is enabled as well, I think i ran into that myself when first building out my shuttle stack.
  8. I finally can have some variation between my orbiters thanks to this mod! Space Shuttle Prototype Space Shuttle Champion
  9. Congrats on the new update! Even a year later I'm still enjoying the shuttle Here's some screenies from a couple of my shuttle flights.
  10. The version you linked is the one I've been using, but just to make sure I reinstalled it but unfortunatley I still have the same results. Not sure if this is just on my end but I don't seem to encounter this in stock Kerbin at 2.5x scale, but I do encounter this issue in normal RSS.
  11. Yea personally from my experience in regular RSS you just gotta get used to it and you'll become a better player as a result. Also ran into bit of lighting issues that I also get with regular RSS + Planetshine, idk if these can be fixed here but if so that'd be awesome. Chanding ambient light values while in atmosphere seems to have no affect regardless of its setting Ground and atmosphere ambient light doesnt seem to work either for brightening up the scene.
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