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Posts posted by Jay The Amazing Toaster
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44 minutes ago, Zorg said:
Constellation is the sexiest Mars architecture, prove me wrong.
Still a huge fan of the integrated program plan but constellation is def top 2 for me.
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Me and the bois launching to the ISS on Ares I
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Taking inspiration from the constellation program's Copernicus Mars transfer vehicle I was able to make a pretty convincing version of it using your parts and it turned out hella good
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Ares I-X, October 28th, 2009.
Utilizing the existing Shuttle pad, the prototype LV lifts off from pad 39B. Testing the feasibility of using a shuttle SRB as a first stage and the overall areodynamics of the vehicle.
With a nonfunctional second stage and payload the primary mission is complete.
Fun fact: On the IRL mission, the first stage suffered issues, first it recontacted the dummy second stage and then with the parachutes, one failed to open, while another only opened part way causing the SRB to hit the ocean way faster than intended. -
Introduction:
In 2010 the Constellation program was cancelled with the only things to show for it was a prototype of the Ares I launch vehicle and a semi developed crew capsule, the Orion Crew Exploration Vehicle. The program had a quite a bit of lofty goals, having to develop new large launch vehicles using the knowlege gained from the Shuttle and Apollo programs as well as creating new crew exploration vehicles that could be used for LEO, the Moon and eventually Mars. It became an extremely costly effort leading to it's eventual demise. Thanks to KSP and a variety of totally rad mods from around the community, here is a somewhat Kerbalized set of events if the Constellation program continued into the next decade and beyond.
Mods and stuff:SpoilerKSP 1.7.3
2.5x Rescale
Main Mods:
B9 Partswitch
Bluedog Design Bureau
Blackheart's Decals
Cryoengines/Tanks
Habtech
Kerbal Atomics
Kerbal Konstructs
KSC Extended
Making Alternate History
Mechjeb
Modular Launchpads
Near Future Construction
Near Future Electrical
Near Future Exploration
Near Future Launch Vehicles
Near Future Solar
OSSNTR
Procedural Fairings
ReDirect
Rescale + Sigma Dimensions
Tantares
Kerbal Alarm Clock
TweakScale
Visuals:
Enviromental Visual Enhancements - Default config
Scatterer
KS3P - Zorg's config
Planetshine
Light Fixer -
First lmao. Hella glad to finally see a stockalike skylon and I hope to try this out soon!
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Therapist: Ranger lander isn't real, it can't hurt you.
Ranger lander: -
Departing from the Hokulani station
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Inspired by this post by mcdouble, I decided to try and make a similar LV using tweakscaled LDC parts.
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Ayy finally a release from ya, congrats buddy! Next time I start an early career game I'll be sure to install this first.
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I've started an Integrated Program Plan based playthrough in 2.5x and testing of the space tug segment has been going well
Works well with Benjee's Shuttle Orbiter Construction Kit mod.
Testing has also gone well on the Munar side of things. -
Congrats on release @CobaltWolf, I've followed this mod since late 2015 back when you first added Atlas V and I've loved every release since. Your work has vastly improved since then and with every update I always say "Lol why are they revamping this, there's no way they can make it better." And I always get proven wrong. I'm going to have tons of fun with the new parts and I'm very excited to see how your work continues to progress in the future
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Loving the new LDC parts, there's plenty of lego-ability for me to create my own design. An entire LV based on J-2 technology (minus the booster
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First stage uses 3 J-2T's
Second stage utilizes the inflatable J-2X with atlas roll control thrusters. -
First! Jk tho, congrats on the release!
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Testing other uses for the Gemini lander parts (and the helios probe core), came up with this cutie
Fits perfectly with a 2.5m heatshield
One test got me next to this rocky boi.
Another broke an antennae... -
5 hours ago, JediRangerkendor said:
i would love to start using my 1.7.3 (with both DLC!) of KSP, but I have been so in love with BDB that i refuse to play the game without it. When is the next update due out?
In my experience, BDB works fine in 1.7.3. Haven't had any issues yet
5 hours ago, Jall said:@CobaltWolf has made the main focus of this update surround Gemini, and I think he’s nearing completion on it for now (feel free to yell at me if I’m totally wrong here).
Moreso titan than anything else
Screenie tiem from my recent Mun mission. -
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21 hours ago, CobaltWolf said:
I believe the plans for upgraded boosters in general have been dropped. I am fairly certain that the Pyrios boosters in particular aren't in the running anymore if upgraded boosters are still being studied.
That's probably true, I was thinking optimistacally as nothing has been announced as far as ik.
In an alternate timeline however...
Block I upper stage but with Pyrios boosters lmao
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On 6/20/2019 at 7:31 AM, DriftedCougar said:
Those look more plain-er
The only advanced booster i remember wil be added for certain is the pyrios LFB.
They look plain and generic because NASA has not decided on which advanced booster to go with for block II. There's the Dark Knight SRB's, an upgraded SRB. An LRB powered by 3 AJ1E6 engines, and ofc the Pyrios boosters.
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Can't wait to see the release of this, truly an amazing vehicle to fly!
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Loving the Candarm, would it be possible for those with the DLC to be able to choose between Breaking Grounds robotics or IR Next's robotics?
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Wow, I love this new LK. This is a great improvement over the original!
Any way we could get these variants btw, those shades of green are absolutely beautiful and really scream "Soviet Spacecraft". -
Just droppin some screenies to show some appreciation for the release!
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Just gonna show some appreciation to @Orbital_phoenix's config by showing some of the moments I've come somewhat close to emulating similar visuals.
[1.11+] HabTech2 | Stockalike ISS Parts! | 0.2.5
in Add-on Releases
Posted
Higher than yours I think its like 40 prolly idk i dont keep track


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