Carrot
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Everything posted by Carrot
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It can load and those are flying can be used (or let's say still function) but when i want to load those old designs in VAB but there's a pop up saying "Vessel XXXX is missing part SCANsat Scanner 2" And it is unable to launch saying "This vessel contains experimental parts which are not available at the moment: 2x SCAN SCAN SAR Altimetry Sensor"
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Thanks for updating and your effort :)
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I won't play the game until it's 1.8 it seems to be a big update! :)
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Carrot replied to Thomas P.'s topic in KSP1 Mod Releases
Stupid question. Does it work with 1.4.4 And is KSP 1.5 coming out soon? thanks lol -
totm sep 2021 [1.12] Stockalike Station Parts Redux (June 12, 2022)
Carrot replied to Nertea's topic in KSP1 Mod Releases
hiya. May I ask how to get them inflated? I put them on the launch pad but they doesn't spin nor inflated at all -
Defalt fuel tank colour
Carrot replied to Xd the great's topic in KSP1 Gameplay Questions and Tutorials
X200-8 and X200-16. I want them to be "plain white" instead of the black and white lol -
Defalt fuel tank colour
Carrot replied to Xd the great's topic in KSP1 Gameplay Questions and Tutorials
Can I change those new tanks to those "old" textures? I miss my rockets in white -
https://drive.google.com/file/d/19HNObnBP9vBsAzZ1MOPhvFs6AWhm0VgD/view?usp=sharing Thanks lol. That was hard to find
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I just removed all other mods while only leaving "Squad", Module Manager and wildblue stuffs in the Gamedata folder And it happens: Once I simply removing wildblue stuffs from gamedata folder, it appears again
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So weird. But the RTG appeared again in tech tree when I "uninstall" buffalo and wild blue stuffs without doing other stuffs. I tested it mod by mod. And I am using a mac
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hi! I found the stock RTG is being replaced by the S.A.F.E. after using this mod. I want to use both. How?
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It works somehow but it cannot find my KSP on my external HDD
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I have mono5 installed and it just bring me to this page: https://github.com/KSP-CKAN/CKAN/wiki/Installing-CKAN-on-OSX I tried installing mono 4 When I try to launch the application nothing happened. Like nothing was running at all. How do I fix it please?
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That would be nice with your help. Coz I tried for a couple of days during my free time. No luck
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I installed mono on a portable drive. Then putting the .app and ckan in it. Everything went well until I type mono ckan.exe then it said "-bash: mono: command not found" .What can I do?
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[Most 1.12.x] Near Future Technologies (August 26)
Carrot replied to Nertea's topic in KSP1 Mod Releases
Hello a part seems to be missing. It said "adapter-375-25 is missing so a craft can't be loaded. I can't find it in near future construction parts pack. I tried to change the file name from "adapter-375-25-1" to "adapter-375-25" but still no working. Is there anything I can do? Thanks -
not now and we can wait for the update
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[1.5.1] Cacteye Optics Community Takeover: Updated 10/22/2017
Carrot replied to icedown's topic in KSP1 Mod Development
heya. How to make this mod works with 1.3? I can't even launch the game with this mod installed. It quits unexpectedly. I am using mac -
parts [1.10.x] SDHI Service Module System (V4.0.4 / 11 October 2020)
Carrot replied to sumghai's topic in KSP1 Mod Releases
Do you mean you will discontinue developing the FusTek station? That's too bad