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About sciencepanda

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    Spacecraft Engineer

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  1. [1.3] Launch Towers Pack

    Hmm, I'll play around with it an see how well it fits. If a simple config works, then yes. If it requires a new set of parts, then I'm afraid I simply don't have the time to remodel everything.
  2. [1.3] Launch Towers Pack

    Update 1.5.4 is Live!!! Yesterday, it was pointed out to me that my model of Falcon Heavy's launch pad was missing the compression bridges, so I spent an hour last night to model them. Just in time for Heavy's first flight on Tuesday!!! Launch Towers
  3. [1.3] Launch Towers Pack

    Ask and you shall recieve: via Imgflip GIF Maker
  4. [1.3] Launch Towers Pack

    Hmmm... odd. I’ll check it out. Plenty of things I could’ve messed up to cause that. Edit: Found the problem! Just a typo in the cfg. Here's a patch:
  5. [1.1.2] Stock Launch Pad V1.0.1

    I'll work on updates when I get the change. I'm back at college now, which means the amount of free time I have is basically zero. I'll do my best to find time to work on this sometime soon, but no promises.
  6. SpaceX Autonomous SpacePort Drone Ship (ASDS) [1.2.X]

    Yeah I know, but I can't in this install. I have a separate KSP install for mod development. I only install the mods needed testing. Installing the texture switch mod would be unnecessary.
  7. SpaceX Autonomous SpacePort Drone Ship (ASDS) [1.2.X]

    Did someone say Robot? Just need some textures and she should be good to go
  8. [1.3] Launch Towers Pack

    My plan was to release Vandy when I release Apollo, but as expected the textures for Apollo seem to be taking longer than the Apollo program itself..... my current thinking is to re-export all my mods through unity 5.4.0 (I've been using 4.2.2 this whole time) and add Vandy then. So that should be soon. I'm currently messing around with another mod (personal project, won't publish, but I'll share pics upon request), so I'll publish Vandy soon after that. Hopefully before I return to college, so that means sometime in the next 3 weeks. Update: Version 1.5.3 is live with some remodeling and the addition of Vandenburg: Launch Towers Apollo towers coming..... eventually..... hopefully before we have a colony on Mars....
  9. [1.3] Launch Towers Pack

    Did someone say Vandenburg?
  10. [1.1.2] Stock Launch Pad V1.0.1

    Perhaps now is a good time to explain why I chose that license option. The short answer is this, it was their quickest and easiest option and I was more concerned with getting the mod out to the community, I didn't feel like taking the time to research different license options. Now that this issue has been raised, I'll look into the other options and relax the licenses on all my mods. The licensing on each of my mods will be relaxed when I update them. I'll look into updating this mod, I haven't touched this one in a while, I'll see what I can change or improve.
  11. [1.3] Launch Towers Pack

    Saturn towers are in the works. Most of the work is done except textures. The models are very complex, which means the textures will take time to do properly, and more texturing skill than I have. That's why I've handed off the work to a friend of mine, so for now I'm just waiting for him to have time to actually do the textures (sadly real life takes priority). Yes I could spend five minutes and throw something together, but I refuse to release anything that you can tell was thrown together in five minutes. The ITS tower is a much shorter answer: not any time soon. The tower in the release animation is really just an artistic concept and is most likely nowhere close to what they'd actually use. I will not be making a mod from the tower in the animation, as that would mean putting work into replicating a glorified stick. Not worth my time. Trying to guess what the real thing would look like would be exactly that, a guess. And the real thing would be many years down the road. So unless SpaceX releases a new animation with a more realistic tower, I will not be making that tower any time soon. That being said, I have put thought into doing the launch mount itself (minus the tower part as previously explained). Additionally, I have recently come across some very detailed, up close photographs of the pad at 39A for F9 and FH, so I may put some serious effort into remodeling that pad. We'll see if I can find the time (again, real life takes priority).
  12. [1.3] Launch Towers Pack

    Not cancelled, just sitting on the shelf waiting for me to have time. College takes up a lot of time. Luckily my last final is tomorrow so I should be able to get working on that again soon. I'll post updates when there are updates to post.
  13. [1.3] Launch Towers Pack

    Update 1.5.2 Is Live I finally got around to fixing small errors in the scaling of the towers. The claws now fit around the rockets at the accurate height. I also decided to have some fun with custom fairing textures. Download the update here: Launch Towers Rockets are from Kartoffelkuchen's Launchers Pack:
  14. SpaceX Autonomous SpacePort Drone Ship (ASDS) [1.2.X]

    Ideas are in the works.
  15. SpaceX Autonomous SpacePort Drone Ship (ASDS) [1.2.X]

    I'd call this a pretty nice view. Update 1.3 is LIVE!!!!! Newly updated textures, updated model, added thrusters (rcs) for maneuverability, and ballast. Yes..... also, this only happens in kerbal: