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Everything posted by AndrewDraws

  1. Literally four posts above you, this same problem with the flares was already addressed. Please when you are pointing out an issue, look back to see if it has already been covered. As for the grid-like dots, to my knowledge that's a problem with scatterer and has nothing to do with REX. As for principia compatibility, again, just three posts above yours this was already addressed. It doesn't take that much energy or time to just read a couple of posts before yours before asking a question.
  2. Hey for some reason I can't see any of the screenshots! Regardless I'm sure it looks good
  3. Thank you very much for your input. I think I'll try to put it between Valentine and Kerbol and see how that works. I'll just have to make sure that it doesn't ruin compatibility with OPM. Thanks! It is compatible with OPM.
  4. I haven't completely decided if it should be in a wide orbit around Valentine, or in a wide orbit around Kerbol. I originally wanted it to orbit around Kerbol, further out than even Valentine, but if I were to do that, the light from Kerbol would be too dim to see the texture I just spent a day working on . More likely than not, I'll end up putting it around Valentine as a small dwarf planet.
  5. So this afternoon, I've been working on Teeko, and here's what I have so far. It actually looks surprisingly good! I'm pretty happy with it. I'm trying to make it somewhat reminiscent of Pluto. The color map will most definitely change between now and January 24th
  6. So Extrasolar's birthday is in 20 days. It'll be turning 4 years old. I have something special planned for its birthday: a new planet! I will post screenshots of this planet once I've, you know, actually created it.

    1. The Minmus Derp

      The Minmus Derp




      I thought you were discontinuing it?

    2. AndrewDraws


      I though so, but I decided to bring it back, though I won't be updating it regularly like before. There will probably only be updates when new Kopernicus versions release, on Extrasolar's birthday, and on Valentine's Day.

    3. The Minmus Derp

      The Minmus Derp


  7. January 24, 2020 will be Extrasolar's 4th birthday. I sometimes forget how old Extrasolar is. I made Extrasolar when I was still in middle school, and now I'm almost in college. Time really does fly. In celebration, I want to add a new planet into Extrasolar, which I know hasn't happened for quite some time. I'm tentatively calling this planet "Teeko" though this may change. That's all the information I'll give for now
  8. All of the planets have an atmosphere because they are all earth-sized or super Earth's. None of the planets I've added so far would make sense to not have any atmosphere. As for exomoons, this has been addressed before. I do not plan on adding exomoons, as REX only adds confirmed celestial objects, which means exomoons are out of the picture.
  9. I know it really would be nice if Principia could work with REX! If anything, the axial tilt feature would be sooo helpful. I'm happy that you're excited to try out REX! I've put a lot of time into it.
  10. That issue with the flares is known and (to my knowledge) cannot be fixed. However, it's a bug that only appears in the tracking station. If you send a probe over to the star and then go into the map view, the flares should be positioned properly. As for principia, unfortunately principia does not work with interstellar distances. Don't misunderstand, I would totally want principia to work with REX as well, but it isn't possible at the moment, and likely won't ever be possible.
  11. Just released a new update for REX. The most notable changes are biome maps, some improved textures and optional stock-alike names which can be enabled or disabled in the settings file.
  12. Thanks for pointing that out! All of the planets will have their own descriptions in the next update.
  13. I didn't even know Kerbalism added that feature. That's actually really interesting.
  14. I still do not recommend using kopernicus in a version of KSP that it doesn't support. That's just generally a bad idea and will cause problems for you. Also, there being "excess light" isn't really a thing unless the makers of those mods didn't make the stars' light curves correctly.
  15. @pmborg I'd seriously not recommend using REX in a version of ksp that kopernicus doesn't support. Also, you should NOT disable REX_RSSVE and REX_RSS. Those are very important files and you will encounter issues if you disable them.
  16. Right now, I only have this screenshot of Proxima Centauri b on me
  17. Yes, and the colors are warmer, just not as exaggerated as what you usually see in exoplanet art. If I showed a side-by-side comparison of how the surface looks with a white light source and how it looks with a slightly warm light source, you'd be able to see the difference.
  18. No. Red dwarfs are not actually red. They are more like a pale orange.
  19. Just updated REX to 1.7.3. In this latest update, you can also scale stellar distances to your liking through the settings file located in GameData/RealExoplanets/Settings.cfg.
  20. Thanks. Now, if you go into Logs/Kopernicus there should be a bunch of logs for individual planets and stars. Could you send me the logs for Alpha Centauri A, Alpha Centauri B, Proxima Centauri, Teegarden's Star, Barnard's Star, Tau Ceti and TRAPPIST-1? Actually, just send me the log for Alpha Centauri I think the issues @Bonbo and @Sky! (Big nerd) are having are separate from each other. Sky seems to be having some sort of problem with actually downloading the file, while Bonbo doesn't seem to have that problem. In fact, I think I already know the problem Bonbo is having. I was having a similar problem to him when I was updating REX to 1.7.3, but not in 1.6.1, and I think it's because I was using an older version of Kopernicus when I was testing it in 1.6.1.
  21. I'm making it compatible with 1.7.3 as we speak. Only a few things needed to be changed to do that. I'll release an update probably today.