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Everything posted by HebaruSan
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Hi moderators, I'm commenting here because there's no "report" option on https://forum.kerbalspaceprogram.com/index.php?/guidelines/ ... The text "here" is a link to https://www.kerbalspaceprogram.com/add-on-posting-rules/ , which is a 404 broken link. So the add-on posting rules currently aren't very easy to find.
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Hi, I'm looking at this for a CKAN thing, and I think there is a problem with the ZIP: The FoxDefenseContracts folder in GameData contains another FoxDefenseContracts folder, but the part configs seem to assume there will be only one; this will not load if the current structure in the ZIP is copied to GameData: fireSoundPath = FoxDefenseContracts/Sounds/105mm There is also a .git folder in the ZIP, which users probably should not install.
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Hi, BackgroundResources was changed from a dependency to a recommendation in CKAN after this: https://github.com/JPLRepo/DeepFreeze/issues/96#issuecomment-583789984 If that has changed again, we'd be happy to change it back.
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https://blogs.nasa.gov/webb/2022/05/09/miris-sharper-view-hints-at-new-possibilities-for-science/
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How will non-CKAN users be alerted to this? Neither mod's thread OP says anything about a conflict.
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Just elaborating a bit for those who keep asking, we've had a pending request to add this mod to CKAN since October 2021: https://github.com/KSP-CKAN/NetKAN/pull/8788 But the required MoarKerbals update isn't in CKAN yet (initially it was a pre-release, which LGG has now removed, and Curseforge doesn't allow CKAN to access its mods), so we're waiting for that to resolve (hence why I'm here reading up on recent developments).
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Module Manager Watch Dog
HebaruSan replied to Chaosking691's question in Technical Support (PC, modded installs)
If you're using Curseforge's mod installer, stop. -
Yeah, there's always the old argument that it could have been a lot worse if not for all these great things the director did. But there's also the counter argument that world-class award-winning management ought to have produced better estimates earlier on. If they had said in 1996 that it would cost $9.7B (rather than $0.5B) and launch in Dec 2021 (rather than 2007), and hit those targets, that unquestionably would have been worthy of some project management awards. Presumably this "Sammie" committee will consider these sorts of factors and investigate as well as they can.
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"Fast, cheap, or good. Pick two one?"
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CKAN itself does this. https://github.com/KSP-CKAN/CKAN/pull/2962 When that screen appears, examine the listed folders to make sure they don't contain any files that you wish to keep, then click "Delete Checked" (or just "Delete" on Windows?).
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For each of a craft's stages, it calculates the amount of fuel needed to set the initial TWR to the desired value (using thrust and mass data from the stock delta V calculator), then splits that amount of fuel up among all the Procedural Parts tanks drained in that stage and adjusts their sizes to fit. This is essentially what I do by hand when I build a launch vehicle, so I thought it made sense to try to automate it.
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That mod doesn't redistribute Squad's assets; it adds new textures and patches them onto the stock parts with Module Manager. If that's your plan as well, then that should be fine. Good luck! Maybe @Manwith Noname could help you figure out how to do it.
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Being bad at something does not grant you a license to distribute someone else's work.
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You should make your own models, unless Squad / Private Division / Take Two Interactive gave you permission to distribute derivative works of their assets.
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Is this supposed to happen?
HebaruSan replied to TheThunder's question in Technical Support (PC, modded installs)
Hi, here's how to provide enough information for someone to help you: -
Why did I find a free version of the game online?
HebaruSan replied to Cant think of a username's topic in KSP Discussion
Technically the correct term is "copyright infringed games." Stealing or theft generally refers to an offense which causes the owner to lose possession of the item. Copyright infringement is a separate thing. Only in some cases; typically it seems to be a tort instead (emphasis added): https://www.copyright.gov/help/faq/faq-infringement.html Apparently the elevation to "crime" occurs when the infringer benefits financially (emphasis added): https://www.justice.gov/archives/jm/criminal-resource-manual-1847-criminal-copyright-infringement-17-usc-506a-and-18-usc-2319 -
Have I got this right? API URL Cookie flag /api/login -c /api/mod/create -b /api/mod/1234/update -b Just wanted to make sure since I see three places using -c right now, and it seems that writing the file would still be correct for logging in.
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And yet somehow it's still deeply satisfying every time somebody new does it. Congratulations!
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Glad to see you changed your mind about that. And thanks for spreading the word, I'll be adding this to my four plugin mods soon.
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Why does the tutorial ask you to use parts that are not present?
HebaruSan replied to Explodius's topic in Welcome Aboard
The Tutorial Fixes mod is 3.5 months old. Its first release was Jan 1 of this year. -
Community “Playmode USI” for Wild Blue Industries mods
HebaruSan replied to TheDog's topic in Add-on Releases
Hi, this seems to be gone now. Is it coming back, or should we freeze this mod in CKAN? -
It's controlled by a setting in Scatterer: