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Awaras

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Everything posted by Awaras

  1. Oh well... KSP2 was a day-one purchase for me. Now it's a 'wait and see'.
  2. Installing the latest GeForce Hotfix Driver version 445.78 fixed my problem. Game works now. Thank you for taking the time to advise.
  3. Does anyone know what the differences are between the KSP store and Steam versions of Kerbal? I had KSP and all DLC's on the KSP store forever (Got the DLC's for free for buying the game early) and ever since the last patch, I have not been able to load the game if I install Breaking Ground. The game would start loading, and at the end when the loading bar is almost full and it says 'loading Breaking Ground expansion assets' it would freeze, stay like that for a minute or two and my computer would crash to a blue screen of death. No crash logs are generated. Without Breaking Ground it works fine. I tried it over 20 times while tweaking stuff, installing new drivers etc. and it would happen every single time. All other games I own work fine. Now I am trying to figure out what is causing the BSoD, so I would appreciate any information on what exactly was added in Breaking Ground that might be causing it.
  4. Is posting links to this kind of stuff frowned upon? Should I remove it?
  5. What on earth is this supposed to be? *itunes link removed, to not give it any more publicity...*
  6. Heh, just noticed that the bottom left lander indeed HAS landing legs, so it must be from whenever they were included... My bad. But those winglets on the other two landers were one of the ways we used to work around the no-landing-legs thing before that.
  7. Oldest one I could find, sometime just after persistence was introduced, before landing legs were a thing...
  8. Also, I noticed that since I installed 1.1.0. I am not getting any 'High radiation' warnings when entering radiation rings, even though the radiation icon in the mod panel goes red. I still get warnings related to power/oxygen. Only mods I have installed are Kerbalism, resource pack and connected living space (and MM, of course).
  9. Sorry if it has been asked before. I got a mission called 'Cross the radiation belt', and the specifics are rather vague. I assumed I would have to go above the radiation rings and return the Kerbal safely back to the ground. I sent the ship into a high elliptical orbit (with the Ap almost reaching the Mun, and outside the magnetopause of Kerbin), returned to Kerbin and the mission is still incomplete. Is there something else I need to do? I am using V1.1.0 of the mod.
  10. And especially kerbin science gain. In stock you can get pretty far ahead on tech just by puttering around the KSC. In BTSM you dont get any science from anything on the surface of kerbin. The first science you can get is doing pressure and temp readings from above 15km altitude...
  11. Eight days? I am guessing you are using a standard hohmann transfer orbit where the Ap of your orbit matches the orbit of minmus? While that is the most fuel efficient transfer orbit it is far from the fastest. You can significantly reduce the travel time by spending just a few hundred more m/s of dV. Basically, when you get into kerbin orbit and allign your orbit with minmus as you normally do, et up a maneuver node that sends you on an escape trajectory from kerbins SOI and then move the maneuver node untill you get an intersection with minmus. You will need more fuel to brake into orbit once you get there, but you will get there much faster.
  12. Yeah, the current land, pop out, pick up sample, pop back in, fly away mechanic never seemed right to me (at least from a roleplaying perspective). Also, it makes building rovers almost pointless. To mitigate this in my campaigns, I usually try to land near the edge of a biome so I need to move around on the surface to pick up more than one sample.
  13. Discovered the game in december of 2011. I finally joined the forum in january of 2012.
  14. [quote name='Yukon0009'] also why is <snip> censored?[/QUOTE] I guess it's because they had links to pirated versions of KSP on that site (although they seem to have removed them now under legal notice from squad).
  15. Just put the 'HWuEp' part between imgur tags like this: [noparse] [/noparse]
  16. The combat screen shown in the trailer was disappointing. Hopefully that's just the auto-resolve display or something.
  17. I usually start finding previously undiscovered systems when I get about 1000-1500 ly from the bubble.
  18. You young whippersnappers need do get off my lawn!
  19. On that note, do you guys do a single mission at a time from start to finish or do you launch multiple missions? I always feel bad if I don't take advantage of a transfer window coming up, but then I end up with 3-4 missions active at the same time, having to switch between them to perform course corrections/insertions/landings/whatever and inevitably the kraken starts popping up his head.
  20. 1. http://waitbutwhy.com/es/2014/05/fermi-paradox.html - Basically, the age of the universe vs the age of the human race means that the odds of us finding a nearby alien species roughly at our own level of development is extremely low. Odds are that we would either find a planet with single-celled life or a civilization millions of years ahead of us. And if there is a species millions of years ahead of us, if interstellar travel was at all possible they would have probably colonised earth when our shrew-like ancestors were still hiding from the dinosaurs in tiny holes in the ground, so the question is where are they? 2. We are closely genetically related to ALL life on Earth, from the smallest bacteria to the blue whale. If WE are the descendants of a space faring species, than all life on earth is and that space faring species came here as a primitive single cell organism a few billion years ago - AKA panspermia... 3. http://www.projectrho.com/public_html/rocket/aliens.php (The bolded bits)
  21. Oh boy, the memories. I remember that I really liked the ending music as well at the time, although listening to it now I am not sure why... However, my all time favorite from that era was music from the Last Ninja series: And, a bit later, the music from Flashback on the commodore Amiga:
  22. Another thing about mining heavy/rare earth metals offworld - mining them here on Earth generates enormous amounts of pollution and seepage of toxic substances into the soil and groundwater (Mostly in China and third world countries, so who gives a d*mn, right?). Moving all that processing out of our biosphere into orbit or the dead surface of the moon and sending only the finished, refined materials to Earth would go a long way toward letting us stop sh*tting where we eat. How much is that worth economically? No idea...
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