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Daeridanii

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Everything posted by Daeridanii

  1. You could put this stuff in the Challenge section if you wanted. Bravo!
  2. Greetings, fellow kerbs! Today, I would like to present to you my fully-stock, 116-part, hopefully not disappointing, dinosaur "replica!" In addition to being a wonderful dinosaur replica, it makes a splendid rover, although it gets *slightly* unstable at speeds over 15 m/s. NOTES: Not a high battery capacity, in addition to being rather unwieldy means that Hyperedit may be recommended to getting it to location (unless you don't leave the runway.) Comes with integrated parachutes and self-destruct systems! Download: KERBAL-X Everyone, enjoy!
  3. I would love little animations for Kerbals on EVA like they have on IVA.
  4. My favorite cloud mod is the custom one for New Horizons. Really beautiful textures.
  5. Why don't you use ping pong balls? Their plastic is actually highly flammable! Oh, and about gasoline. The most powerful single-chambered rocket engine ever built, the F-1, ran off of RP-1 and oxidizer. RP-1 is refined petroleum, aka gasoline! Never doubt the power of decayed carboniferous creatures!
  6. If you think asteroid moons are boring, then make them interesting! Feel free to scratch Conext, it's your planet pack!
  7. Yes, but you forget gravity! Any planet that has that much of a chunk taken out of it will be rounded after millions of years. Perhaps the best "broken planet" I've seen in KSP is Leouch from the New Horizons pack.
  8. Hello. Why not make a moon the size of Gilly (please make it look better ) that orbits quite close to Mir. Now, what would make it interesting? How about being covered with thin mountain ranges (or deep canyons, depending on your perspective) that would give a beautiful view of Mir from the top of, but not much interesting from the valleys. POSSIBLE NAMES: Ridgas Lenpol Anything else you come up with.
  9. It certainly would keep the thread from getting cluttered. So, yes, I think it would be beneficial to both the release thread and to the possible idea one.
  10. This reminds me of the NH stock planet overhaul. But it is great work as usual, so good job! (I think I know what KASE stands for! )
  11. The truth, because a good Kerbal is loyal to his friends. A good Kerbal will send a mission to Tylo to rescue a single stranded one. And if Bill's friends don't support him this time, then he may have well said no to Cipher in the beginning. Have a nice day!
  12. This is exactly what I need! I have absolutely no idea how to make textures other than gas giants.
  13. Eventually I might make another moon for Veras, but currently it is V 0.05, and I have to implement stuff in segments. In fact, right now, I can't make a decent planet texture. There are lots of mods out there that have cfgs that undo Eeloo moving, download those!
  14. Yes, I should at that. I've just gotten so used to it that I didn't post it. Thanks! If you have any pointers on planet-making, feel free to PM me!
  15. Greetings everyone! I would like to present my planet pack, or rather, planet without a pack. Veras! Right now, Veras is the only body added by the pack. Eeloo was moved, though! Changelog: V 0.05 - INITIAL INDEV RELEASE (Feb 10, 2016) - Added Veras - Moved Eeloo License: MIT Download: KERBALSTUFF Kopernicus is a required mod! KOPERNICUS Any help or advice is appreciated, especially on the topic of making planets/moons. In any situation, thanks for reading this text, and have fun!
  16. Not one in particular, but here's a whole slew of names for planets in general: Monpact Mors Phedas Laticslo (Anagram of Callisto, which also has a bunch of craters!) Perijut (Anagram of Jupiter) Unla (Anagram of Luna)
  17. Hello again! Solyth needs moons now, I see! What about one with lots of craters on one side and a sheet of ice on the other. The impacts would keep the ice from solidifying on the cratered side, and perhaps one missed, destroying life on Solyth?
  18. This is the best one I know of, good luck! http://forum.kerbalspaceprogram.com/index.php?/topic/129540-a-beginners-guide-to-kopernicus-the-basics/#comment-2353710
  19. Hello everyone! I'm trying my hand at modding, and this is the result: I made the texture for the planet myself! Well, anyway, here's the question: How do you guys make your solid body textures; that is color, normal, height, etc. Any feedback is appreciated! Thanks in advance!
  20. Please stop at each island, just so people don't just clip each hill.
  21. Yes, a screenshot on each island, and yes you do need to return to KSC. Updating description.
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