Munbro Kerman

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About Munbro Kerman

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  1. A replica that I've been working on for over 3 years now, the title and images pretty much explain themselves. 3 years of working on this project on and off due to frustrations with the craft and a little thing called "life", it is ready to be released, and at an appropriate time, too. Since I'm sure no one wants to hear me ramble on, lets get to it. Features Historic Paint Scheme done by fuel cells (don't want to talk about it) Accurate stages (S-IC, S-II, S-IVB) Realistic Lunar Module and Command Module Action Groups AG 1. LES Jettison AG 2. Toggle CSM fuel cells AG 3. Toggle CSM high-gain antenna Flight Manual Before heading to the launchpad, ensure that there are 3 kerbals in the first three Mk1 Command Pods by checking the crew tab At launchpad, click "control from here" on the docking port of the CM (best done by aiming camera on the fairing base and zooming in, then resetting camera) Launch! The first stage will get you to a velocity of ~1,100 m/s before cutoff, so start your gravity turn at about 90 m/s and continue to turn (DO NOT USE EXCESSIVE PITCH/YAW/ROLL, or risk the Saturn V blowing up, but you shouldn't need to do that many attitude adjustments after launching After staging the first stage (don't panic if there are explosions near the engine base, just fuel cells overheating) and allowing for them to distance themselves, stage the second stage engines and go pro-grade, then stage the interstage (make sure to do this or the rocket may explode) I recommend that you enable unbreakable joints and allow part-clipping in the cheat menu, but this may be unnecessary, test at your own discretion. Press AG 1 to discard the LES Use the second stage to finish your orbit insertion (between 80km and 110km is good) and stage to the third stage Stage the S-IVB ullage motors, Use this stage for the munar injection, you should have plenty of fuel and room for error Stage fairings and look over your staging menu (do this often) and make sure that everything is in check before decoupling the CSM from the LM and S-IVB, turn around and dock just as the Apollo missions did. Decouple the LM and CSM from the S-IVB and enter munar orbit with CSM engine, press AG 2 to toggle the CSM fuel cells to "on" and AG 3 for the high-gain antenna Transfer 2 crew from the CM to the LM, undock, and land on the surface; pretty straightforward (click "control from here" on the LM's docking port for landing and takeoff) Munar operations: decouple the "science" package from the descent stage and use "infinite electricity" to flip the package over to expose the solar panels Takeoff from the surface: I recommend that you enable "ignore max temperature" before staging to the ascent stage engine to lower the chance of the descent stage from exploding/jellifying. Rendezvous with the CM in orbit, transfer the crew and discard the ascent stage, use the CSM engine for earth injection burn Stage the CSM at 150km from Kerbin and face retrograde, reenter Stage the docking mechanism at around 300 m/s, stage parachutes at 1,500 m Images Launch Transmunar Injection Operations Munar Operations Mission Recovery
  2. Update on my Boeing 737-(800): finished wings and engines, horizontal and vertical stabilizers, attempt to size down cockpit window while keeping its shape, added (I believe) the correct number of passenger windows She flies, but like a brick. Turning is slow and painful, but doing barrel rolls is no problem. I had no other choice but to make a custom nacelle for the Boeing 737 in order to recreate that distinct flat bottom. Not exactly sure if I understand your question, but the fan blades are static and display-only, and the jet itself is powered by a total of 10 clipped wheesleys.
  3. Yes it is! I wasn't sure if the windows are disproportionate or if that is just me trying to be a perfectionist.
  4. Can anyone guess this plane? Wing isn't completely finished yet, as you can see. Not sure what to think of them, not as clean as I would like and I still need to add flaps, spoilers, and ailerons. Thoughts?
  5. Close to finishing a 1:1 replica of the famous Soyuz-FG launcher and the Soyuz MS spacecraft. My previous Soyuz was disproportional and not to scale which led me to create a replica that I am satisfied with. I'm starting to really like the look and finish that fuel cells give to the vehicles I make; but working with them is another story. Just look at my Saturn V (another sneak peek): Every stripe you see here is all fuel cells.
  6. No, please, I always welcome constructive criticism, thanks for your input. I knew that the wings and vert. stabilizers seemed to be a bit wonky in terms of proportion, that confirms my suspicion. As for the canopy, for me personally the only reason I even use those fuel tanks is you can get a decent outline of what the canopy should look like without going too part crazy (dear god those solar panels).
  7. Sneak peek on another ~1:1 scale plane. In case you didn't look at the title, its a McDonnell Douglas F-15 (most likely C variant).
  8. Excellent! I love the flags and the detail you put into the S-IC and S-II with the corrugation between the fuel tanks where they would have been on the actual Saturn V, is that done by radiators?
  9. Other projects I've been working on.. 1.5 introduced a remodeled mk1 capsule, so I rebuilt my Mercury Redstone and Atlas (not pictured). A special update is also shown in the spoiler below
  10. Ending yet another long absence from posting with updates on my 1:1 F-16, which was posted a little over a year ago if I remember correctly. And after seeing many aircraft builders change from using the solar panel cockpit to a more part-efficient style and sculpting more accurate noses of aircraft with landing gear, I decided to "convert" over and start with the perfect craft to practice; the F-16. There are a few spots that need to be cleaned up (specifically the air intake) and hopefully I will be able to post more updates in the future on this craft and a few other projects that I've been working on and off during my absence. (Work has been real busy the past few months, I've had to work a couple 50-hour weeks within the last month, but hopefully things will start settling down.)
  11. Basically it's an even simpler design of yours since I'm a little over budget on parts - my current Saturn V has 1500 parts (going for visuals and function more than practicality). Anyways, the xenon containers are used to represent the turbine exhaust manifold similar to yours, part of the thrust chamber used the oscar-b tanks, and the heat exchanger used the mono propellant tanks, shown below. Inside the fairing are 5 KS-25 engines, producing a total thrust of 4682.54 kN per F-1 engine All F-1s are mounted and ready for launch (notice that the fairing base is clipped in). Total thrust at launch: 23412 kN or 5263384.36 lbf - roughly a 35% difference compared to the real thing, and KSP is 64% scaled. So this is pretty overpowered even for a Saturn V.
  12. I'm back. Though I haven't been around the forums for a while, I've been playing KSP on and off working on some new projects and old. Here's the few that are close to completion (Note: full stock, no dlc): Soyuz FG - Updated with post-1.4 fuel tanks and fairings, as well as using the new orange tanks for the paint configuration seen on most Soyuz launchers. Of course, the Saturn V. Also updated with post-1.4 parts. Not shown here but the LEM has also been overhauled - more pics soon. Also - I happened to come across @Kronus_Aerospace's F-1 and J-2 engine on KerbalX while catching up on recent craft posted and I was intrigued with the idea of adding something similar to the first stage, and this is the product, so credit to Kronus for giving me the inspiration and sort of "draft". I'll post some close-ups in the VAB at a later date. SU-27 - Most probably don't remember my previous Flanker that I released a while ago and decided to completely overhaul this one. Main fuselage has been remodeled as well as the wings. Other projects in the works: F-16 Block 50, Mercury program rockets, MiG-21, Falcon 9 / Heavy, and the Cassini-Huygens spacecraft.