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OrbitalBuzzsaw

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Everything posted by OrbitalBuzzsaw

  1. My understanding is that there is not a reliable way to make BBcode work on ICS-powered forums (other forums I frequent run the same software package and this is a persistent complaint there as well)
  2. New year new rover design. Headed to the Mun as part of the new base
  3. Finally came up with a unified naming scheme for missions by body. Moho : Pushan (Vedic god of roads & journeys, equivalent to Pan who Hermes was split off from) Eve : Ishtar (Babylonian goddess of love, power, and Venus, among other things) Gilly : Tammuz (Mortal lover of Ishtar in Babylonian myth) Kerbin : what Mun & Minmus : Manned missions are routine, so no Duna : Dunex Ike : Phobos Jool : Perkunas (Baltic god of thunder) Laythe : Hestea Tylo : Gravitas Jool Moons : Encompassed under Perkunas Sarnus : Saturnalia Urlum & Neidon : Ariac Plock : Nix
  4. As someone with dual monitors and an excel licence it wouldn't be all that useful for me, but I could see it being useful.
  5. I do EVE with SVE config, Scatterer and PlanetShine.
  6. Is is a bird? No Is it a plane? Maybe? It's the SRB-only horizontal takeoff orbiter!
  7. It's mostly down to CPU clock anyway, GPU matters very little
  8. Forwards compatibility for 1.6 -> 1.7 is pretty good.
  9. As I said, not done yet. I find stations more realistic than surface bases, especially over small bodies like Minmus / Bop where it's so easy to land that bases are more or less pointless (no Minmus base on this save)
  10. 0.20 is when I bought it, but I started seriously playing around 1.0.4
  11. Thanks! Been missing it for docking together base modules
  12. 1) For engines with the "Truss Mount" option, IMO it should be the default - more realistic looking 2) Give the Mk1 command pod a "Black with white stripe" option 3) 0.625m SRBs
  13. Thought I'd post all of mine in one spot Unity Station : LKO (150km equatorial) Specs : Mass : 110,290kg with Alyrna space shuttle (bottom of image) Part Count : 276 with shuttle Fuel Storage : 3/4 orange tank plus 4800 Liquid Fuel Crew : Permanent Crew 3, Operational Capacity 10, Theoretical Capacity 15 + 6 seats in shuttle Could do with more hab space. Will need expanding. Polar Monitor : 250KM Kerbin Polar Orbit Specs : Mass : 23, 790kg Part Count : 41 Crew : Permanent Crew 0, Operational Capacity 8, Theoretical Capacity 8 Probably won't see any expansion anytime soon since the only reason it exists is to have a cool looking survey satellite. Mun Gateway : 50KM equatorial Mun orbit Specs : Mass : 186,320kg Parts : 526 with all attached spacecraft (lander, transfer vehicle, and escape pod) Crew : Permanent Crew 6, Operational Capacity 24, Theoretical Capacity 32 + 7 + 4 + 6 (spacecraft seats) Fuel Storage : 1.5x Orange Tank plus refinery capability Needs LiquidFuel storage pods. Due for expansion soon Mun Polar Station : 80KM Polar Mun Orbit Specs : Mass : 8,820kg Part Count : 31 Crew : Permanent Crew 0, Operational Capacity 6, Theoretical Capacity 6 Really serves no purpose , but good to have for... reasons (I like stations damn it) Minmus Gateway : 30KM Equatorial Minmus Orbit Specs : Mass : 46,850kg Parts : 173 Crew Capacity : Permanent Crew 3 (as yet unmanned since it's a relatively new installation - new save since my old one did the ded), Operational Capacity 12, Theoretical Capacity 21 Fuel Storage : 1/2 Orange Tank Due for expansion : Replace small boi side hab modules, add dedicated LF pods + more fuel in general But I'm not done yet : Coming soon in order of soonness Asteroid On-Site Observatory (320KM MKO) around a Class C asterioid as soon as the Chrysaor comes back with one (coming into the Kerbin system in 11d, rendevous in 25) Minmus Polar Station (15KM polar) Duna Gateway Dres Asteroid Orbital Base Eve Station Coming less soon : Gilly Station Ike Station Laythe Gateway And just for fun a shot of my (incomplete) Mun base in the East Crater
  14. Launched the GPNC (General Purpose Nuclear Cruiser) Block 2 Chrysaor in ACV (Asteroid Capture Vehicle) configuration (a dual-Klaw module docked on the front) to capture an asteroid. The eventual plan is to repurpose it with extra fuel tanks, side habs, and a lander as a Dres cruiser
  15. Launched the Mun Orbital Detailed Survey A (MODS-A) aboard a L2-S light lifter to support upcoming Munar prospecting operations It's now creating a more detailed map of Mun ore concentration than the Polar Surveyor was able to from its 10km polar orbit of the Mun. It sits an average of 6km above the surface.
  16. For no particular reason when you get across the antarctic could you go and visit the ice island?
  17. EPISODE 4 : Turning it up to 8.8 The technology discovered from the melted hard drives included nuclear engines, and so for the next mission - a return to the Mun - the Engineering team were able to design a craft with 8,800m/s of delta-V. Yes. 8800. Valentina and new scientist Shepbie were assigned to the mission, as the only remaining Kerbals able to work - Jeb being in rehab, Samantha asleep for four days and Bob having absconded with a trainer aircraft for an unknown reason. The nearly 700t rocket sat on the pad until daytime for...reasons Daytime having come however, it blasted off. The rocket employs Asaparagus Staging, which Shepbie thinks sounds like a kind of soup Fairing separation reveals the ROPER (Ridiculously OverPowered Exploration Rocket) spacecraft proper I think this booster might be a bit overbuilt Insane Val may be, but she isn't going to turn down extra fuel. Shepbie is mildly concerned that they might hit the booster from the previous mission which is still in orbit Val is convinced that parking orbits are for lesser pilots and went straight for the landing at the Far Side Crater Valentina also jumped out of the ship for a quick EVA for... reasons. Mission Control has ordered that the safety team be executed for incompetence for their failiure to prevent stunts like this. Despite Val's insistence she could land with it on, Mission Control ordered her to ditch the booster stage for landing, bringing out the dual NERVAs for the the first time Land they did, though. Shepbie deployed the newfangled Seismometer Val, for obvious reasons, was denied EVA priveliges. Shepbie didn't want to go, saying that "there's no air out there" and that he could "die". The robotic cattle prod set up in the capsule for just this reason did its job though, and out Shepbie went, although very reluctantly indeed. That being done, it was decided to make a hop to the Polar Crater. Tune in next time for biome hopping and Minmus madness!
  18. Oh the writing is definitely heavily inspired by that yes. I mean... eventually
  19. Thanks! It's a joy to fly too, perfectly balanced all the way up now. Happy to post a craft file if anyone wants it.
  20. Could you make it so that each one is separate? I want to have the Eve moons, the Duna moon, and Richell, but not the Eeloo moons or Mios. Thanks for reviving the pack, it was one of my favorites back in the 1.2 days. Pairs well with Outer Planets in my experience
  21. A sneak peak of the next update: I think that should be just about enough delta-V
  22. Episode 3 : Mun Misadventures With the newly developed parts it was decided that the next destination would be Mun, given that there were no upcoming transfer windows (I mean, there's Urlum, but... no) The craft for the job was Greypeak 2, a hilariously overpowered rocket (the lander alone is just about capable of Duna return from LKO, to say nothing of the launcher) for the purposes of hitting a number of biomes with two whole digits in it. Samantha and Bob were assigned to this mission, as the administration has decided to banish Jeb from beyond-LKO missions since it's too easy to sneak beer onto those much bigger rockets. The 1st stage has an abysmal TWR (1.19 off the pad) A conservative gravity turn is used so the second stage will do most of the burning for orbit The lander reaches orbit. Samantha is worried that there'll be less dV then predicted, since the less-aggressive gravity turn means that the second stage did more work than it should have. Fuel concerns aside, the injection burn went fine. Bob insists the ship is facing up. Samantha went straight from flyby to landing in the East Farside Crater because parking orbits are for noobs. Safely touched down, Samantha reached for the EVA hatch. Her hand was promptly smacked off the handle by Bob, reminding her to put on her space suit first. Samantha, being incredibly lazy, didn't bother to get out. With Science done, a hop to the nearby Highlands was made Science was also done here, and off we went. Samantha had fallen asleep by this point, so Bob had to fly. On the way, the side tanks ran out of fuel. Unfortunately, the Koffee machine was located in the side tanks, so Samantha won't be returning for the rest of this mission Soon the lander touched down in the East Crater. Since there wasn't enough fuel left to visit another biome, Bob took the craft into a polar orbit so he has something to look at while drinking in his space deck chair to get EVA Report From Space Just Above (Biome) for as many biomes as he could. This done, he used the last of the fuel to put the ship on a reentry course with Kerbin. He didn't have to get out and push, but it was pretty close. The exploding lander generated some satisfyingly gratuitious explosions. Fortunately (although it was a really close call, too bad I didn't get the screenshot) the capsule wasn't hit by the lander module and made a safe landing. R&D got 1600 Science out of the melted hard drives. Tune in next time for more moon madness!
  23. Episode 2 : Science Shenanigans The R&D Team hadn't gathered enough melted hard drive componentry to rediscover solar panels, so they sent out Bob in a converted fanboat to use up more hard drive space by taking samples from around the KSC This was inexplicably effective, gathering over 200 Science! and it was decreed by administration that all future rockets be made out of fanboat spares. With this done and technologies such as 1.875m and 2.5m fuel tanks discovered by reading the patterns in the melted hard drives, it was time to launch Greenpeak 2 to Minmus. The lack of 1.875m engines left a noticeable gap in the middle of the rocket, which Jeb filled with spare beer. Stage separation gave a glorious Korolev cross. The first stage lingered around for a while after stage separation. Being so drunk, Jeb launched at just about the worst time possible. It was around this time that someone thought to hire a mission control department before this escalates. Bob, being only four beers deep by this point, managed to remember to do high-space science. He did forget to turn on the Magicamera for the ejection burn though. He was reminded to do so for the correction burn by the newly hired mission control department, though. A publicity photo of Minmus. Ignore the UI, this may have actually been most definitely was not taken in Human Space Program. The transfer stage used the last of its fuel to put the 3 barrels of beer and the crew in Minmus of orbit. They landed in the Lowlands on what Jeb insists are the ship's landing legs With EXACTLY 1800m/s of dV left, Jeb, Bob, and the beer kegs made a hop to the next biome. Jeb managed to land them just on the border of the Lowlands and the nearby flats so the ship rolled the rest of the way down the hill. Bob shifted the beer around and managed to get the ship to balance upright. With 1300 m/s of dV not counting what might be available from burning the beer as fuel, it was decided that a hop to the next flatlands over was in order. Bob thought the Great Flats were actually pretty boring. Jeb thought that [snore]. There was probably enough fuel to visit another biome but Jeb was running low on beer so home we went. Bob insists that his takeoff method is "maximizing the use of the Oberth effect" or something. Administration insists he's a drunk thrill seeker. Whatever the case, they were soon homeward bound. It was decided to use the lander stage as a destructively ablative heatshield. This worked surpisingly well and as always invincible service bays are invincible. Having landed a novel problem arose. The lack of reaction wheels in the round capsule cause it to roll a fair distance (about 5km. Took a while.) before coming to a stop and being recovered by the Invisible Recovery PlaneTM Recovered it was though, and the R&D Team melted down its hard drives into 2,150 Science! Tune in next time for Greypeak 2!
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