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About Nyxor

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  1. Unfortunately, after putting the Extrasolar folder into my KSP GameData and running it, the "load screen" completely froze upon starting to load Fust's texture. I quite honestly have no idea what this means. I really appreciate the help nonetheless. Seeing as it only froze upon loading a texture, I tried removing the Active Texture Management mod, which I also had running at the time, and voila! It worked beautifully. I suppose ATM doesn't like compressing the texture of an entire star system . Thanks for the help!
  2. Just out of curiosity, does this mod have any compatibility issues? I could just be missing something blatantly obvious, but there doesn't seem to be anything on compatibility in the mod description. Also, is it possible to make a tidally locked planet with Kopernicus? If so, an interesting idea might be to have a tidally locked moon orbiting close to Heba, so that the daylight side is a sort of scorching mountain range and the night side might be peppered with lava lakes, or something. I have no idea how realistic that is, but it would provide some nice eye candy. This mod looks great! Quite honestly, with the clouds, they look better than the stock planets, even with E.V.E. I am having difficulties getting this mod to work, but that probably stems from my own inability to actually make sense of what to install where, when E.V.E., Extrasolar, and the Extrasolar Clouds pack are taken into account along with the 7 or so other mods I have mashed into my game. Great job with this mod, and keep up the good work.
  3. This ship is awesome! Can't wait to try it out, but... When I attempted to launch it from the runway, it told me "some parts are locked or unavailable". I have the 1.0.5 version of KSP; were any mods used in making this ship, or was it just designed for an earlier version? Keep up the good work!