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DankPepeDealer

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  1. Imagine a world where Squad made an aquatic update and expanded the KSC to have a dock, and better water physics.
  2. I can't recall if TACLS runs it's resources in background. If it doesn't, then Life Support is no problem if you aren't actually controlling the vessel. I may be entirely wrong though.
  3. I get what you're going at. Implementing KIS/KAS would be awesome.
  4. First time? I was a young lad, with mods and a bad habit of cheating. So I cheated. Still have yet to make a fully manual landing. MechJeb landing isn't the best, and the closest I came to manually landing I hit too high of a warp and crashed. Though I have done an unmanned landing. Made a little ship and rover, brought it to orbit, and skycraned it down to the surface. Though I made the crane first, then the rover, so it wasn't a very useful rover.
  5. 1. Tweakscale, it let's you change the size of parts. Not all parts have the options though, but I think theres another Tweak mod for that. 2. Tweakscale auto-adjusts mass of parts with size. Also fuel and other resources add mass. 3. Hyperedit, it's a cheat tool that gives you options for a bunch of stuff. It'll let you teleport to orbit or further.
  6. Thanks! It's not getting it working, entirely. I can do that. But rather gotta find just the right parts and placement in a MK3 Cargo part so it still leaves room for other stuff.
  7. Love the way the parts look. Looks nice and fits well. Now just gotta figure out how to make a robotic arm, then fit it into my space shuttle.
  8. I've tried using this mod on multiple occasions, with different modlists but every time during startup, progress stops at the Otter Submersible data. Anyone else encounter this?
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