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AtomicTech started following Rock3tman_
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Absolutely, I need to reiterate how awesome the whole KSP team was to work with on this!
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Hi everyone! My college rocket team is putting on a podcast called the Midwest Rocketry Forum this fall, and for our second episode I got to sit down with Nate Simpson and Paul Furio of the KSP2 team to discuss the game. Tune in to learn some new things about the game! You can listen to the podcast on our website here, or on Spotify or Apple Podcasts, which the website has links to. Let me know what you think, and if you are interested, register on our website to get alerts for future episodes!
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[1.12.3] Restock - Revamping KSP's art (Feb 25)
Rock3tman_ replied to Nertea's topic in KSP1 Mod Releases
The release screenshots we're compiled from a number of people with different visual packs in their installs, including my own that has SVE, scatterer, planetshine, and KS3P. -
[WIP] Restock: KSP Part Art Revamp (Released March 06)
Rock3tman_ replied to Nertea's topic in KSP1 Mod Development
From a tester/screenshot monkey's perspective it's crazy how much of a difference Restock makes when designing missions. Upping the quality on all parts and adding useful part variants makes stock gameplay feel a whole lot less limiting. Major props to the art team here, @Nertea and @cineboxandrew have tackled a truly amazing amount of work so far.- 438 replies
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KSP Loading...KSP Enhanced Edition is getting some love
Rock3tman_ replied to SQUAD's topic in KSP1 The Daily Kerbal
I second this, massive step up in the art direction here. Unfortunately, I have a hard time with how inconsistent the styling is with the revamp parts, and it looks like it will end up in the trap of the game before the revamp where there are multiple art styles that don't mesh at all. -
First! Glad to see that this mod is getting some love again, it was always a crucial part of an install. I'm trying to put one together again and will probably post about my efforts later tonight. Problems that need to be worked out at the moment are chiefly that the KSC spawns underground and finding a way to fix that.
- 75 replies
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- stock sized real solar system
- kopernicus
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You'll need to download the latest versions of Kopernicus and Sigma Dimensions, Sigma Dimensions will allow you to customize the scale of your solar system through some easy cfg file adjustments (I think the exact file is settings.cfg). Ones that work really great for BDB are 2.5x resize and 2.5x rescale. Once you go rescaled, you'll never go back.