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TheJangleMan

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Everything posted by TheJangleMan

  1. well, My computer got a virus and I had to reinstall windows some time ago(it caused me to take a break of KSP because I lost so much, even a dyson sphere for kerbin!) so, heres what I'm working on atm: It doesnt drive :/ too heavy
  2. yeah, I'd really like to see how you do now I use rovers and roadsters for vehicle parts in-game, but... My designs are too long D:
  3. Dude, that Land Rover V-8 is badass! I wish I could make a car like that... *looks at his very long plane that doesnt work with like 20 wheels*
  4. Please help fix this issue, EVEN if I dont check "Interstellar Fuel Switch/Interstellar Fuel Switch Core" IT STILL INSTALLS, and I should have CONTROL over wether or not it installs, because 1, I manually installed the mod, and 2, It shouldn't ENFORCE INSTALLS!!!!!!!!! log is as follows: About to install... * Alcubierre Warp Drive (Stand-alone) 0.4.0.0(cached) * Asphalt Tiles 1.1(cached) * Asphalt Tiles - Welded Parts 1.1(cached) * Ballistanks 1(cached) * BetterBurnTime 1.4(cached) * BZ-1 Radial Attachment Point 1.0.0(cached) * Color Coded Canisters 1.0(cached) * Colorful Fuel Lines 0.2(cached) * Community Resource Pack 0.5.0.0(cached) * Connected Living Space 1.2.0.9(cached) * Contares antennas and dishes 1.0(cached) * Contares Common 1.6.4(cached) * Contract Configurator 1.10.1(cached) * CxAerospace: Station Parts Pack 0.15(cached) * Discontinued Parts 0.2(cached) * Firespitter v7.2.0(cached) * Firespitter Core v7.2.0(cached) * Firespitter Resources config v7.2.0(cached) * Fuel Tanks Plus 1.7(cached) * HabTech 0.1.5(cached) * Kerbal Engineer Redux 1.1.0.2(cached) * Kerbal Konstructs 0.9.5.3(cached) * Kerbin-Side Complete 1:1.0.8(cached) * Kerbin Side GAP 1.0(cached) * Kerbodyne Plus 1.05(cached) * Kronal Vessel Viewer (KVV) Version_0.0.4_-_1.1_Pre(cached) * KSP AVC 1.1.5.0(cached) * Large Boat Parts Pack 3.1.1(cached) * Large Boat Parts Pack - Modern 3.2(cached) * Large Boat Parts Pack - WW2 3.2(cached) * Lithobrake Exploration Technologies 0.2.0(cached) * Minimum Ambient Lighting 1.2.0(cached) * Mk1 Cockpit RPM Internals 2.11(cached) * Mk2 Stockalike Expansion 1.7(cached) * Mkerb Inc. Science Instruments 0.8-beta(cached) * Moar Mk1 0.1(cached) * Modular Rocket Systems 1.12.3(cached) * Module Manager 2.6.21(cached) * KerbalX Part Mapper 0.3.0(cached) * PlanetShine 0.2.5(cached) * PlanetShine - Default configuration 0.2.5(cached) * RasterPropMonitor v0.25.0(cached) * RasterPropMonitor Core v0.25.0(cached) * Real Plume 2:v10.5(cached) * Real Plume - Stock Configs v0.10.3(cached) * Real Scale Boosters 0.9(cached) * SCANsat v16.0(cached) * scatterer 2:v0.024(cached) * ShipManifest 5.0.9.0(cached) * SmokeScreen - Extended FX Plugin 2.6.14.0(cached) * SpaceX Landing Legs 1.1.0(cached) * SpaceY Expanded 1.1.5(cached) * SpaceY Heavy Lifters 1.11.3(cached) * Spherical and Toroidal Tank Pack 3.12(cached) * TD Industries RCS and Hypergolic engines 0.5(cached) * Throttle Controlled Avionics 3.0.1-KSP-1.1-BETA(cached) * USI Kolonization Systems (MKS/OKS) 1:0.40.0.0(cached) * USI Asteroid Recycling Technologies 1:0.8.0.0(cached) * USI Core 0.2.0.0(cached) * USI Exploration Pack 0.5.0.0(cached) * USI Freight Transport Technologies 0.5.0.0(cached) * USI Life Support 0.4.0.0(cached) * USI Survival Pack 0.5.0.0(cached) * 'Otter' Submersible 0.1.0.0(cached) * USI Tools 0.7.0.0(cached) * USI Kolonization Core 0.2.0.0(cached) * Waypoint Manager 2.5.0(cached) * Wernher's Old Bits 0.8(cached) * Interstellar Fuel Switch Core 1.19 * Interstellar Fuel Switch 1.19 Downloading "https://spacedock.info/mod/175/Interstellar Fuel Switch/download/1.19" Error!
  5. Guys/girls, the EXPERIMENTAL version got deleted, the one I was working on, the 1.0.5 version that I originally released is still available!!!!!!!!!!! If you want(after all the stuff you need to do) you can help me update it to 1.1.0 ... It's been a pain in the rear trying to update it :/
  6. not quite sure if I responded to you yet, but Centrica sounds like a good name for it, except, the primary blackhole is in the "Gargantua" system
  7. OMG The experimental version got deleted somehow!!!!!!! ALL THAT WORK!!!!!!!!! ITS ALL GONE!!!!! D:
  8. You can download the file, just click on the blue text saying "Download Here" via the post
  9. sorry for late update, It will take some time to review and go over your questions, The notification thing wasnt working and It didnt show that people were responding D: Yeah, that would help a lot! When 1.1 gets officially released I will update it to 1.1 Wormhole is somewhere around the orbit of Jool (as far as I know, I may have screwed something up as I was updating it D:) and Sunflower SHOULD be in the Oblok system, just zoom out a crap ton in the map, you should be able to find it there. I accidentally deleted Opete system, lol... also, and hold your horses!!!!!!! Either provide helpful feedback, offer to help, or get out!(not to be rude, but I dont want my notifications clogged with hard to respond to questions that dont help me in any way)
  10. I did, and I was wondering if there was any news, and I wasnt asking if he'd do it, I was wondering if someone would help or something
  11. Hmm, I'll see what I can do XD oh, also, thanks for reporting, any way you can give me video proof? 'cause it was working for me... also, are you running any other mods? Its extremely UNSTABKE with a TON of othermods :/
  12. I believe it would help a LOT if you added a feature to view a live log for ksp, the reason why I think it would be a good idea is that sometimes people's games crash, and instead of generating a report, it just closes the game, it would also help because if the game freezes up, then closes, we can see what caused that, it could probably mean that we could see what causes most of those pesky lil Krakens. Thank you for reading! Hope you reply soon!
  13. How about you type it into a file that you attach, and then when the FILE gets approved by at least 3 moderators, it implements it, and when you edit it, you have to get the file re-approved?also, thanks for reading, but writing this comment on my Android was a struggle, I had added an edit, but it duplicated a lot of the text... I guess you'd have to limit the. Coding thing for higher ranks then... But still, :/
  14. So, I was wondering if you could make the forum topic adder/editor have it so that you can choose different methods of inputting text and crap, like, there would be the default in the first tab, HTML coding in the second, CSS in the 3rd, and JavaScript (or other html compatible coding languages) . this would help us make our forum posts unique, and appealing (only if you have knowledge of such coding languages) The main reason why I think it's a must-have feature is because I'd like to be able to add custom graphics into my forum posts, and, be able to do other stuff like animations on the forum post. If I could use CSS/JavaScript on the forum, I'd be able to make a REALLY nice forum post, and be able to present the information even better . Final Thought: You should make it so that people have to have had their account for a certain amount of time AND for each rank in the forum, be able to add more features. Thank you for reading my post, I hope you consider soon...
  15. Well, the reason why solar panels don't work is because there cant be more than 1 star that emits, well, light (Lol) AND the actual sun is classified as being in the very center! Yes, when it becomes stable, it will be put on SpaceDock... also, those other quotes you put confused me XD I'll focus on compatibility issues when the mod itself is stable with the primary game! also, dont forget to install the official dlc for ksp called Asteroid Day... the parts in there might help you on your ventures
  16. *slowly starts clapping* Beautiful speech sir.... Not at the moment, but soon to be though!
  17. I dont know, I'm just taking user reviews When I get my graphics card, I will know
  18. sorry for not replying lately... I've been either sick or busy with life... ;/
  19. I'll see what I can do, but remember, Theres not much I can do right now...
  20. I'ss edit some of the config files, but I do need more information. Does it say there's a lot of gravity? Hey, I had to remove the clouds for now, but soon I'll make a seperate file that makes clouds optional
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