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Adriayn

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Everything posted by Adriayn

  1. Just a PSA to those using Mechjeb on KSP 1.10 (and maybe earlier). I was having issues using Mechjeb2 version 2.12.0.0 on both a stock and RSS carreer where the Delta-V Stats screen would always show 0's. Not a huge deal itself, but it meant the Execute Next Node button would initatie a burn at the node instead of ahead of time for longer burns. This also made several other modes function abnormally (ascent, landing, etc). Rolling back to Mechjeb2 version 2.11.0.0 solved all of my issues so far and burns trigger almost exactly when KSP/KER says to. I can only assume something in the update to work with KSP 1.11 means the new MJ version does not work with older KSP versions for delta-V calculations. I scrolled back through the dozen or so pages to the 2.12 update and did not see any answers related to this so though I'd leave this here in case others come looking with the same issue.
  2. thanks linux, I tried to find a mention of it but didn't see anything. thanks for letting me know.
  3. Hey @linuxgurugamer - I am encountering an issue where i cannot resize a toolbar window if I have KCT in it using Toolbar controller. I have tested this with a fresh 1.8.1 save using just Toolbar, Toolbar Controller, Click Through Blocker, KCT, MagiCore, and Alarm Clock, all with the most recent version. If set KCT back to the stock toolbar, or if i hide the KCT button in a scene, it lets me resize again. not game breaking but it is annoying.
  4. I have a stable build using tons of mods in 1.2.2, including the dev build of KCT with no issues for KCT. About the only think i haven't tried to do in a while is use KerbinSide/KerbalKonstructs for multiple launch facilities, which i know was finicky in past releases of both KK and KCT. Dev build is certainly usable for 1.2.2
  5. This is what it was for me. IIRC the override option was on, and KCT did not give me a build option while KSP allowed me to hit launch and it would launch immediately as well as add the craft to the build list. Toggling this option grayed out the launch button and i can now click on the build button in KCT.
  6. I just finished rebuilding my PC this weekend and I reloaded KSP on Sunday morning. After adding ~120 other mods without KCT, i booted up a new career and starting launching rockets. I was slightly worried about using a dev build so i held off on KCT After the fifth such launch i noticed that 17 minutes of in game time had passed, after half a dozen launches. It was then i re-realized i could not play without KCT. I downloaded the dev build and played the rest of the day with no issues (besides me forgetting how rocketry works...). Thanks @magico13, for all you do. I could take or leave the part inventory, but having the ability to make time a resource is a whole new element that i cannot play without.
  7. There was an idea a while back about a mod that overhauled the money mechanic to more like a funding mechanic similar to how NASA's budget is set now (or should be set now). The more contracts you do/the cooler things you do/ the more science you gain the higher your funding level. I don't think it went anywhere but it was a cool idea.
  8. Mostly, yeah. But if you use a life support mod it can become VERY important....
  9. I've notice that if I select the different launchpad in the VAB, I have no problems launching from it. but if I build the craft and then change the launchsite via the UI, most often I get a crash.
  10. Enjoy you're honeymoon! Please do not rush in getting this up to 1.1.3. We all appreciate your hard work! Ps I've heard that the UI and nullref issues with 1.1.3 may be the same issues facing remotetech and KAC and are related to a change in timewarp. not a modder, so just food for thought.
  11. I have been goofing around in 1.1 x64, but i find no will to start a new career without KCT. You do great work @magico13, can't wait to see KCT up to speed in 1.1, as well as your other mods! Keep up the great work!
  12. I just want to say that I love the idea of playing with both CrewQueue and KCT, and you both do great work. I literally cannot wait until they are compatible, don't want to push, but just like the others express my sincerity and encouragement! Do we have an idea of how close we are to this? (PS I just created on account on the forums just to post these. Keep up the good work!)
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