Jump to content

Warp_8

Members
  • Posts

    26
  • Joined

  • Last visited

Reputation

2 Neutral
  1. Would the life support mod "Snacks" be acceptable? Link to mod in question.
  2. Are there any good transfer window planning sites? I remember hearing about one, but forget what it was called. And I am aware of various mods that can calculate transfer windows, however I am trying to limit myself to a stock installation.
  3. Are ships save-edited to their specific conflict zones, or must they fly there from Kerbin under their own power?
  4. Thanks. Also, figured out how to use interstage nodes.
  5. I tried both strutting to the fairing and your workaround. Neither worked. I can attach struts to the fairing base, however.
  6. Oh, crud. Just deleted it. I guess struts were the solution. Payload consisted of a 3-man pod with service module above the fairing. Inside the fairing I had a 'Hitchhiker' crew module and a single LV-N connected to a Jumbo-64. This whole assembly was connected to the crew module by a docking port. Which, come to think of it, might have been my problem.
  7. Every time I attempt to place a large and/or complex payload within a fairing, it tends to wobble during launch. Are there any solutions, other than simply adding more struts?
  8. Am I the only one noticing a reference in "The Matoro"?
  9. I think the original mod should be updated first, then other things should be added.
  10. How about side attachment points that you slap the armor onto?
  11. Firespitter's thing doesn't work, I've tried it on stock craft before. WWII style aircraft carriers, that's why.
×
×
  • Create New...