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Matt Lowne

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  • About me
    Disappointing his parents since 1994
  • Location
    England
  • Interests
    KSP is ok I guess

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  1. Hello Matt,

    In one of your latest videos (the one with the ssto carrying two mini sats to orbit) you use a nice mod, that gives the rapiers a nice plume. You called it "wutible mod" or something like that. I can't find it due to my wrong spelling as a not-native-speaker. Can you tell me where to get it and whats the correct spelling?

    Also: what other visual mods have you installed? I never saw clouds in such a great visual effect as in your video. What did you install from where and how did you configure it? I'm no expert in KSP-Modding.

     

    1. Show previous comments  7 more
    2. An Amongus Sussy Player

      An Amongus Sussy Player

      @HafCoJoe I have 8 gigs of ram so i get max 50 fps with low shader
      so is there a way because i really like the fog and stuff from spectra :) 
      I mean i can edit configs  

    3. Rakete

      Rakete

      @HafCoJoe is Eve Redux and Spectra more Gpu- or Cpu-bound?

      Where is your threshold concerning part count, where KSP starts to stutter? I tend to build bigger Spacestations, where my bigger SSTOs (200-300 Parts) love to dock, so that it happens that partcounts of 1000 and much more are reached with ease at these stations with docked vessels. I'd like to circumvent a dia slide show.

      Unfortunately is upgrading my graphics card currently no option regarding the actual insane prices and shortage in the stores. The rest of my system (Cpu, Ram) and display (from FHD to WQHD) was upgraded a year ago.

    4. HafCoJoe

      HafCoJoe

      Matt Lowne's user page probably isn't the best place to discuss but, but both Eve Redux and Spectra are more CPU bound.

      I tend to build things around 300-500 parts before the framerate drops low enough that it gets annoying :P  I don't do hardly anything above 500

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