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BGYT

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Everything posted by BGYT

  1. im trying to make a troop transport/shuttle and thats why i want a mk2 cargo/boarding ramp
  2. is it possible for you to make a mk2/cargoramp
  3. Is it possible that you could create a mk2 cargo ramp/Boarding Ramp?
  4. hey dude could you if you want to make a secondary texture for the cockpit and the open cargo bay the has no walls and instead are completely open?

     

    1. Climberfx

      Climberfx

      Cockpit is not yet finished. Will have functional controls and panels. You can use cockpit without the glass and passenger part have a convertible version. I may do a cargo bay convertible too, but i'm completely busy in my work man.

      So, i will update it, but i don't know when.

      Cheers dude!

  5. i want it cause i want to make a dropship that can fit a car, 2 bikes & maybe a few passengers cause i've already made on that can fit 2 bikes & a few passengers but the car is a bit to big so it can fit in the open cargo bay you have right now :-( https://kerbalx.com/BaconAerospaceAgency/BAA-H-III-Troop-And-Vehicle-DropshipSpeeder
  6. i literally need a longer one to fit a specific project im working on
  7. could you make a longer version of the open cargobay?
  8. could you please update/change the hatch holes to be 0.950m so a Kerbal can walk straight thought instead climbing through
  9. Hey Jett Quasar do you think you could make the modified CR90 corvette Farstar?
  10. Hi Alaygrounds Is the Kerbal Tatooine Compatible with Kopernicus

     

    1. Alaygrounds

      Alaygrounds

      It needs Kopernicus

  11. what do i need to get MIP mod to work in ksp?

    1. KerikBalm

      KerikBalm

      You need Kopernicus... I may need to update it for 1.4

    2. BGYT

      BGYT

      thank you 

  12. is there someone who can make a mod with cockpit door like fighter jets for referenss you have this illustation file:///C:/Users/AntonBacon/Desktop/P1010012.JPG
  13. is it compatible with raster prop monitor
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