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[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
marc defranco replied to BahamutoD's topic in KSP1 Mod Development
The AN/M2 is electrically operated and only mounted on aircraft, it has a higher rate of fire than the M2 HB's used on ground vehicles and as crew-served weapons. -
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
marc defranco replied to bac9's topic in KSP1 Mod Releases
Managed to fix them, thank you v much my dude.- 4,460 replies
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
marc defranco replied to bac9's topic in KSP1 Mod Releases
Got it, thanks for the help. Is there a repo of previous releases anywhere?- 4,460 replies
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
marc defranco replied to bac9's topic in KSP1 Mod Releases
Just formatted my PC and reinstalled all my previous mods. Now getting a "B9.Engine.Jet.Pod.Small.PylonS" missing part error from one of my crafts. I have base B9, legacy, and HX all installed and still can't find this part. Any help? The error message- 4,460 replies
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[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
marc defranco replied to BahamutoD's topic in KSP1 Mod Development
No, not sure if there are any plans for it. -
Maritime Pack & Submarine Pack 2.0 Dev Page
marc defranco replied to BT Industries's topic in KSP1 Mod Development
Agreed, ideally get the basic ship parts out and working before attempting to add features like that. Feature creep is pretty common with mods as versatile as the Maritime Pack. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
marc defranco replied to BahamutoD's topic in KSP1 Mod Development
Awesome to hear, loved using the Maritime Pack in conjunction with BDA. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
marc defranco replied to BahamutoD's topic in KSP1 Mod Development
Ah that's what I figured. There was Fengist's Maritime Pack but he abandoned development on it AFAIK, theres also WW2 Ships but it's fairly impractical considering performance limitations atm. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
marc defranco replied to BahamutoD's topic in KSP1 Mod Development
Where are the hull parts from, or are they PWings? -
[1.2.x] Aviator Arsenal - World War 2 aircraft weaponry (v1.3)
marc defranco replied to tetryds's topic in KSP1 Mod Releases
Level 99 wehraboo detected, Hispanos were the best cannons of the war my dude. -
[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
marc defranco replied to BahamutoD's topic in KSP1 Mod Development
Not sure if this has been reported yet, but if a FLIR pod is destroyed while you have turrets slaved to it they'll be permanently stuck on the last laser target.