DfA-DoM

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About DfA-DoM

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    Bottle Rocketeer

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  1. Yes you're right, in the sense that this is exactly what I did. But due to module inter-dependencies this forced a uninstallation of several other mods I had to reinstall from scratch afterward. I just wanted a way to handle this without altering other installations (as far as all module versions coherence kept coherent).
  2. Hi, I've 2 small features request for CKAN, which could be very helpful when you made a too-quick update of a mod and want to revert to previous state. More precisely: After a refresh, I just saw that ModuleManager was updated to 4.0.0. Good! So I selected it and updated the install. For the record (as this was a major release), I went to the forum post to get the changelog, then I saw that there were some issues I may be impacted with. Argh! I better have to revert and wait to the next release to be taken in account. But, right-clicking on the mod line in CKAN, I can only reinstall the current (offending) version. Going to the Versions notebook tab and double-clicking on any of the listed versions, I could try to revert to a previous one but as a more recent is already there, the installation was skipped. Last option: uninstall the mod completely... and as expected dependent declared mods should also vanish. So did I. Lastly, I reinstalled the previous ModuleManager version 3.1.3, followed the other forced uninstalled mods. So, the request is simply to get a right-click menu on compatible module versions allowing me to reinstall/revert to a specific one. My other feature request is to be able to copy-paste metada urls without having to navigate to do so. Thanks
  3. DfA-DoM

    Prioritizing Bugs in the Bugtracker

    IMHO, Squad is simply trying to tell us that using a bug tracker would be a more convenient way to track bugs instead of being obliged to dive into forum threads to get details and suggesting to up/down vote issues would be a way to determine which one need to be fixed first. That's all.
  4. Absolutely, Let's install @DMagic's Basic DeltaV to accomodate to the UI enhancement and keep setting up new crafts in a sandbox.
  5. A smart way to get this really useful mod updated, would be to have it (or at least most of its unvaluable features) embedded in the next release...
  6. And please also provide some kind of API on all these, that mod developers could take advantage, such as what has been done around the good old clippy!
  7. Didn't found it in CKAN, but I just ckecked and it's listed now. Thanks again for all your useful mods.
  8. Hi, Did you merge the "alarm margin" pending PR in your release? As a regular user of both this mod and MJ's maneuver node planner, I was wondering how I can have them synched?
  9. DfA-DoM

    1.5.1 Hotfix

    https://en.wikipedia.org/wiki/GOG.com
  10. If I may ask for some IMHO not so hard work, I would really enjoy have the mod handled on CKAN with proper dependencies like EVE which is already there.
  11. DfA-DoM

    JoolTube: Kannonball!

    Already tested: This led to a unplanned rapid dismantling .
  12. @jrbudda : Did you already planned a CKAN release for it ?
  13. The 2.0.2.3 installed successfully. Nice! Thanks