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Noob21

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Posts posted by Noob21

  1. On April 16, 2016 at 8:02 PM, Red Iron Crown said:

    2. That "borderline illegal stuff" is copyright infringement and should not be mentioned on the forum again, per Rule 2.2f of our Community Guidelines.

    It's only borderline illegal because Squad doesn't give us any other option. Not my fault I have to do that stuff to get my hands on something I technically deserve for paying for it.

  2. I have a feeling that the only people that would use the older versions are the ones bright enough to understand that they'll be dealing with bugs but that there's always just newer versions without said bugs. Squad shouldn't have to add anything other than a possible readme that informs people that there will be no technical support for the version that they're using and that everything that happens is on their shoulders. I mean hell, I was just playing 0.17 yesterday and a kraken glitch corrupted one of my saves. I'm not mad. And I'm especially not going to whine to Squad and the moderators for support. Squad should allow people to own the old versions just so we have the option and don't have to do borderline illegal stuff to get our hands on it, if there's even the version we're looking for is floating around. Plus it shouldn't take much more than $100 at most for hosting, and Squad makes probably tens of thousands a week so that isn't even a nick in their budget.

  3. So let me get this straight

    • Reddit, Twitter, Vine, and probably multiple other social media websites somehow still exist
    • Everyone talks like they're on 4chan
    • We still don't have an SSTO

    What a dark future we're in for. All that aside, you still have a nice story you've got going. I have my own head canon of kerbals and humans meeting each other, but it doesn't involve us. It involves a game franchise's universe.

  4. 1 hour ago, IgorZ said:

    It would be a new mod then :) Though, if you have fun ideas for the fun stuff then it can be discussed and implemented.

    Well obviously. I've always kinda wanted to make a life support mod considering none of them have a stock-alike feel, especially when it comes to parts. Problem is I have absolutely no idea on how to make plugins and my modeling is sub-par at best.

  5. 8 hours ago, Xyphos said:

    I just managed to dock the second part to a new orbit-built vessel, the part was Asymmetrical and a bit hard to maneuver.
    but with patience and effort, I managed to get the ports aligned and then docked.
    after docking, upon closer inspection, I noticed that the rotation was one or two degrees off,
    and I could have sworn I aligned them almost perfectly prior to docking;
    did the parts move upon after docking? I'm not sure, but HOLY MOLEY this is driving me BATTY.
    I'm not about to undock and torture myself further, I wish docking ports could rotate by 5 degrees, like how gimbals can have 5 degrees of travel.
    just right-click menu the docked port and click "Align" - shouldn't be too hard to implement.
    ...actually, that sounds like an idea for a Mod. if any code monkeys can manage it.


    eYZMt1v.jpg

    So pretty much your OCD is getting triggered and you want the devs to cater to it. How about no.

  6. 3 hours ago, todofwar said:

    I think mods might be one of the biggest reasons for this. You can state in your mod a set version you support, and continue to refine and add features rather than catch up to ksp versions. Obviously there are about a million downsides to this but I think there could be a certain niche that appreciates  the option. Maybe a super in depth colony mod for example. 

    Well alternatively the mod creator(if they want this immense workload), could keep specific versions for each version and keep adding the same or similar content to each version.

  7. 21 minutes ago, Stone Blue said:

    While I agree with the sentiment, I think this is a fantastical picture of the way things would be...

    I've seen many times in release threads, where someone post a problem & needs help... Then there are many back and forth posts, (sometimes exasperating), only to find out after much back and forth and time spent, that someone is actually running a mismatched KSP version with an incompatable mod version... I'm sure this can quickly sour mods attitudes toward the community, and providing good support...Possibly even discouraging them from further development.
    I think many modders are already deadset on quickly removing past versions of mods just to head off these issues. (Which really bugs me) Some modders already seem to have ego issues from the get-go, and have made it clear they dont want to bother with the "idiot masses" who arent as intelligent as they are, and are only willing to provide minimum support/documentation/clarity on their mods.
    Likewise, I could see it cluttering and possibly overtaxing and wasting Squad Customer Service time, that could better be spent elsewhere.

    It's sad, but true. If they do someday implement it(they really should, considering as I've already said, because the means of getting your hands on older versions is borderline illegal, even if you own it), I think there should be a sticky placed that lets people know that threads asking for support for outdated versions will be deleted. It would really benefit places like the Challenges and Mission ideas board because there could be challenges for specific versions. Plus mods would also be a nice thing for the few individuals that would show interest in modding old versions(myself included).

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