Jump to content


  • Posts

  • Joined

  • Last visited

Everything posted by septemberWaves

  1. I definitely recall a few proposals of Apollos with landing stages being discussed here a little while back. It'd be a cool thing to see if there's any interest in actually putting it in game.
  2. @CobaltWolf If you had told me that that LRV is an official NASA render, and not something you've made in your free time for a video game mod, I would believe that. This mod consistently has an impressive amount of detail but even with that considered, the LRV exceeds expectations.
  3. @Zorg Is that the independently-launched Apollo Telescope Mount I see there? Or is it just a temporary kitbash for now?
  4. I think the fix is a huge improvement. Even though the previous clipping didn't affect the collider, it's still better for parts to not be visually clipping.
  5. Looking very nice. But of course the real question is "when are we getting the lunar worm?" (In case it's not apparent, this is a joke.)
  6. @Beccab I'll be honest, I didn't have a whole lot of ideas about kitbash potential for some of the LM parts (particularly the ascent module) since the shapes are so specialized. This has certainly opened my eyes to what kinds of things can be done, I'm extremely impressed.
  7. Progress on the model is looking excellent so far; I look forward to seeing it finished. I'm glad you decided to make the LRV in the end, it'll complete the Apollo parts nicely. By the way, were there any proposed variants of the LRV that may make it into BDB?
  8. 5. 4. 3. 2. 1. The full mission report can be found here. There are about 50 screenshots and a good amount of commentary, so I don't want to clog up this thread with that.
  9. 5. 4. 3. 2. 1. Liftoff of Apollo 11, the first crewed lunar landing. First stage cutoff and separation. Second stage ignition. The launch escape system was also prematurely jettisoned at this point due to a minor autostaging error. Interstage fairing separation following ullage motor burnout. Second stage cutoff and separation. Third stage ignition for insertion into a low Earth parking orbit. Parking orbit achieved successfully. Following final trajectory calculations, the S-IVB ignites to send the Apollo spacecraft to the Moon. Apollo missions used a free return trajectory, which allowed the spacecraft to safely return to Earth from a trans-lunar orbit if any emergency on route were to prevent lunar orbit from being achievable. Unfortunately I had a lot of trouble setting up a free return trajectory (most likely due to the n-body influence of Minmus) so I can't demonstrate how one looks, but the idea is that it requires a bit more delta-v and sends the spacecraft to a retrograde orbit of the Moon on a successful mission, or to a direct lunar re-entry on a failed mission. Once the S-IVB burn is complete, the SLA (Spacecraft Lunar Module Adapter) opens, and the Apollo CSM conducts a series of rotation and translation maneuvers to extract the lunar module. Final corrections are made with the RCS thrusters while travelling towards the Moon. At the Moon, the Service Propulsion System ignites to insert the spacecraft into a low lunar orbit. For reasons mentioned previously, the orbit is retrograde, though the incredibly low rotation speed of the Moon means that retrograde orbits make very little difference in the delta-v requirements for landing. I'd like to point out on this screenshot in particular that the main antenna on the Apollo service module is not static, it rotates on one axis to aim at Earth (or Kerbin, usually). Low lunar orbit has been successfully achieved. After the two members of the landing crew transfer into the lunar module, leaving the command module pilot behind, the two spacecraft undock and the lunar module crew prepare for landing. The Apollo 11 lunar module has successfully touched down. While on the surface, the crew deploy science experiments, fall over a few times in the low gravity, and of course plant the obligatory flag. Apollo 11's experiments were limited to things that could be deployed in under 10 minutes, because of the risk that some unforseen circumstances might force an emergency return from the Moon. This experiment package was referred to as Early Apollo Surface Experiments Package (EASEP), and consisted of only the Lunar Ranging Retroreflector (LRRR) and the Passive Seismic Experiment Package (PSEP), as well as the experiment control station and the radioisotope generator required to run the experiments (these last two components were part of every mission). There's also this passive device, used for colour calibration when examining photographs if I recall correctly. And of course there's the camera that's been taking these pictures. Following surface operations, the crew return to the lunar module and lift off from the lunar surface. I apologize for the part lighting errors in all screenshots beyond this point. I have no idea what caused it but it persisted for the rest of the mission, even after loading quicksaves. The lunar module has safely returned to lunar orbit. Following several rendezvous maneuvers, the LM docks with the CSM and the crew transfer back to the command module to return to Earth. The lunar module is left in lunar orbit; by the present day, it's likely that all Apollo lunar modules have now impacted the Moon due to years of cumulative orbital perturbations caused largely by the Moon's uneven distribution of mass. This is the second time I've done this mission profile and the second time I've accidentally jettisoned the Apollo docking probe instead of undocking it. I'm fairly sure it's normally jettisoned right before re-entry. Separation of the command and service modules before atmospheric entry. Unfortunately lighting errors ruined my screenshots beyond this point, but the landing process was nominal, resulting in a complete mission success.
  10. Since when is it not compatible with these? I'm curious where you're getting this information.
  11. On the note of a longer 6.25m interstage for Nerva II that's more unique than just a stretched S-II interstage, perhaps inspiration could be taken from the interstage component in the RIFT image?
  12. All of the AARDV-specific parts should show up if you type AARDV into the search bar. The propulsion section of it is the Apollo Block 3 service module (though with the Block 4 part switch for AARDV Block 2); I think those parts are also tagged as AARDV but I can't remember off of the top of my head - but if they're not, then they're definitely tagged as Apollo. I know this isn't as good as having each individual part listed out on the diagram, but there aren't that many of them so it shouldn't be too hard to find each one in the part menu with AARDV as a search term.
  13. I have waited, yes (though perhaps not long enough). There is also nothing that should change the behaviour of that module, and other animations work fine from what I can tell. I have, however, realized that the clipping may be a result of me having placed the part too far to the right. EDIT: Apparently I was simply not waiting quite long enough for the retraction to start.
  14. I can't seem to retract the lunar module whip antenna. There's a retract button, but pressing it does nothing. This is a problem, because it clips into the Apollo command module when the two are docked.
  15. Before the lunar landings, there were several test flights of the spacecraft, including of the entire Saturn V stack. Five powerful F-1 engines (with excellent Waterfall plumes) propel the Saturn V rocket. This particular flight is only going to Earth orbit, like Apollo 4 and 6, which were uncrewed test flights of the vehicle and went to a highly elliptical orbit to test the heat shield at lunar re-entry speeds. First stage cutoff and separation, second stage ignition. The S-II stage ullage motors are attached to a cylindrical structural component, which is jettisoned shortly after the ullage motors burn out to reduce mass. Ullage motors are necessary on the real rocket to stabilize propellant for the five J-2 engines that power the second stage, as the rocket motors push the propellant to the bottom of the tank (or push the bottom of the tank to the propellant; either way works thanks to relativity). Gravity fulfils this function on the launch pad for the first stage. The launch escape system, from what I have read, was typically jettisoned 20 to 30 seconds after second stage ignition. A launch abort beyond this point would have no need for the launch escape system due to the much lower thrust-to-weight ratio of all remaining stages. Apollo 6 experienced two engine failures on the S-II, as well as an engine failure of the S-IVB. I haven't been able to find out which specific engines failed on the second stage, but testing with BDB Saturn indicates that it is still stable with any combination of two engine failures on the S-II. As I said, this mission isn't going beyond Earth orbit. But we'll be seeing more of the Saturn V later. Apollo 5 sent an uncrewed lunar lander to low Earth orbit on a Saturn IB. The purpose of this was to test the spacecraft in space to as much of an extent as was possible in low Earth orbit and without crew. The mission also provides a good reason to showcase the capped petal fairing for the S-IVB, which is an option for the SLA. Deployment of the lunar module in low Earth orbit. Excellent rendition of the lunar module. It's pretty much ideal, the only issue I've encountered with it is that having the flag turned on when using the J-class part switch results in a hovering flag over the open compartment (may be fixed by now, I'll have to check). Testing the descent engine. Testing the ascent engine. There's a couple of things I want to demonstrate with the launch escape system, with an abort test on the Saturn IB. The extreme thrust of the launch escape system makes it difficult to get screenshots of it when it activates, but I did manage to get this one. The device is also more than just a high-thrust rocket. It also vectors some of the thrust from the rocket motor to control the attitude of the command module and ensure it is safely pulled out of the trajectory of the rocket (I've not managed to figure out if the BDB one actually does this or if it just has fixed asymmetrical thrust for a similar effect). After the solid rocket motor has burned out, control surfaces are deployed to point the capsule retrograde, enabling safe parachute deployment and landing.
  16. It's certainly not just you, that lander render is hideous. All of the corporate ones are, unsurprisingly.
  17. Regarding that method of delivering the lunar shelter, the only new part I can forsee really being needed is a fairing to cover up the engine (probably a new version of the engine mount with a simple adjustable fairing). Might also need a new node somewhere on the service module (preferably an optional node via part switching) for correct attachment in the SLA.
  18. Apollo should work fine with JNSQ. I've been testing it a lot recently and the only trouble I've had has been splashdown bounciness, which turned out to be a Scatterer issue rather than a BDB issue. I have been using FAR but it definitely works from lunar re-entries with that. I don't know of any reason it would perform badly without FAR.
  19. On the note of craft files, is there a need for some new ones? I've been putting together a lot of the different Saturn variants, and I'm happy to upload them if desired.
  • Create New...