Kerbinchaser
Members-
Posts
1,861 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Everything posted by Kerbinchaser
-
How many people want Mac/Linux support at launch?
Kerbinchaser replied to Ol’ Musky Boi's topic in Prelaunch KSP2 Discussion
Yeah, I know you console players have it hard. -
How many people want Mac/Linux support at launch?
Kerbinchaser replied to Ol’ Musky Boi's topic in Prelaunch KSP2 Discussion
I am playing KSP on a Mac. I don't think I would be able to run KSP2 in the first place, so that's one thing out of the way. If Mac support is not fully finished or it is still buggy by the time KSP2 is released, then no, I don't want it right out of the gate. I want a stable game that I can play comfortably and without issue. -
I did a few things. In my career save, I successfully landed (and returned) my first Müner lander. Jeb stares at his home while the lander re-fuels and preps for launch. Following his landing a psych evaluation determined that not only is Jeb a Bad-S, he also thrives in solo environments. Liftoff. Then in my military-focused save, I tested the limits of the Stearwing A300 and built a Strategic bomber that can cruise at 100,000 meters. This will be the base aircraft for future sub-orbital laboratories, since it is so efficient. Then last but not least, in my "timeline of spaceflight" save where I use Kerbalized versions of past, present, and future spacecraft, I revisited a Gemini resupply module 50 years after it had been left long-abandoned by her crew.
-
Oh my country uses two-colors all the time. But my county takes their specific instructions and orders police/fire/EMS vehicles based on their specifics. The USA is weird
-
Design help needed.
Kerbinchaser replied to catloverjerrygarcia's topic in KSP1 The Spacecraft Exchange
you can edit how much fuel each booster carries. -
Design help needed.
Kerbinchaser replied to catloverjerrygarcia's topic in KSP1 The Spacecraft Exchange
Why not make the center core-booster longer and match it with the booster length? Your two boosters are much longer than your center stage, try matching the height of all of them. -
I'm not saying use the plugin, I'm saying learn from it. They have nice flash, double flash, etc that would be good for emergency lights.
-
Been messing with an illustrator program. Having a lotta fun. Also my thread. :3
-
I'mma print this on a 4x8 and hang it in my room. I like it too much.
-
New poster, "Batune" (Batune is a planet included in a WIP planet pack project. Stay tuned for more information.
-
Working on a planet pack, here's an early teaser.
-
August 28th update: Added two new sections and two new art pieces.
-
Same color is fine, in my county police cars only use solid blue, while fire trucks use red. No red/blue combination.
-
Glad to hear it
-
[1.8.x] DE_IVAExtension - For All the Stock Pod IVAs!
Kerbinchaser replied to DemonEin's topic in KSP1 Mod Releases
Alright, I will. Updates to follow. -
[1.8.x] DE_IVAExtension - For All the Stock Pod IVAs!
Kerbinchaser replied to DemonEin's topic in KSP1 Mod Releases
Is this functional in 1.6.1? I haven't transferred my progress over yet and my main career save is in 1.6.1. -
You still writing this?
-
A Thread for Writers to talk about Writing
Kerbinchaser replied to Mister Dilsby's topic in KSP Fan Works
Is this offer still up? I need a good editor for my WWW series. You won't have to do much, since I update it once a month, at the most. If you want to overlook the project, have a look in my signature. -
August 26th Update: New artwork, "New World" "Waiting Patiently"
-
Now why is that?
-
KSP Loading... Preview: The Duna Texture Revamp
Kerbinchaser replied to St4rdust's topic in KSP1 The Daily Kerbal
I wasn't asking you. I was looking for a developer answer. -
Occupy Duna: A KSP Series by Project Essence
Kerbinchaser replied to KnightofKessler's topic in KSP Fan Works
Why do I see World of Tanks lmao