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MaxZhao

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Everything posted by MaxZhao

  1. If I were to record a deployment, in order to satisfy "unused payload", do I have to disable not only fuel crossfeed, but also antennas, solar panels and batteries in the payload?
  2. Just wanted to say that I'm very thankful that Squad will continue the development of KSP (which requires the money they earn through Expansion packs)
  3. I've done another try and the reproduction steps are as follows: -Build a launch vehicle with two booster stages attached to a central stage. -Launch with all three stages firing. -Booster separation. -Jump to separated stage and attempt landing. -Land both booster stages. -Revert to launch using FMRS button when viewing the separated booster stage. -The contracts are emptied. Note the above procedures are just my reproduction steps, many details might not be needed to reproduce the problem such the rocket configuration or the number of landing attempts. Thanks!
  4. Seems that the download file has disappeared? What happened?
  5. Thanks so much! It definitely happened but I'm not quite certain about the reproduction step, I'll make a video recording and provide logs if you can't replicate it using the previous steps. Again, your work is much appreciated! Mods you've revived are the majority in my gamedata!
  6. It seems that the problem still persists. Can you also replicate it using the same procedure as my previous post?
  7. Have encountered an interesting problem, using Ven's Revamp and real fuel stockalike config, my engines always explode immediately after shut down and staging (no collision), however, this does not happen if staging happens when the engines are still running. Wondering why this might have happened?
  8. Thanks Squad for something to look forward to in my miserable life
  9. I've just found a bug with FMRS, if you launch a vehicle, stage separation, jump to the separated stage and then select revert to launch the contracts you accepted all gets erased and the strategies are also canceled. logs here. Hope this helps!
  10. Both stock, thanks mate, it's not really an issue but just thought may be worth mentioning. Thanks for your work!
  11. I've been for using the new dev version of FMRS for the past few hours, everything seems very good. However, the auto-throttle cut seems to lag a bit as the booster stages continues to fire for a second or so after staging, causing the boosters to rise above the main stages. I thought this might be worth brining up. Video below. The rise when fuel tanks are empty are more obvious.
  12. Thanks for working hard man, really appreciate your effort. Do get some rest! You're amazing!
  13. I see, I guess FMRS is the only option if a Space X style mission is wanted?
  14. Will the mod also try boost back burn? i.e landing the boosters at KSC if there's fuel left. That would be an awesome feature!
  15. Unfortunately I've encountered the same problem although I've already merged the stock config files with the testflight core. How were you able to solve this? Where you also using the 1.8.0.0 beta version?
  16. Hahaplease, since I'm doing the International Baccalaureate seeing the acronym IB really hurts my buttock
  17. I agree with this, been playing with FMRS for quite a while and I think this would make better sense. Also, I agree that you've done a great job reviving a old but awesome mod!
  18. Never got to say this but KRE is one of the mods I install every time with a KSP update, this mod has been one of my favourites for the last couple of years of KSP so thanks so much for your work!!
  19. If you've started a new career game then the above could happen, you can choose to have stock vessels displayed in career games in the settings. Otherwise, you'll need to provide more information.
  20. KSP modded, only part mods are Mk2 & Mk3 expansion. The problem is that all air intake parts display two independently manageable intakes, screenshot here. Does anybody know how I can solve this? If needed PM me and I can send you the logs. Thanks very much for your time.
  21. No problem, will test tonight! EDIT: Sadly confirm that carbonite is not recognised.
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