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CheckYoStaging

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  1. I recently put a space station in orbit of the Mun, along with a few relay satellites. The next time I launched my game and went to the map screen, they weren't there. They were in high, stable orbits, and the icon list in the tracking station says that I have no stations or probes available. Using 64 bit KSP. Mods: KSP: 1.2.2 (Win64) - Unity: 5.4.0p4 - OS: Windows 10 (10.0.0) 64bit Filter Extensions - 2.8.1.2 Toolbar - 1.7.13 USI Tools - 0.8.17 B9 Animation Modules - 1.0.5 B9 Part Switch - 1.7.1 B9 Aerospace - 6.3.1 B9 Aerospace - 6.3.1 B9 Aerospace Procedural Parts - 0.40.11 BetterTimeWarpContinued - 2.3.7.4 Community Resource Pack - 0.6.6 CommunityTechTree - 3.0.3 CSIFreighter - 0.1.7 CryoEngines - 0.4.6 DistantObjectEnhancement - 1.8.1 Extraplanetary Launchpads - 5.7.1 Firespitter - 7.5.1 Interstellar Fuel Switch - 2.4.6 RasterPropMonitor - 0.28 Kerbal Attachment System - 0.6.2 Kerbal Joint Reinforcement - 3.3.1 KerbalAtomics - 0.3.5 Kerbal Engineer Redux - 1.1.2.8 Kerbal Foundries - 2.0.1.5 Kerbol StarSystem - 0.4.1 Kerbal Inventory System - 1.4.3 KSP-AVC Plugin - 1.1.6.2 KSPWheel - 0.9.4.15 Infernal Robots - 2.0.10 ModularFlightIntegrator - 1.2.4 NearFutureConstruction - 0.7.6 NearFutureElectrical - 0.8.7 NearFuturePropulsion - 0.8.7 NearFutureSolar - 0.7.2 NearFutureSpacecraft - 0.6.3 Kerbal Alarm Clock - 3.8.4 TweakScale - 2.3.4 UbioWeldingLtd-Continued - 2.5 Universal Storage - 1.2.2 KSP Interstellar Extended - 1.12.23 [x] Science! - 5.6 Logs: https://db.tt/GQW6xaOhqk https://db.tt/XRlo7zAxNm https://db.tt/pqGoFyzmye
  2. Never mind, I updated my graphics drivers and closed all other applications, and now it works fine. Thanks for the help, though.
  3. I decided to try realism overhaul, and my game is crashing as soon as it finishes loading. I am not sure what is causing it. Log: https://db.tt/pqGoFyzmye Mods: KSP: 1.2.2 (Win32) - Unity: 5.4.0p4 - OS: Windows 10 (10.0.0) 64bit Toolbar - 1.7.13 Advanced Jet Engine - 2.8 B9 Aerospace Procedural Parts - 0.40.11 Community Resource Pack - 0.6.6 CommunityTechTree - 3.0.3 Connected Living Space - 1.2.4.2 Contract Configurator - 1.22.2 CustomBarnKit - 1.1.12 Deadly Reentry - 7.6.0.1 Ferram Aerospace Research - 0.15.8.1 Firespitter - 7.5.1 Kerbal Construction Time - 1.3.9 Kerbal Joint Reinforcement - 3.3.2 KSP-AVC Plugin - 1.1.6.2 MagiCore - 1.2.5 ModularFlightIntegrator - 1.2.4 Procedural Parts - 1.2.11 RCS Build Aid - 0.9.1 RealChute - 1.4.3 RealismOverhaul - 11.5.1 RealSolarSystem - 12.0 RemoteTech - 1.8.6 RetractableLiftingSurface - 0.1.3 RSSDateTime - 1.1 Saturatable RW - 1.12 SCANsat - 1.1.6.11 Ship Manifest - 5.1.3.3 SolverEngines - 3.1 SXTContinued - 0.3.12.1 TAC Life Support - 0.13 TweakScale - 2.3.4 VenStockRevamp - 1.9.5
  4. The helium cryostat is missing from my download. I reinstalled the latest version, but it is not in the files.
  5. The helium cryostat is missing from my download. I reinstalled the latest version, but it is not in the files.
  6. Using 5.7.1. I'll try downloading the latest version and see if I can figure it out. Thanks.
  7. How exactly do I stop my spacecraft from materializing in the ground when using a survey stake?
  8. I can't seem to use the workshop module. I put one on a mun base because I don't like the look of the default epl workshop, but the UI says "locked" and there is no option to convert my metal into rocketparts. It is fully stocked with engineers. The only USI mod I am using is USI Core.
  9. I have recently started playing a modded save, and have been experiencing some oddities. When I load the save, the orbits of all of my existing ships are shifted. The semi-major axis remains the same, but the periapsis is lowered while the apoapsis is raised. I have already lost two sets of relay satellites this way. The editor also freezes occasionally whenever I hover over the parts that I have placed. I just launched a Duna lander. When I attempted to enter Duna's atmosphere to aerobrake, the game still registered my ship as being in space. As time went by, the atmosphere indicator went down a small bit, and rapidly went back up to space, but my altitude stayed constant, almost like Duna's atmosphere was disappearing momentarily. A few ships equipped with robotics parts have spazzed out. Any thoughts? Mods: KSP: 1.2.2 (Win64) - Unity: 5.4.0p4 - OS: Windows 10 (10.0.0) 64bit Filter Extensions - 2.8.1.2 Toolbar - 1.7.13 USI Tools - 0.8.17 B9 Animation Modules - 1.0.5 B9 Part Switch - 1.7.1 B9 Aerospace - 6.3.1 B9 Aerospace - 6.3.1 B9 Aerospace Procedural Parts - 0.40.11 BetterTimeWarpContinued - 2.3.7.4 Community Resource Pack - 0.6.6 CommunityTechTree - 3.0.3 CSIFreighter - 0.1.7 CryoEngines - 0.4.6 DistantObjectEnhancement - 1.8.1 Extraplanetary Launchpads - 5.7.1 Firespitter - 7.5.1 Interstellar Fuel Switch - 2.4.6 RasterPropMonitor - 0.28 Kerbal Attachment System - 0.6.2 Kerbal Joint Reinforcement - 3.3.1 KerbalAtomics - 0.3.5 Kerbal Engineer Redux - 1.1.2.8 Kerbal Foundries - 2.0.1.5 Kerbol StarSystem - 0.4.1 Kerbal Inventory System - 1.4.3 KSP-AVC Plugin - 1.1.6.2 KSPWheel - 0.9.4.15 Infernal Robots - 2.0.10 ModularFlightIntegrator - 1.2.4 NearFutureConstruction - 0.7.6 NearFutureElectrical - 0.8.7 NearFuturePropulsion - 0.8.7 NearFutureSolar - 0.7.2 NearFutureSpacecraft - 0.6.3 Kerbal Alarm Clock - 3.8.4 TweakScale - 2.3.4 UbioWeldingLtd-Continued - 2.5 Universal Storage - 1.2.2 KSP Interstellar Extended - 1.12.23 [x] Science! - 5.6 Log: https://db.tt/7N8iGsr6X4
  10. I am having this problem as well, and do not understand at all what I am supposed to do to fix it. Can someone please explain?
  11. I am running a modded install including Kethane, and the map overlay is not showing properly. Every tile on the map is purple, and I cannot see the positions of ores without hovering my pointer over them, which is very frustrating. Is this supposed to be happening? Screenshot: https://db.tt/5hU46gO66K KSP.log: https://db.tt/F7rkgZJPeH Mods: KSP: 1.2.2 (Win64) - Unity: 5.4.0p4 - OS: Windows 10 (10.0.0) 64bit Filter Extensions - 2.8.1.2 Toolbar - 1.7.13 B9 Animation Modules - 1.0.5 B9 Part Switch - 1.7.1 B9 Aerospace - 6.3.1 B9 Aerospace - 6.3.1 B9 Aerospace Procedural Parts - 0.40.11 Community Resource Pack - 0.6.6 CommunityTechTree - 3.0.3 CryoEngines - 0.4.6 DistantObjectEnhancement - 1.8.1 Extraplanetary Launchpads - 5.7.1 Firespitter - 7.5.1 Interstellar Fuel Switch - 2.4.6 RasterPropMonitor - 0.28 Kerbal Attachment System - 0.6.2 KerbalAtomics - 0.3.5 Kerbal Engineer Redux - 1.1.2.8 Kerbal Foundries - 2.0.1.5 Kerbal Joint Reinforcement - 3.3.1 Kerbol StarSystem - 0.4.1 Kerbal Inventory System - 1.4.3 KSP-AVC Plugin - 1.1.6.2 KSPWheel - 0.9.4.15 Infernal Robots - 2.0.2 ModularFlightIntegrator - 1.2.4 NearFutureConstruction - 0.7.6 NearFutureElectrical - 0.8.7 NearFuturePropulsion - 0.8.7 NearFutureSolar - 0.7.2 NearFutureSpacecraft - 0.6.3 TweakScale - 2.3.4 Universal Storage - 1.2.2 KSP Interstellar Extended - 1.12.23 [x] Science! - 5.6
  12. I thought so. Thanks a lot! OpenGI breaks my game, but I could try adding memory. am using an HP pavilion laptop. How would I add more RAM?
  13. When I try to launch my game, it crashes as soon as it finishes loading. I suspect that it is because of lack of memory, but I would like some more input. Mods: KSP: 1.2.2 (Win64) - Unity: 5.4.0p4 - OS: Windows 10 (10.0.0) 64bit Filter Extensions - 2.8.1.2 Toolbar - 1.7.13 B9 Part Switch - 1.7.1 Basic Orbit - 1.0.5 Community Resource Pack - 0.6.6 CommunityTechTree - 3.0.3 CryoEngines - 0.4.6 DistantObjectEnhancement - 1.8.1 Extraplanetary Launchpads - 5.7.1 Interstellar Fuel Switch - 2.4.6 Kerbal Attachment System - 0.6.2 KerbalAtomics - 0.3.5 Kerbal Joint Reinforcement - 3.3.1 Kerbol StarSystem - 0.4.1 Kerbal Inventory System - 1.4.3 KSP-AVC Plugin - 1.1.6.2 ModularFlightIntegrator - 1.2.4 NearFutureConstruction - 0.7.6 NearFutureElectrical - 0.8.7 NearFuturePropulsion - 0.8.7 NearFutureSolar - 0.7.2 NearFutureSpacecraft - 0.6.3 TweakScale - 2.3.4 Universal Storage - 1.2.2 KSP Interstellar Extended - 1.12.19 Error Log: https://db.tt/ueqmyfBeAp Output Log: https://db.tt/080KMTMJff
  14. I have been having some trouble with boiloff. I am using Kerbal Atomics, Cryogenic Engines, and Real Fuels. For some reason, even when I have a ton of electric charge, I lose liquid hydrogen at a very fast rate from the cryogenic tanks.
  15. I installed ckan back in December, and it worked fine, but now when I try to edit my mods, the apply changes button is greyed out. I have tried reinstalling and clearing the cache, to no avail. Does anyone have a solution?
  16. I am running a 64 bit install of ksp 1.2.2, and it always crashes to desktop during the loading screens. I have tried using opengl, but it breaks my game. Here is my log: https://db.tt/F7rkgZJPeH
  17. Sorry, I just realized that I unistalled it. Thanks for the help, though.
  18. Here is my KSP.log. https://www.dropbox.com/s/fd6kjrd9rqcmxpw/KSP.log?dl=0
  19. Is there any way that I can upload my files directly to a post? Pastebin crashes for me with files this long.
  20. How can you find out what parts of a body have what resources? Do you use the stock survey scanner?
  21. My kerbal's portraits aren't on my screen, and I can't use IVA.
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