Wolfair corp.

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About Wolfair corp.

  • Rank
    Taping engines on planes

Contact Methods

  • Website URL https://kerbalx.com/WolfairCorp/
  • Skype Nope, Discord

Profile Information

  • Location UTC -5:00
  • Interests Anything that goes over 200 knots

Recent Profile Visitors

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  1. Wolfair corp.

    [1.5.1] AoA Technologies - Maintenance & Development thread

    Never heard about that, thought it was thread-specific. I personally don't mind as long as it isn't abusive. It's a plugin that warns when a mod isn't officialy supporting the latest version. But in KSP, parts pack hardly gets broken between updates, so it should be fine.
  2. Wolfair corp.

    [1.5.1] AoA Technologies - Maintenance & Development thread

    Already a new update? Well, I'm pretty busy right now. If you get to try AoA in 1.6, could you please tell me about any bug you encounter? Thanks!
  3. Wolfair corp.

    [1.5.1] AoA Technologies - Maintenance & Development thread

    So you mean doing internals with ASET? It's on the to do list.
  4. Wolfair corp.

    [1.5.1] AoA Technologies - Maintenance & Development thread

    Maybe a screenshot of the broken parts? (when you try to open a spacecraft) To be fair I wan't even aware that there was an update, but I checked the changelog and nothing should be broken.
  5. Wolfair corp.

    [1.5.1] AoA Technologies - Maintenance & Development thread

    @BGM Marcsen I don't use cKan so I can't check right now but it should be there. See in your filters if you disabled outdated mods or something, because it is tagged as compatible with 1.3.1.
  6. Wolfair corp.

    [1.5.1] AoA Technologies - Maintenance & Development thread

    @GabeTeuton Thanks, that helped a lot. I added crew experiments to the said cockpits, and added RasterPropMonitor computers where they were missing along the way, so there should not be any Initialization errors anymore. You can grab it on GitHub if you want. However, the hatch stuff is unity configuration, so I need Martinez to share me the unity project. I already messaged him about it.
  7. Wolfair corp.

    [1.5.1] AoA Technologies - Maintenance & Development thread

    Hatches are part of the model, so it's not your installation. Of course it isn't intended. Wich cockpits don't have one? Sorry for late response btw
  8. I haven't done ksp in a while. Can't remember if I finished it, if I kept it, or deleted it. You better go search for something on KerbalX or do it yourself.
  9. Wolfair corp.

    [1.5.1] AoA Technologies - Maintenance & Development thread

    Is it not working on 1.4? They just added languages support and minor bigfixing, I think, nothing that would corrupt the mod. Please tell me if it's not working in 1.4.x.
  10. Wolfair corp.

    [1.5.1] AoA Technologies - Maintenance & Development thread

    Could you upload the craft file on dropbox or something?
  11. Wolfair corp.

    [1.5.1] AoA Technologies - Maintenance & Development thread

    @DiscoveryPlanet Could I use your Su-57 for creating a header? You'll get credit.
  12. Wolfair corp.

    [1.5.1] AoA Technologies - Maintenance & Development thread

    Try re-installing the mod. Works for me.
  13. Wolfair corp.

    [1.5.1] AoA Technologies - Maintenance & Development thread

    Im working on that right now along with some other images for the OP.