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JDGC

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  1. Deadly Space Environment Realism Tired of things being Semi-Realistic, or Life Support isn't enough or to easy? Well I have a heck of an idea! Space is deadly, beyond the protection of our spherical home we face a variety of dangers. Not just the complete lack of oxygen, heat, food, water, and not being able to scream to your fellow kerbalnaut when that space plane you launched last week went out of control in mid orbit and is unexpectedly flying towards him and knocks him out of the sky without warning! No, we face an even greater threat in reality. What if that never to return home suicide mission to Duna with 3 or more kerbals destined to colonize the deserted planet you were planning, had to consider ionizing radiation threats once leaving the comfort of home's magnetic field?! Having to plan for Solar Radiation (Solar Wind), Cosmic Radiation (Gamma Rays and X-Rays), Electromagnetic Radiation (Ultraviolet Light, UV Rays) could change the way you leave the comfort of home forever. I know I wouldn't want to be cooked with enough Radiation Equivalent to having a Full Body CT Scan ever 5 or 6 days and have a raging sunburn just for looking out the window for 30 seconds to a few minutes, or going on a EVA to fix a couple parts Jeb broke before leaving. Bringing this into play could push KSP even further towards near realism. Say your sending a station to orbit the Sun ( Kerbol ), but you had to out fit your ship with 5 or 6 Solar radiation panels so you don't become BBQ'ed and served to Bob cause he's starving. Or, maybe your just headed to Laythe, Slapping on some Solar, Cosmic, and EM panels to shield your precious Kerbals from kicking the bucket before you even reach your destination would be the right way to go. This is an idea I came up with after watching over the Orion project for quite some time now. If someone thinks it's worth a shot I encourage you to go for it, heck maybe even add something in that I haven't even thought of
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