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Mr falcor

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Posts posted by Mr falcor

  1. I am soon to start a fresh game on 1.1 I have recently downloaded MKS lite also Usi lifesupport for the first time.

    I have discovered a mod called kerbalism that appears to be a semi/realistic overhaul  that I really want to try out, I was hoping for  feedback from other players in regards to the compatibility of kerbalism with other mods mainly USI lite and other mods by Roverdude.

    Also any general discussion about the kerbalism mod ,what's it like? what are people's opinions of the mod? would also be welcome :-)

     

     

     

     

  2. Just starting a fresh game on ksp 1.1 downloaded MKS lite for the first time. I have also downloaded usi lifesupport  in replacement for tac life as that seems to be discontinued for now,I was wondering if the toggle death function has been added to usi life support or is that a future plan? Again great mods  :-)

  3. Should there be an option in career mode to buy the island runway? Perhaps not necessarily upgrading it like with the  space centre but being able to fly and build aircraft from there to? I know that the space centre is right next door but it could be fun and add a bit of choice? ☺

    Would be nice to see options for multiple space centre sites to.

    would it be that difficult to implement?I'm not a programer. .

     

  4. Would be great to see more features on the planets surfaces like duna could have a feature like Olympus mons or sharp rocks that could blow the tire on your rover, liquid water traces in the mountains, dusts devils and  storms that could affect your base on lander etc minmus could have ice glaciers to explore think there needs to be a new texture pack after squad have finished with 1.1 the planets just seem a bit... bland?

  5. Would just like to thank squad for their excellent work ☺ can't wait to play the full release of ksp. However I would like to ask if squad have any plans to upgrade  the graphics on planet surfaces like duna etc and add more unique geographical futures to explore?simmiler to what they have done with mun  and kerbin.i understand they were restricted by the old unity engine and 32 bit before. Again love your work ☺

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