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Doc-Zer0G

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Posts posted by Doc-Zer0G

  1. On 3-10-2016 at 7:28 PM, Tristonwilson12 said:

    So update. Before i release this version, i want to finish the stock scaling and textures.so please be patient. It will be worth it

    Even though I'm a RO player, I agree that stock-size players should be able to enjoy this wonderful mod at the same time.

    I'll wait patiently with excitement!  Soon™ :wink:

  2. Great work @akron!

    Really enjoying your probes, they're a must have add-on in my games.

    On a side note, since I almost exclusively play in RSS or 64scale and  use remotetech, I rely heavily on geostationary satellites.
    Therefore, I was wondering if there were plans for a bigger satellite bus? I'm currently using a custom scaled up Barquetta with it's own propellant so it can do its own apogee kick.

    Keep up the great work! Looking forward to your lander series!

  3. 48 minutes ago, AlphaAsh said:

    v1.0.3 of Kerbin-Side Skyways now available. See OP for links.

    Changelog:

    • Added landing guidance to several of the runways.
    • To use landing guidance you need the latest Kerbal Konstructs.
    • When close to a base with landing guidance (approximately 25km in most cases), switch on ATC in the Inflight Base Boss to activate the landing guidance HUD.
    • Note that a few runways have a limited guidance system or no guidance system at all. This isn't a bug - it's a design choice.

    Like all supplements, you can install this on top of Complete if you don't want to wait for an update of that. By 'on top of', that means just click yes when asked to over-write existing files.

    I've been waiting for this feature. Thanks!

  4. Hey Shadowmage, your mod actually encouraged me to stop lurking and attempt to contribute to the community.
    Your mod showed up just when I was looking for a mod that would do multiple engine mounts and you just one upped everything by adding engine clusters, textures, command pods etc.

    As for the 1BV, I would go for the one without the injection manifold. It's an engine unlocked before the 1DV and it would be logical for it to be a less complex design. Just food for thought.

    Keep up the great work!

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