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Everything posted by dryer_lint
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This seems pretty cool, and it looks like the "object tracking feature" (where you see an antenna icon and size class) is going to get used more often. We've seen from the 0.24 videos that the lost Kerbals are tracked like asteroids.
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Wondering how you guys move your asteroids. I have my own approach.
dryer_lint replied to Talavar's topic in KSP Discussion
Did you just say... pulling an asteroid? For some reason this feels revolutionary -
So what are the parts of the Science complex?
dryer_lint replied to Mars Mullo's topic in KSP Discussion
I'll admit, when I first purchased KSP, one of the things I was most excited about was using a rover to explore the KSC. I'm dead serious. ... yeah sometimes I play games the wrong way -
In case you guys didn't notice, the .24 FAQ section is now up here.
dryer_lint replied to Talavar's topic in KSP Discussion
I noticed, and got really surprised that the forums hadn't exploded yet. -
O-10 Monopropellant Engine & Vernor LFO RCS Thruster
dryer_lint replied to Red Iron Crown's topic in KSP Discussion
Considering my lifter usually gets into orbit with a good amount of fuel left, I might ditch the RCS and use a bunch of Vernor thrusters. The O-10 might be cool for probes, I dunno. -
I agree with the idea of launching satellites, as Torham said, isn't that one of the biggest parts of a space program?
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How about, you don't have to put pre-created stuff in orbit, but you can build your own satellite?
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Kerbal Technology Logic: - Thermometers are advanced scientific tools - You discover wheels near the end of the tree
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We need to go farther, obviously. What features should they put in KSP 2? No, KSP 3! [/sarcasm]
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So will 0.24 break my save? I don't care if it breaks my career save, I never liked career anyways (until now). Just don't break sandbox pleeeease
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I can't wait for the update, but there's lots of things I don't understand... why does, say, STEADLER Engineering want you to explore Minmus? And how did Jeb's company get a Kerbal stuck in orbit- Ok, wait, it's Jeb's company. Bad example. Also, the whole idea of the R&D facility is confusing to me. How come YOUR space program is researching stuff, but it ends up being manufactured by other companies, and those companies act like they came up with it? And when you have to test things for contracts, how on earth do you get those parts BEFORE you research them!? aaaaa
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This would be going a bit too far, we want KSP to be realistic, but they can't simulate every part of a real space program... it would probably get overwhelming for new players to have a ton of buttons and/or buildings. IMO it's just not worth the development time, since this would be pretty hard to implement. Also, wouldn't it kind of ruin the feeling of KSP? You know, sending your Kerbals to a faraway planet, and if it doesn't work, send a rescue mission, improvise with the jetpack, or leave them there?
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Can't target asteroids?
dryer_lint replied to Worst at Video Games NA's question in Gameplay Questions and Tutorials
You need to select them in the Tracking Station and click "Track Object", the button with the satellite dish on it. Then they will switch from "Unknown Object" to "Space Object" or something like that. Then you can target them! EDIT: Now I know why people keep saying "ninja'd" -
I think this is happening more often... I had it for the first time today, and it looks like more people are posting about it.
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Late in the game, there should be a contract for "stop doomsday asteroid from hitting Kerbin" Personally, I... haven't managed to catch one yet. There's one orbiting Kerbin and I sent out a ship to get it, unfortunately it's in a really weird, eccentric polar orbit and I can't get a good rendezvous.