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Posts posted by SpaceCube2000
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On 3/23/2023 at 2:06 PM, LezRowl said:
Hello
I'm having a strange problem with the parallax textures/models loading. This bug appeared half-way through my gameplay and now all of the trees are loading with gray textures and sometimes won't even have a model at all. Relaunching a craft seems to always create a different way that the textures are breaking.
In the picture below the trees load with no textures or leaves. The trees in the distance are just a plain png. There are also red sticks poking out of the ground in a different biome that were supposed to be fir trees.
I'd like to know if there is a known fix for this, because it looks awful.
I'm having the same issue as this user. It seems like this problem shows up after playing for a little while and is fixed when I restart the game. Any suggestions?
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Can you add this to CKAN?
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Is there any way I can use a different sunflare from the one that's included?
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I keep getting this message when I try to open the Rescale.2.5x.zip file that I downloaded.
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Can this be added to CKAN?
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I have two questions:
Are the terrain scatters collidable?
Is autostrut going to be a feature at launch?
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2 minutes ago, jebycheek said:
Where is the volumetric clouds?
Blackrack's Patreon
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Is this mod and the Artemis Construction Kit compatible with SIMPLEX Kerbalism?
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3 hours ago, stk2008 said:
Not that I know of.
I dont even know what would be needed to get latest scatterer to work with JNSQ but if you do find out let me know to please
Did you test with version 772? if so any luck with your previus issue?
Yeah it fixed the issue.
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6 hours ago, stk2008 said:
That's the reason then matey jnsq does not work with latest version it has to be version 772.
My bets are if you install that version all will be good
That sucks because there have been a lot of bug fixes for Scatterer since then. Do you know if anyone has made updated configs for JNSQ?
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45 minutes ago, stk2008 said:
@SpaceCube2000 what version of scatterer are you running?
The most recent version, 0.0838.
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The gas giants are completely black. Running on 1.12.4 and installed through CKAN. I also added the ColorFix.cfg to my gamedata file.
Example:
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3 hours ago, G'th said:
It does indeed.
Honestly, I am happy with this decision. It makes Eve into more of a Venus analogue. Are you planning on adding a second moon to Duna?
Also, with regards to Parallax support. Is Eve going to maintain the alien life found in the original configs, or is it going to be more desolate?
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Would it be possible for this mod to be added to CKAN again?
Apparently CKAN lists it to be incompatible with 1.12.4.
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34 minutes ago, blackrack said:
Some quick mist/fog to test the godrays more in depth. I've implemented godrays separately 4 times at this point, but yeah I always loved them:
Patience
There will be some work to do for mod devs but I will have documentation. I think RSS may run slower due to the need for higher resolution textures, and also needing to raymarch longer distances to the horizon, although there is adaptive raymarching but remains to be seen how well it will work for RSS scale.
Overall, how much do you expect the volumetric clouds to impact performance? I am expecting a pretty precipitous decline in frame rates.
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I am truly beginning to question whether or not Blackrack is actually god.
Seriously dude, this looks incredible. I imagine multiple cloud layers would be epic on Eve.
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Would it be possible for the ReDirect shuttle external tank and boosters to be included with SOCK on CKAN, with Waterfall configs?
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36 minutes ago, NBDesigns said:
I would double check your terrain settings. I have noticed if the setting are not at full/max value the game’s ground collision mesh gets messed up.
I had my settings maxed out.
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I noticed a problem with the scatters on the Mun. It appears that some small rocks float.
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2 minutes ago, Merlin1809 said:
no, you can use windows notepad
Ah, thanks! Apparently I had uninstalled Notepad, so I couldn't open the file.
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2 minutes ago, RW-1 said:
Config file in Parallax Config folder
Is there a specific program I need to edit .cfg files?
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How do I enable collisions?
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