siliconworm
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I updated that mod, and the black screen is gone now! Thank you very much!
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[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
siliconworm replied to K.Yeon's topic in KSP1 Mod Releases
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[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
siliconworm replied to K.Yeon's topic in KSP1 Mod Releases
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[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
siliconworm replied to K.Yeon's topic in KSP1 Mod Releases
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[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
siliconworm replied to K.Yeon's topic in KSP1 Mod Releases
I have a problem with the fuel fuselage -- why doesn't it have any fuel? When I right click on it in SPH, there's no option for fuel allocation either. -
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
siliconworm replied to bac9's topic in KSP1 Mod Releases
OOPS! SORRY! That's another mod lol! Your mod works great and is awesome!- 4,460 replies
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
siliconworm replied to bac9's topic in KSP1 Mod Releases
I have a problem with the fuel fuselage -- why doesn't it have any fuel? When I right click on it in SPH, there's no option for fuel allocation either.- 4,460 replies
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What do you think is missing from KSP
siliconworm replied to Belerafon's topic in KSP1 Mods Discussions
Nulcear submarines -
Can some recommend me a best fighter aircraft you know for BDArmory? I want to test it against my own airplanes (i.e., dogfight, with both missiles and guns).
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[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
siliconworm replied to BahamutoD's topic in KSP1 Mod Development
The laser system in the current BDArmory looks great, but I found it has several problems: 1. It cannot destroy a simple gas tank on the ground even if I have 14 lasers firing simultaneously. This is unrealistic. 2. The AI is very weak when using this supposedly powerful weapon. Right now, when the target type is set to "ALL VESSELS", the AI operating the laser will still fire at distant vehicles first, regardless of the incoming missiles which are the immediate threat. Here's an airplane with 14 lasers for you to test: https://kerbalx.com/siliconworm/Doombringer What I wanted to create was a nuclear airborne laser destroyer that never needs to land and can never be shot down by missiles, but the current weak AI allowed it to be shot down by just one simple missile.