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Everything posted by The-Doctor
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How can I restore stock isru and fuel cells but keep the rest of the updates? @Gotmachine @N70 these are the slight tweaks I'd like to make to my gameplay. Basically, how do I remove everything besides life support and radiation? How do I remove the science changes and isru changes?
- 2,505 replies
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- life support
- total conversion
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[1.12.x] Textures Unlimited Recolour Depot
The-Doctor replied to Manwith Noname's topic in KSP1 Mod Development
is there a config to exclude restock? Just need that alone and everything would be fine -
[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
The-Doctor replied to Ven's topic in KSP1 Mod Development
glad you're keeping this alive, is there a dev forum I can follow? -
Project Artemis - Claiming a Place Amongst the Stars
The-Doctor replied to StarStreak2109's topic in KSP1 Mission Reports
How do you make your spacecraft appear bright in game? -
Stock HABITAT, Just ONE PLEASE
The-Doctor replied to The-Doctor's topic in KSP1 Suggestions & Development Discussion
that's a plane part NOT a habitat -
[1.9.1+] OPT Legacy 3.1.2 | Reconfig 3.4 [Apr 20, 2021]
The-Doctor replied to JadeOfMaar's topic in KSP1 Mod Releases
Made this a long time ago but felt a need to share again, don't mean to brag. Also it's on kerbalx with multiple far versions https://kerbalx.com/The-Doctor/MockingJay -
The KSP Interstellar Proxima Centauri Challenge
The-Doctor replied to FreeThinker's topic in KSP1 Challenges & Mission ideas
Dusting out my old ssto opt craft files you may like, tho in testing it says missing parts, weird My venture stars have 64 downloads on kerbal x https://kerbalx.com/The-Doctor/KSS-Forward-Unto-Nebula https://kerbalx.com/The-Doctor/MockingJay-FAR -
PLEASE squad, add a stock habitat, just ONE, the hitchhiker is not a habitat, and making space stations with flight decks with people sitting in chairs just rubs me and a lot of people the wrong way, you can't live sitting down, PLEASE squad add a habitat, with maybe at least the ability to hold 4 people, please and with a bed, this would make using squad only parts possible. PLEASE, just ONE for the next update, it would mean a lot to a lot of people. This habitat has to be horizontal in shape and design, maybe dome shaped, you can't make it vertical like the hitchhiker, that makes base building HARD, all the game really needs is a good horizontal deep space habitat, and maybe a square shaped crew docking tube that acts just like the claw to connect parts on the ground. PLEASE SQUAD!
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Mods in Stock
The-Doctor replied to Choctofliatrio2.0's topic in KSP1 Suggestions & Development Discussion
when I came across it, it appeared I'd have to start a new topic, which would cause my stuff to be buried in the forum, could you if it's possible, relay this plea to the devs, to make a habitat, just one, one that's horizontal and thus good for base building, and has a bed in it or a few, it's really, really, really, what's missing to seal the deal with stock parts -
Mods in Stock
The-Doctor replied to Choctofliatrio2.0's topic in KSP1 Suggestions & Development Discussion
ok so how do I ping a dev? This is the ONE thing I really, really, really, really, really want, and is what bugs me a ton into adding mods, the stock robotics enable rotating stations, but the lack of anything decent to build them with bothers me to no end, crew can't live in an airliner seat, and need a proper hab with a bed. -
Kerbalism isn't hard at all, no idea why it Is to anyone, even with life time radiation, I sent crews to minmus and back a lot and when they got poisoned I cured them with the RUD, it's easy to pack enough supplies on a ship to not need to do any isru or use any water recycler or anything, in fact if anything kerbalism needs to tone down these parts, maybe increase food and water consumption or add a mode that does this cause for players like myself the game is very very easy, as I've played with it for years
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KSP Interstellar Extended Support Thread
The-Doctor replied to FreeThinker's topic in KSP1 Mods Discussions
@FreeThinker does the free electron laser (universal beam producer) need the gyrotron to produce beamed power? -
[1.8.1 - 1.12.5] Interstellar Fuel Switch (IFS) 3.29.5
The-Doctor replied to FreeThinker's topic in KSP1 Mod Releases
@FreeThinker could a small config be made for Interstellar fuel switch that enabled xenon gas to be added to the stock tanks? Such as adding xenon to the mk3 tanks?- 1,187 replies
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- fuel tanks
- fuel switching
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KSP Interstellar Extended Support Thread
The-Doctor replied to FreeThinker's topic in KSP1 Mods Discussions
What happens if the waste heat builds up? Also can you name the part I need to store megajoules? -
KSP Interstellar Extended Support Thread
The-Doctor replied to FreeThinker's topic in KSP1 Mods Discussions
made from electricity right. Also how would I store it if I don't use all of the kspie parts? -
KSP Interstellar Extended Support Thread
The-Doctor replied to FreeThinker's topic in KSP1 Mods Discussions
How do I make megajoules? I'm sticking to solar power -
KSP Interstellar Extended Support Thread
The-Doctor replied to FreeThinker's topic in KSP1 Mods Discussions
what of megajoules? Is there a way to remove them or is it a must for beamed power? -
KSP Interstellar Extended Support Thread
The-Doctor replied to FreeThinker's topic in KSP1 Mods Discussions
@FreeThinker is KSPIE radiators the only thing that can manage waste heat? Is wasteheat a must for beamed power? What about megajoules? Asking cause I wanna just use beamed power to send electricity, not having more resources to manage -
Mods in Stock
The-Doctor replied to Choctofliatrio2.0's topic in KSP1 Suggestions & Development Discussion
@Snark if there is one thing I would REALLY like in the next squad update, it's a SINGLE part which is a habitat that has beds in it, and can hold at least 4 kerbals, to NOT replace the hitchhiker but be alongside it, that's the single ONE thing I would really like, it would be horizontal in shape and be sort of like the rover version of the mk2 lander can in design, but with beds and as a true habitat, PLEASE PLEASE add it, it would remove needing mods for base parts -
Really like these mini mods
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I really love that this is back. I have some suggestions for appearances and designs below, it's the same stuff I posted a year or more ago. Have some parts that aren't see through, have some parts that are small with internals that aren't only black and white. Have some connecting tubes that are square in shape
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The KSP Interstellar Proxima Centauri Challenge
The-Doctor replied to FreeThinker's topic in KSP1 Challenges & Mission ideas
That's very impressive is that a mod? The von braun?